Shipwright/soh/assets/xml/GC_NMQ_PAL_F/objects/object_spot11_obj.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

10 lines
578 B
XML

<Root>
<File Name="object_spot11_obj" Segment="6">
<Texture Name="gDesertColossusOasisWaterTex" OutName="desert_colossus_oasis_water" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
<DList Name="gDesertColossusOasisDL" Offset="0x870"/>
<Texture Name="gDesertColossusBombableWallTex" OutName="desert_colossus_bombable_wall" Format="rgba16" Width="32" Height="64" Offset="0x940"/>
<DList Name="gDesertColossusBombableWallDL" Offset="0x1980"/>
<Collision Name="gDesertColossusBombableWallCol" Offset="0x1A58"/>
</File>
</Root>