mirror of
https://github.com/HarbourMasters/Shipwright.git
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c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
11 lines
702 B
XML
11 lines
702 B
XML
<Root>
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<File Name="object_spot04_objects" Segment="6">
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<Texture Name="gDekuTreeMouthTex_0000" OutName="tex_0000" Format="rgba16" Width="32" Height="16" Offset="0x0000"/>
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<Texture Name="gDekuTreeMouthTex_0400" OutName="tex_0400" Format="rgba16" Width="32" Height="16" Offset="0x0400"/>
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<Texture Name="gDekuTreeUnusedMouthTex_0EC0" OutName="tex_0EC0" Format="rgba16" Width="32" Height="16" Offset="0x0EC0"/>
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<Texture Name="gDekuTreeUnusedMouthTex_12C0" OutName="tex_12C0" Format="rgba16" Width="32" Height="16" Offset="0x12C0"/>
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<DList Name="gDekuTreeMouthDL" Offset="0x09D0"/>
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<Collision Name="gDekuTreeMouthCol" Offset="0x0E94"/>
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</File>
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</Root>
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