Shipwright/soh/assets/xml/GC_NMQ_PAL_F/objects/object_spot04_objects.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

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XML

<Root>
<File Name="object_spot04_objects" Segment="6">
<Texture Name="gDekuTreeMouthTex_0000" OutName="tex_0000" Format="rgba16" Width="32" Height="16" Offset="0x0000"/>
<Texture Name="gDekuTreeMouthTex_0400" OutName="tex_0400" Format="rgba16" Width="32" Height="16" Offset="0x0400"/>
<Texture Name="gDekuTreeUnusedMouthTex_0EC0" OutName="tex_0EC0" Format="rgba16" Width="32" Height="16" Offset="0x0EC0"/>
<Texture Name="gDekuTreeUnusedMouthTex_12C0" OutName="tex_12C0" Format="rgba16" Width="32" Height="16" Offset="0x12C0"/>
<DList Name="gDekuTreeMouthDL" Offset="0x09D0"/>
<Collision Name="gDekuTreeMouthCol" Offset="0x0E94"/>
</File>
</Root>