Shipwright/soh/assets/xml/GC_NMQ_PAL_F/objects/object_ps.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

20 lines
1.7 KiB
XML

<Root>
<File Name="object_ps" Segment="6">
<Animation Name="gPoeSellerIdleAnim" Offset="0x049C"/>
<Texture Name="gPoeSellerMetalFrameTex" OutName="poe_seller_metal_frame" Format="rgba16" Width="8" Height="8" Offset="0x5A80"/>
<Texture Name="gPoeSellerMattressTex" OutName="poe_seller_mattress" Format="rgba16" Width="8" Height="8" Offset="0x5B00"/>
<Texture Name="gPoeSellerClothTex" OutName="poe_seller_cloth" Format="rgba16" Width="32" Height="32" Offset="0x5B80"/>
<Texture Name="gPoeSellerCarpetTex" OutName="poe_seller_carpet" Format="rgba16" Width="16" Height="16" Offset="0x6380"/>
<Texture Name="gPoeSellerBottleLabelTex" OutName="poe_seller_bottle_label" Format="rgba16" Width="16" Height="16" Offset="0x6580"/>
<Texture Name="gPoeSellerWoodenPanelTex" OutName="poe_seller_wooden_panel" Format="rgba16" Width="32" Height="32" Offset="0x6780"/>
<Texture Name="gPoeSellerLanternTex" OutName="poe_seller_lantern" Format="rgba16" Width="16" Height="16" Offset="0x6F80"/>
<Texture Name="gPoeSellerAngrySoulTex" OutName="poe_seller_angry_soul" Format="i8" Width="32" Height="64" Offset="0xA870"/>
<Texture Name="gPoeSellerHappySoulTex" OutName="poe_seller_happy_soul" Format="i8" Width="32" Height="64" Offset="0xB070"/>
<Texture Name="gPoeSellerSadSoulTex" OutName="poe_seller_sad_soul" Format="i8" Width="32" Height="64" Offset="0xB870"/>
<DList Name="gPoeSellerCagedSoulDL" Offset="0xC0B0"/>
<Skeleton Name="gPoeSellerSkel" Type="Flex" LimbType="Standard" Offset="0xC220"/>
<Collision Name="gPoeSellerCol" Offset="0xC2D0"/>
<Animation Name="gPoeSellerSwingStickAnim" Offset="0xC8EC"/>
</File>
</Root>