Shipwright/soh/assets/xml/GC_NMQ_PAL_F/objects/object_o_anime.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

12 lines
567 B
XML

<Root>
<File Name="object_o_anime" Segment="6">
<Animation Name="object_o_anime_Anim_000A1C" Offset="0xA1C"/>
<Animation Name="object_o_anime_Anim_000E78" Offset="0xE78"/>
<Animation Name="object_o_anime_Anim_001300" Offset="0x1300"/>
<Animation Name="object_o_anime_Anim_0017B4" Offset="0x17B4"/>
<Animation Name="object_o_anime_Anim_0018F0" Offset="0x18F0"/>
<Animation Name="object_o_anime_Anim_001E80" Offset="0x1E80"/>
<Animation Name="object_o_anime_Anim_00213C" Offset="0x213C"/>
</File>
</Root>