mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-08-13 17:03:47 -04:00
c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
17 lines
1.3 KiB
XML
17 lines
1.3 KiB
XML
<Root>
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<File Name="object_gr" Segment="6">
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<Skeleton Name="gNiwGirlSkel" Type="Flex" LimbType="Standard" Offset="0x9948"/>
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<Animation Name="gNiwGirlRunAnim" Offset="0x0378"/>
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<Animation Name="gNiwGirlJumpAnim" Offset="0x9C78"/>
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<Texture Name="gNiwGirlEyeOpenTex" OutName="eye_open" Format="rgba16" Width="32" Height="32" Offset="0x4178"/>
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<Texture Name="gNiwGirlEyeHalfTex" OutName="eye_half" Format="rgba16" Width="32" Height="32" Offset="0x4978"/>
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<Texture Name="gNiwGirlEyeClosedTex" OutName="eye_closed" Format="rgba16" Width="32" Height="32" Offset="0x5178"/>
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<Texture Name="gNiwGirlMouthTex" OutName="mouth" Format="rgba16" Width="32" Height="16" Offset="0x5978"/>
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<Texture Name="gNiwGirlDress1Tex" OutName="dress_1" Format="rgba16" Width="32" Height="32" Offset="0x5FF8"/>
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<Texture Name="gNiwGirlDress2Tex" OutName="dress_2" Format="rgba16" Width="32" Height="32" Offset="0x6FF8"/>
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<Texture Name="gNiwGirlDress3Tex" OutName="dress_3" Format="rgba16" Width="32" Height="32" Offset="0x8FF8"/>
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<Texture Name="gNiwGirlDress4Tex" OutName="dress_4" Format="rgba16" Width="32" Height="32" Offset="0x67F8"/>
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<Texture Name="gNiwGirlDress5Tex" OutName="dress_5" Format="rgba16" Width="32" Height="32" Offset="0x87F8"/>
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</File>
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</Root>
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