Shipwright/soh/assets/xml/GC_NMQ_PAL_F/objects/object_fhg.xml
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

35 lines
1.5 KiB
XML

<Root>
<File Name="object_fhg" Segment="6">
<!-- Skeleton -->
<Skeleton Name="gPhantomHorseSkel" Type="Normal" LimbType="Skin" Offset="0xB098"/>
<!-- Animations -->
<Animation Name="gPhantomHorseRunningAnim" Offset="0xB4C8"/>
<Animation Name="gPhantomHorseAirAnim" Offset="0xB9D0"/>
<Animation Name="gPhantomHorseLeapAnim" Offset="0xC65C"/>
<Animation Name="gPhantomHorseLandAnim" Offset="0xCB1C"/>
<Animation Name="gPhantomHorseRearingAnim" Offset="0xDDB8"/>
<Animation Name="gPhantomHorseIdleAnim" Offset="0xE8A0"/>
<!-- Unused animations -->
<Animation Name="gPhantomHorseUnusedRearingAnim" Offset="0x5804"/>
<Animation Name="gPhantomHorseStillAnim" Offset="0x5990"/>
<Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xC180"/>
<!-- Boss title card -->
<Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="i8" Width="128" Height="120" Offset="0x59A0"/>
<!-- Energy attack DLists -->
<DList Name="gPhantomWarpDL" Offset="0xFAA0"/>
<DList Name="gPhantomLightningBlastDL" Offset="0xFCF8"/>
<DList Name="gPhantomLightningDL" Offset="0x105E0"/>
<DList Name="gPhantomEnergyBallDL" Offset="0x12160"/>
<!-- Unused DLists -->
<DList Name="gPhantomUnkDL_FCA0" Offset="0xFCA0"/>
<DList Name="gPhantomUnkDL_10CA0" Offset="0x10CA0"/>
</File>
</Root>