Shipwright/soh/include/fp.h
Rozelette fdf9086b2a
Dynamic Actor IDs (#1729)
* Add dynamic actor IDs

* Convert Ivan to use new actor system

* attempt to fix linux build

* attempt to fix linux build

* merge

* Cleanup

* Fix missing math functions on Windows.

* Removes a stubbed function to fix non-windows builds.

* Update soh/soh/ActorDB.cpp

Co-authored-by: Adam Bird <Archez@users.noreply.github.com>

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Co-authored-by: Christopher Leggett <chris@leggett.dev>
Co-authored-by: Adam Bird <Archez@users.noreply.github.com>
2023-06-01 21:39:50 -04:00

33 lines
502 B
C

#ifndef FP_H
#define FP_H
#include <libultraship/libultra.h>
extern f32 qNaN0x3FFFFF;
extern f32 qNaN0x10000;
extern f32 sNaN0x3FFFFF;
f32 floorf(f32 x);
f64 floor(f64 x);
s32 lfloorf(f32 x);
s32 lfloor(f64 x);
f32 ceilf(f32 x);
f64 ceil(f64 x);
s32 lceilf(f32 x);
s32 lceil(f64 x);
f32 truncf(f32 x);
f64 trunc(f64 x);
s32 ltruncf(f32 x);
s32 ltrunc(f64 x);
f32 nearbyintf(f32 x);
f64 nearbyint(f64 x);
s32 lnearbyintf(f32 x);
s32 lnearbyint(f64 x);
f32 roundf(f32 x);
f64 round(f64 x);
#endif