Shipwright/soh/assets/objects/object_ps/object_ps.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

152 lines
8.3 KiB
C

#ifndef OBJECTS_OBJECT_PS_H
#define OBJECTS_OBJECT_PS_H 1
#include "align_asset_macro.h"
#define dobject_psTex_0005B8 "__OTR__objects/object_ps/object_psTex_0005B8"
static const ALIGN_ASSET(2) char object_psTex_0005B8[] = dobject_psTex_0005B8;
#define dobject_psTex_0015B8 "__OTR__objects/object_ps/object_psTex_0015B8"
static const ALIGN_ASSET(2) char object_psTex_0015B8[] = dobject_psTex_0015B8;
#define dobject_psTex_0015F8 "__OTR__objects/object_ps/object_psTex_0015F8"
static const ALIGN_ASSET(2) char object_psTex_0015F8[] = dobject_psTex_0015F8;
#define dobject_psTex_0017F8 "__OTR__objects/object_ps/object_psTex_0017F8"
static const ALIGN_ASSET(2) char object_psTex_0017F8[] = dobject_psTex_0017F8;
#define dobject_psTex_001838 "__OTR__objects/object_ps/object_psTex_001838"
static const ALIGN_ASSET(2) char object_psTex_001838[] = dobject_psTex_001838;
#define dobject_psTex_001C38 "__OTR__objects/object_ps/object_psTex_001C38"
static const ALIGN_ASSET(2) char object_psTex_001C38[] = dobject_psTex_001C38;
#define dobject_psTex_001D38 "__OTR__objects/object_ps/object_psTex_001D38"
static const ALIGN_ASSET(2) char object_psTex_001D38[] = dobject_psTex_001D38;
#define dobject_psTex_001D78 "__OTR__objects/object_ps/object_psTex_001D78"
static const ALIGN_ASSET(2) char object_psTex_001D78[] = dobject_psTex_001D78;
#define dobject_psTex_001E78 "__OTR__objects/object_ps/object_psTex_001E78"
static const ALIGN_ASSET(2) char object_psTex_001E78[] = dobject_psTex_001E78;
#define dobject_psTex_001F78 "__OTR__objects/object_ps/object_psTex_001F78"
static const ALIGN_ASSET(2) char object_psTex_001F78[] = dobject_psTex_001F78;
#define dobject_psTex_002178 "__OTR__objects/object_ps/object_psTex_002178"
static const ALIGN_ASSET(2) char object_psTex_002178[] = dobject_psTex_002178;
#define dobject_psTex_002378 "__OTR__objects/object_ps/object_psTex_002378"
static const ALIGN_ASSET(2) char object_psTex_002378[] = dobject_psTex_002378;
#define dobject_psTex_002578 "__OTR__objects/object_ps/object_psTex_002578"
static const ALIGN_ASSET(2) char object_psTex_002578[] = dobject_psTex_002578;
#define dobject_psTex_002978 "__OTR__objects/object_ps/object_psTex_002978"
static const ALIGN_ASSET(2) char object_psTex_002978[] = dobject_psTex_002978;
#define dobject_psTex_007180 "__OTR__objects/object_ps/object_psTex_007180"
static const ALIGN_ASSET(2) char object_psTex_007180[] = dobject_psTex_007180;
#define dobject_psTex_0071C0 "__OTR__objects/object_ps/object_psTex_0071C0"
static const ALIGN_ASSET(2) char object_psTex_0071C0[] = dobject_psTex_0071C0;
#define dobject_psTex_0075C0 "__OTR__objects/object_ps/object_psTex_0075C0"
static const ALIGN_ASSET(2) char object_psTex_0075C0[] = dobject_psTex_0075C0;
#define dobject_psTex_007600 "__OTR__objects/object_ps/object_psTex_007600"
static const ALIGN_ASSET(2) char object_psTex_007600[] = dobject_psTex_007600;
#define dobject_psTex_007640 "__OTR__objects/object_ps/object_psTex_007640"
static const ALIGN_ASSET(2) char object_psTex_007640[] = dobject_psTex_007640;
#define dobject_psTex_007A40 "__OTR__objects/object_ps/object_psTex_007A40"
static const ALIGN_ASSET(2) char object_psTex_007A40[] = dobject_psTex_007A40;
#define dobject_psTex_007C40 "__OTR__objects/object_ps/object_psTex_007C40"
static const ALIGN_ASSET(2) char object_psTex_007C40[] = dobject_psTex_007C40;
#define dobject_psTLUT_0004B0 "__OTR__objects/object_ps/object_psTLUT_0004B0"
static const ALIGN_ASSET(2) char object_psTLUT_0004B0[] = dobject_psTLUT_0004B0;
#define dobject_psTLUT_005880 "__OTR__objects/object_ps/object_psTLUT_005880"
static const ALIGN_ASSET(2) char object_psTLUT_005880[] = dobject_psTLUT_005880;
#define dgPoeSellerIdleAnim "__OTR__objects/object_ps/gPoeSellerIdleAnim"
static const ALIGN_ASSET(2) char gPoeSellerIdleAnim[] = dgPoeSellerIdleAnim;
#define dgPoeSellerMetalFrameTex "__OTR__objects/object_ps/gPoeSellerMetalFrameTex"
static const ALIGN_ASSET(2) char gPoeSellerMetalFrameTex[] = dgPoeSellerMetalFrameTex;
#define dgPoeSellerMattressTex "__OTR__objects/object_ps/gPoeSellerMattressTex"
static const ALIGN_ASSET(2) char gPoeSellerMattressTex[] = dgPoeSellerMattressTex;
#define dgPoeSellerClothTex "__OTR__objects/object_ps/gPoeSellerClothTex"
static const ALIGN_ASSET(2) char gPoeSellerClothTex[] = dgPoeSellerClothTex;
#define dgPoeSellerCarpetTex "__OTR__objects/object_ps/gPoeSellerCarpetTex"
static const ALIGN_ASSET(2) char gPoeSellerCarpetTex[] = dgPoeSellerCarpetTex;
#define dgPoeSellerBottleLabelTex "__OTR__objects/object_ps/gPoeSellerBottleLabelTex"
static const ALIGN_ASSET(2) char gPoeSellerBottleLabelTex[] = dgPoeSellerBottleLabelTex;
#define dgPoeSellerWoodenPanelTex "__OTR__objects/object_ps/gPoeSellerWoodenPanelTex"
static const ALIGN_ASSET(2) char gPoeSellerWoodenPanelTex[] = dgPoeSellerWoodenPanelTex;
#define dgPoeSellerLanternTex "__OTR__objects/object_ps/gPoeSellerLanternTex"
static const ALIGN_ASSET(2) char gPoeSellerLanternTex[] = dgPoeSellerLanternTex;
#define dgPoeSellerAngrySoulTex "__OTR__objects/object_ps/gPoeSellerAngrySoulTex"
static const ALIGN_ASSET(2) char gPoeSellerAngrySoulTex[] = dgPoeSellerAngrySoulTex;
#define dgPoeSellerHappySoulTex "__OTR__objects/object_ps/gPoeSellerHappySoulTex"
static const ALIGN_ASSET(2) char gPoeSellerHappySoulTex[] = dgPoeSellerHappySoulTex;
#define dgPoeSellerSadSoulTex "__OTR__objects/object_ps/gPoeSellerSadSoulTex"
static const ALIGN_ASSET(2) char gPoeSellerSadSoulTex[] = dgPoeSellerSadSoulTex;
#define dgPoeSellerCagedSoulDL "__OTR__objects/object_ps/gPoeSellerCagedSoulDL"
static const ALIGN_ASSET(2) char gPoeSellerCagedSoulDL[] = dgPoeSellerCagedSoulDL;
#define dgPoeSellerSkel "__OTR__objects/object_ps/gPoeSellerSkel"
static const ALIGN_ASSET(2) char gPoeSellerSkel[] = dgPoeSellerSkel;
#define dgPoeSellerCol "__OTR__objects/object_ps/gPoeSellerCol"
static const ALIGN_ASSET(2) char gPoeSellerCol[] = dgPoeSellerCol;
#define dgPoeSellerSwingStickAnim "__OTR__objects/object_ps/gPoeSellerSwingStickAnim"
static const ALIGN_ASSET(2) char gPoeSellerSwingStickAnim[] = dgPoeSellerSwingStickAnim;
#define dgPoeSellerSkelLimbsLimb_00C170DL_004838 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C170DL_004838"
static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C170DL_004838[] = dgPoeSellerSkelLimbsLimb_00C170DL_004838;
#define dgPoeSellerSkelLimbsLimb_00C188DL_00A638 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C188DL_00A638"
static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C188DL_00A638[] = dgPoeSellerSkelLimbsLimb_00C188DL_00A638;
#define dgPoeSellerSkelLimbsLimb_00C194DL_00A748 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C194DL_00A748"
static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C194DL_00A748[] = dgPoeSellerSkelLimbsLimb_00C194DL_00A748;
#define dgPoeSellerSkelLimbsLimb_00C1A0DL_00A400 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1A0DL_00A400"
static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1A0DL_00A400[] = dgPoeSellerSkelLimbsLimb_00C1A0DL_00A400;
#define dgPoeSellerSkelLimbsLimb_00C1ACDL_00A510 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1ACDL_00A510"
static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1ACDL_00A510[] = dgPoeSellerSkelLimbsLimb_00C1ACDL_00A510;
#define dgPoeSellerSkelLimbsLimb_00C1B8DL_009AE8 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1B8DL_009AE8"
static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1B8DL_009AE8[] = dgPoeSellerSkelLimbsLimb_00C1B8DL_009AE8;
#define dgPoeSellerSkelLimbsLimb_00C1C4DL_009FC8 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1C4DL_009FC8"
static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1C4DL_009FC8[] = dgPoeSellerSkelLimbsLimb_00C1C4DL_009FC8;
#define dgPoeSellerSkelLimbsLimb_00C1D0DL_00A0F8 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1D0DL_00A0F8"
static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1D0DL_00A0F8[] = dgPoeSellerSkelLimbsLimb_00C1D0DL_00A0F8;
#define dgPoeSellerSkelLimbsLimb_00C1DCDL_00A1D8 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1DCDL_00A1D8"
static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1DCDL_00A1D8[] = dgPoeSellerSkelLimbsLimb_00C1DCDL_00A1D8;
#define dgPoeSellerSkelLimbsLimb_00C1E8DL_0096C0 "__OTR__objects/object_ps/gPoeSellerSkelLimbsLimb_00C1E8DL_0096C0"
static const ALIGN_ASSET(2) char gPoeSellerSkelLimbsLimb_00C1E8DL_0096C0[] = dgPoeSellerSkelLimbsLimb_00C1E8DL_0096C0;
#endif // OBJECTS_OBJECT_PS_H