mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-20 15:22:19 -05:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
104 lines
5.4 KiB
C
104 lines
5.4 KiB
C
#ifndef DUNGEONS_YDAN_ROOM_3_H
|
|
#define DUNGEONS_YDAN_ROOM_3_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dydan_room_3Tex_0074C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_0074C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_0074C0[] = dydan_room_3Tex_0074C0;
|
|
|
|
#define dydan_room_3Tex_0084C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_0084C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_0084C0[] = dydan_room_3Tex_0084C0;
|
|
|
|
#define dydan_room_3Tex_008CC0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_008CC0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_008CC0[] = dydan_room_3Tex_008CC0;
|
|
|
|
#define dydan_room_3Tex_0094C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_0094C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_0094C0[] = dydan_room_3Tex_0094C0;
|
|
|
|
#define dydan_room_3Tex_009CC0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_009CC0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_009CC0[] = dydan_room_3Tex_009CC0;
|
|
|
|
#define dydan_room_3Tex_00A0C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_00A0C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_00A0C0[] = dydan_room_3Tex_00A0C0;
|
|
|
|
#define dydan_room_3Tex_00A8C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_00A8C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_00A8C0[] = dydan_room_3Tex_00A8C0;
|
|
|
|
#define dydan_room_3Tex_00B0C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_00B0C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_00B0C0[] = dydan_room_3Tex_00B0C0;
|
|
|
|
#define dydan_room_3Tex_00B4C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_00B4C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_00B4C0[] = dydan_room_3Tex_00B4C0;
|
|
|
|
#define dydan_room_3Tex_00B8C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_00B8C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_00B8C0[] = dydan_room_3Tex_00B8C0;
|
|
|
|
#define dydan_room_3Tex_00C0C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_00C0C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_00C0C0[] = dydan_room_3Tex_00C0C0;
|
|
|
|
#define dydan_room_3Tex_00C8C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_00C8C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_00C8C0[] = dydan_room_3Tex_00C8C0;
|
|
|
|
#define dydan_room_3Tex_00D0C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_00D0C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_00D0C0[] = dydan_room_3Tex_00D0C0;
|
|
|
|
#define dydan_room_3Tex_00D4C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_00D4C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_00D4C0[] = dydan_room_3Tex_00D4C0;
|
|
|
|
#define dydan_room_3Tex_00D8C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_00D8C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_00D8C0[] = dydan_room_3Tex_00D8C0;
|
|
|
|
#define dydan_room_3Tex_00E0C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_00E0C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_00E0C0[] = dydan_room_3Tex_00E0C0;
|
|
|
|
#define dydan_room_3Tex_00E8C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_00E8C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_00E8C0[] = dydan_room_3Tex_00E8C0;
|
|
|
|
#define dydan_room_3Tex_00F8C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_00F8C0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_00F8C0[] = dydan_room_3Tex_00F8C0;
|
|
|
|
#define dydan_room_3Tex_011DB0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_011DB0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_011DB0[] = dydan_room_3Tex_011DB0;
|
|
|
|
#define dydan_room_3Tex_012DB0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_012DB0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_012DB0[] = dydan_room_3Tex_012DB0;
|
|
|
|
#define dydan_room_3Tex_0131B0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_0131B0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3Tex_0131B0[] = dydan_room_3Tex_0131B0;
|
|
|
|
#define dydan_room_3DL_000F00 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3DL_000F00"
|
|
static const ALIGN_ASSET(2) char ydan_room_3DL_000F00[] = dydan_room_3DL_000F00;
|
|
|
|
#define dydan_room_3DL_005160 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3DL_005160"
|
|
static const ALIGN_ASSET(2) char ydan_room_3DL_005160[] = dydan_room_3DL_005160;
|
|
|
|
#define dydan_room_3DL_0106E0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3DL_0106E0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3DL_0106E0[] = dydan_room_3DL_0106E0;
|
|
|
|
#define dydan_room_3DL_005EC0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3DL_005EC0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3DL_005EC0[] = dydan_room_3DL_005EC0;
|
|
|
|
#define dydan_room_3DL_0116C8 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3DL_0116C8"
|
|
static const ALIGN_ASSET(2) char ydan_room_3DL_0116C8[] = dydan_room_3DL_0116C8;
|
|
|
|
#define dydan_room_3DL_006B18 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3DL_006B18"
|
|
static const ALIGN_ASSET(2) char ydan_room_3DL_006B18[] = dydan_room_3DL_006B18;
|
|
|
|
#define dydan_room_3DL_007208 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3DL_007208"
|
|
static const ALIGN_ASSET(2) char ydan_room_3DL_007208[] = dydan_room_3DL_007208;
|
|
|
|
#define dydan_room_3DL_011AC0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3DL_011AC0"
|
|
static const ALIGN_ASSET(2) char ydan_room_3DL_011AC0[] = dydan_room_3DL_011AC0;
|
|
|
|
#define dydan_room_3DL_011C68 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3DL_011C68"
|
|
static const ALIGN_ASSET(2) char ydan_room_3DL_011C68[] = dydan_room_3DL_011C68;
|
|
|
|
#define dydan_room_3DL_010B48 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3DL_010B48"
|
|
static const ALIGN_ASSET(2) char ydan_room_3DL_010B48[] = dydan_room_3DL_010B48;
|
|
|
|
#define dydan_room_3DL_003408 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3DL_003408"
|
|
static const ALIGN_ASSET(2) char ydan_room_3DL_003408[] = dydan_room_3DL_003408;
|
|
|
|
|
|
#endif // DUNGEONS_YDAN_ROOM_3_H
|