Shipwright/soh/src/overlays/actors/ovl_Arrow_Light/z_arrow_light.h

23 lines
508 B
C

#ifndef Z_ARROW_LIGHT_H
#define Z_ARROW_LIGHT_H
#include "ultra64.h"
#include "global.h"
struct ArrowLight;
typedef void (*ArrowLightActionFunc)(struct ArrowLight*, GlobalContext*);
typedef struct ArrowLight {
/* 0x0000 */ Actor actor;
/* 0x014C */ s16 radius;
/* 0x014E */ u16 timer;
/* 0x0150 */ u8 alpha;
/* 0x0154 */ Vec3f unkPos;
/* 0x0160 */ f32 unk_160;
/* 0x0164 */ f32 unk_164;
/* 0x0168 */ ArrowLightActionFunc actionFunc;
} ArrowLight; // size = 0x016C
#endif