Shipwright/ZAPDTR/ExporterTest/TextureExporter.cpp

15 lines
411 B
C++

#include "TextureExporter.h"
#include "../ZAPD/ZFile.h"
void ExporterExample_Texture::Save(ZResource* res, [[maybe_unused]] fs::path outPath,
BinaryWriter* writer)
{
ZTexture* tex = (ZTexture*)res;
auto data = tex->parent->GetRawData();
for (offset_t i = tex->GetRawDataIndex(); i < tex->GetRawDataIndex() + tex->GetRawDataSize();
i++)
writer->Write(data[i]);
}