Shipwright/soh/src/overlays/actors/ovl_En_Ma2
Nicholas Estelami ccd05d8e58
Removed hardcoded skeleton types in actor draw code. (#2979)
* Initial PAL 1.1 support

* Misc fixes

* Updated game to remove hardcoded skeleton types when rendering

* Fixed weird rebase issue

* Replaced remaining skeleton calls

* lus submodule fix

* Remove OTRGui
2023-09-26 08:45:10 -05:00
..
z_en_ma2.c Removed hardcoded skeleton types in actor draw code. (#2979) 2023-09-26 08:45:10 -05:00
z_en_ma2.h documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00