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Shipwright/soh/assets/scenes/dungeons/ganontika/ganontika_room_19.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders ()
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

47 lines
2.6 KiB
C

#ifndef DUNGEONS_GANONTIKA_ROOM_19_H
#define DUNGEONS_GANONTIKA_ROOM_19_H 1
#include "align_asset_macro.h"
#define dganontika_room_19Tex_004340 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_19Tex_004340"
static const ALIGN_ASSET(2) char ganontika_room_19Tex_004340[] = dganontika_room_19Tex_004340;
#define dganontika_room_19Tex_004B40 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_19Tex_004B40"
static const ALIGN_ASSET(2) char ganontika_room_19Tex_004B40[] = dganontika_room_19Tex_004B40;
#define dganontika_room_19Tex_005340 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_19Tex_005340"
static const ALIGN_ASSET(2) char ganontika_room_19Tex_005340[] = dganontika_room_19Tex_005340;
#define dganontika_room_19Tex_005B40 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_19Tex_005B40"
static const ALIGN_ASSET(2) char ganontika_room_19Tex_005B40[] = dganontika_room_19Tex_005B40;
#define dganontika_room_19Tex_006340 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_19Tex_006340"
static const ALIGN_ASSET(2) char ganontika_room_19Tex_006340[] = dganontika_room_19Tex_006340;
#define dganontika_room_19Tex_006B40 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_19Tex_006B40"
static const ALIGN_ASSET(2) char ganontika_room_19Tex_006B40[] = dganontika_room_19Tex_006B40;
#define dganontika_room_19Tex_006D40 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_19Tex_006D40"
static const ALIGN_ASSET(2) char ganontika_room_19Tex_006D40[] = dganontika_room_19Tex_006D40;
#define dganontika_room_19DL_001260 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_19DL_001260"
static const ALIGN_ASSET(2) char ganontika_room_19DL_001260[] = dganontika_room_19DL_001260;
#define dganontika_room_19DL_0024F8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_19DL_0024F8"
static const ALIGN_ASSET(2) char ganontika_room_19DL_0024F8[] = dganontika_room_19DL_0024F8;
#define dganontika_room_19DL_002CF0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_19DL_002CF0"
static const ALIGN_ASSET(2) char ganontika_room_19DL_002CF0[] = dganontika_room_19DL_002CF0;
#define dganontika_room_19DL_003470 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_19DL_003470"
static const ALIGN_ASSET(2) char ganontika_room_19DL_003470[] = dganontika_room_19DL_003470;
#define dganontika_room_19DL_003C80 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_19DL_003C80"
static const ALIGN_ASSET(2) char ganontika_room_19DL_003C80[] = dganontika_room_19DL_003C80;
#define dganontika_room_19DL_004170 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_19DL_004170"
static const ALIGN_ASSET(2) char ganontika_room_19DL_004170[] = dganontika_room_19DL_004170;
#endif // DUNGEONS_GANONTIKA_ROOM_19_H