Shipwright/soh/src/code/z_kaleido_manager.c
Garrett Cox 99260acaf1
Use PlayState instead of GlobalContext (#1927)
* Use PlayState instead of GlobalContext
- GlobalContext -> PlayState
- globalCtx -> play
- GlobalCtx -> PlayState
- globalContext -> playState

* Find and replace Gameplay_ with Play_

* Correct some misnamed argument cases
2022-11-06 09:24:34 +01:00

116 lines
3.8 KiB
C

#include "global.h"
#include "vt.h"
#include <string.h>
//#define KALEIDO_OVERLAY(name) \
// { \
// NULL, (uintptr_t)_ovl_##name##SegmentRomStart, (uintptr_t)_ovl_##name##SegmentRomEnd, _ovl_##name##SegmentStart, \
// _ovl_##name##SegmentEnd, 0, #name, \
// }
#define KALEIDO_OVERLAY(name) \
{ 0 }
KaleidoMgrOverlay gKaleidoMgrOverlayTable[] = {
KALEIDO_OVERLAY(kaleido_scope),
KALEIDO_OVERLAY(player_actor),
};
void* sKaleidoAreaPtr = NULL;
KaleidoMgrOverlay* gKaleidoMgrCurOvl = NULL;
u8 gBossMarkState = 0;
void KaleidoManager_LoadOvl(KaleidoMgrOverlay* ovl) {
//LOG_CHECK_NULL_POINTER("KaleidoArea_allocp", sKaleidoAreaPtr);
ovl->loadedRamAddr = sKaleidoAreaPtr;
Overlay_Load(ovl->vromStart, ovl->vromEnd, ovl->vramStart, ovl->vramEnd, ovl->loadedRamAddr);
//osSyncPrintf(VT_FGCOL(GREEN));
//osSyncPrintf("OVL(k):Seg:%08x-%08x Ram:%08x-%08x Off:%08x %s\n", ovl->vramStart, ovl->vramEnd, ovl->loadedRamAddr,
//(uintptr_t)ovl->loadedRamAddr + (uintptr_t)ovl->vramEnd - (uintptr_t)ovl->vramStart,
//(uintptr_t)ovl->vramStart - (uintptr_t)ovl->loadedRamAddr, ovl->name);
//osSyncPrintf(VT_RST);
ovl->offset = (uintptr_t)ovl->loadedRamAddr - (uintptr_t)ovl->vramStart;
gKaleidoMgrCurOvl = ovl;
}
void KaleidoManager_ClearOvl(KaleidoMgrOverlay* ovl) {
if (ovl->loadedRamAddr != NULL) {
ovl->offset = 0;
memset(ovl->loadedRamAddr, 0, (uintptr_t)ovl->vramEnd - (uintptr_t)ovl->vramStart);
ovl->loadedRamAddr = NULL;
gKaleidoMgrCurOvl = NULL;
}
}
void KaleidoManager_Init(PlayState* play) {
ptrdiff_t largestSize = 0;
ptrdiff_t size;
u32 i;
for (i = 0; i < ARRAY_COUNT(gKaleidoMgrOverlayTable); i++) {
size = (uintptr_t)gKaleidoMgrOverlayTable[i].vramEnd - (uintptr_t)gKaleidoMgrOverlayTable[i].vramStart;
if (size > largestSize) {
largestSize = size;
}
}
osSyncPrintf(VT_FGCOL(GREEN));
osSyncPrintf("KaleidoArea の最大サイズは %d バイトを確保します\n", largestSize);
osSyncPrintf(VT_RST);
sKaleidoAreaPtr = GAMESTATE_ALLOC_MC(&play->state, largestSize);
LOG_CHECK_NULL_POINTER("KaleidoArea_allocp", sKaleidoAreaPtr);
osSyncPrintf(VT_FGCOL(GREEN));
osSyncPrintf("KaleidoArea %08x - %08x\n", sKaleidoAreaPtr, (uintptr_t)sKaleidoAreaPtr + largestSize);
osSyncPrintf(VT_RST);
gKaleidoMgrCurOvl = 0;
}
void KaleidoManager_Destroy() {
if (gKaleidoMgrCurOvl != NULL) {
KaleidoManager_ClearOvl(gKaleidoMgrCurOvl);
gKaleidoMgrCurOvl = NULL;
}
sKaleidoAreaPtr = NULL;
}
// NOTE: this function looks messed up and probably doesn't work how it was intended to
void* KaleidoManager_GetRamAddr(void* vram) {
return vram;
#if 0
KaleidoMgrOverlay* iter = gKaleidoMgrCurOvl;
KaleidoMgrOverlay* ovl = iter;
u32 i;
if (ovl == NULL) {
iter = &gKaleidoMgrOverlayTable[0];
for (i = 0; i < ARRAY_COUNT(gKaleidoMgrOverlayTable); i++) {
if (((uintptr_t)vram >= (uintptr_t)iter->vramStart) && ((uintptr_t)iter->vramEnd >= (uintptr_t)vram)) {
KaleidoManager_LoadOvl(iter);
ovl = iter;
goto KaleidoManager_GetRamAddr_end;
}
//! @bug Probably missing iter++ here
}
osSyncPrintf("異常\n"); // "Abnormal"
return NULL;
}
KaleidoManager_GetRamAddr_end:
if ((ovl == NULL) || ((uintptr_t)vram < (uintptr_t)ovl->vramStart) || ((uintptr_t)vram >= (uintptr_t)ovl->vramEnd)) {
return NULL;
}
return (void*)((uintptr_t)vram + ovl->offset);
#endif
}