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Shipwright/soh/assets/objects/object_ru1/object_ru1.h

173 lines
9.5 KiB
C

#ifndef OBJECTS_OBJECT_RU1_H
#define OBJECTS_OBJECT_RU1_H 1
#include "align_asset_macro.h"
#define dgRutoChildWaitHandsBehindBackAnim "__OTR__objects/object_ru1/gRutoChildWaitHandsBehindBackAnim"
static const ALIGN_ASSET(2) char gRutoChildWaitHandsBehindBackAnim[] = dgRutoChildWaitHandsBehindBackAnim;
#define dgRutoChildWaitHandsOnHipsAnim "__OTR__objects/object_ru1/gRutoChildWaitHandsOnHipsAnim"
static const ALIGN_ASSET(2) char gRutoChildWaitHandsOnHipsAnim[] = dgRutoChildWaitHandsOnHipsAnim;
#define dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim "__OTR__objects/object_ru1/gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim"
static const ALIGN_ASSET(2) char gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim[] = dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim;
#define dgRutoChildWaitSittingAnim "__OTR__objects/object_ru1/gRutoChildWaitSittingAnim"
static const ALIGN_ASSET(2) char gRutoChildWaitSittingAnim[] = dgRutoChildWaitSittingAnim;
#define dgRutoChildWaitInBlueWarpAnim "__OTR__objects/object_ru1/gRutoChildWaitInBlueWarpAnim"
static const ALIGN_ASSET(2) char gRutoChildWaitInBlueWarpAnim[] = dgRutoChildWaitInBlueWarpAnim;
#define dgRutoChildBringHandsDownAnim "__OTR__objects/object_ru1/gRutoChildBringHandsDownAnim"
static const ALIGN_ASSET(2) char gRutoChildBringHandsDownAnim[] = dgRutoChildBringHandsDownAnim;
#define dgRutoChildHoldArmsUpAnim "__OTR__objects/object_ru1/gRutoChildHoldArmsUpAnim"
static const ALIGN_ASSET(2) char gRutoChildHoldArmsUpAnim[] = dgRutoChildHoldArmsUpAnim;
#define dgRutoChildBringArmsUpAnim "__OTR__objects/object_ru1/gRutoChildBringArmsUpAnim"
static const ALIGN_ASSET(2) char gRutoChildBringArmsUpAnim[] = dgRutoChildBringArmsUpAnim;
#define dgRutoChildTurnAroundAnim "__OTR__objects/object_ru1/gRutoChildTurnAroundAnim"
static const ALIGN_ASSET(2) char gRutoChildTurnAroundAnim[] = dgRutoChildTurnAroundAnim;
#define dgRutoChildSquirmAnim "__OTR__objects/object_ru1/gRutoChildSquirmAnim"
static const ALIGN_ASSET(2) char gRutoChildSquirmAnim[] = dgRutoChildSquirmAnim;
#define dgRutoChildSeesSapphireAnim "__OTR__objects/object_ru1/gRutoChildSeesSapphireAnim"
static const ALIGN_ASSET(2) char gRutoChildSeesSapphireAnim[] = dgRutoChildSeesSapphireAnim;
#define dgRutoChildShutterAnim "__OTR__objects/object_ru1/gRutoChildShutterAnim"
static const ALIGN_ASSET(2) char gRutoChildShutterAnim[] = dgRutoChildShutterAnim;
#define dgRutoChildWalkToAndHoldUpSapphireAnim "__OTR__objects/object_ru1/gRutoChildWalkToAndHoldUpSapphireAnim"
static const ALIGN_ASSET(2) char gRutoChildWalkToAndHoldUpSapphireAnim[] = dgRutoChildWalkToAndHoldUpSapphireAnim;
#define dgRutoChildSittingAnim "__OTR__objects/object_ru1/gRutoChildSittingAnim"
static const ALIGN_ASSET(2) char gRutoChildSittingAnim[] = dgRutoChildSittingAnim;
#define dgRutoChildSitAnim "__OTR__objects/object_ru1/gRutoChildSitAnim"
static const ALIGN_ASSET(2) char gRutoChildSitAnim[] = dgRutoChildSitAnim;
#define dgRutoChildWalkAnim "__OTR__objects/object_ru1/gRutoChildWalkAnim"
static const ALIGN_ASSET(2) char gRutoChildWalkAnim[] = dgRutoChildWalkAnim;
#define dgRutoChildTransitionFromSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildTransitionFromSwimOnBackAnim"
static const ALIGN_ASSET(2) char gRutoChildTransitionFromSwimOnBackAnim[] = dgRutoChildTransitionFromSwimOnBackAnim;
#define dgRutoChildTransitionToSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildTransitionToSwimOnBackAnim"
static const ALIGN_ASSET(2) char gRutoChildTransitionToSwimOnBackAnim[] = dgRutoChildTransitionToSwimOnBackAnim;
#define dgRutoChildAnim_009060 "__OTR__objects/object_ru1/gRutoChildAnim_009060"
static const ALIGN_ASSET(2) char gRutoChildAnim_009060[] = dgRutoChildAnim_009060;
#define dgRutoChildWait2Anim "__OTR__objects/object_ru1/gRutoChildWait2Anim"
static const ALIGN_ASSET(2) char gRutoChildWait2Anim[] = dgRutoChildWait2Anim;
#define dgRutoChildSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildSwimOnBackAnim"
static const ALIGN_ASSET(2) char gRutoChildSwimOnBackAnim[] = dgRutoChildSwimOnBackAnim;
#define dgRutoChildTreadWaterAnim "__OTR__objects/object_ru1/gRutoChildTreadWaterAnim"
static const ALIGN_ASSET(2) char gRutoChildTreadWaterAnim[] = dgRutoChildTreadWaterAnim;
#define dgRutoChildTorsoDL "__OTR__objects/object_ru1/gRutoChildTorsoDL"
static const ALIGN_ASSET(2) char gRutoChildTorsoDL[] = dgRutoChildTorsoDL;
#define dgRutoChildLeftThighDL "__OTR__objects/object_ru1/gRutoChildLeftThighDL"
static const ALIGN_ASSET(2) char gRutoChildLeftThighDL[] = dgRutoChildLeftThighDL;
#define dgRutoChildLeftShinDL "__OTR__objects/object_ru1/gRutoChildLeftShinDL"
static const ALIGN_ASSET(2) char gRutoChildLeftShinDL[] = dgRutoChildLeftShinDL;
#define dgRutoChildLeftFootDL "__OTR__objects/object_ru1/gRutoChildLeftFootDL"
static const ALIGN_ASSET(2) char gRutoChildLeftFootDL[] = dgRutoChildLeftFootDL;
#define dgRutoChildRightThighDL "__OTR__objects/object_ru1/gRutoChildRightThighDL"
static const ALIGN_ASSET(2) char gRutoChildRightThighDL[] = dgRutoChildRightThighDL;
#define dgRutoChildRightShinDL "__OTR__objects/object_ru1/gRutoChildRightShinDL"
static const ALIGN_ASSET(2) char gRutoChildRightShinDL[] = dgRutoChildRightShinDL;
#define dgRutoChildRightFootDL "__OTR__objects/object_ru1/gRutoChildRightFootDL"
static const ALIGN_ASSET(2) char gRutoChildRightFootDL[] = dgRutoChildRightFootDL;
#define dgRutoChildChestDL "__OTR__objects/object_ru1/gRutoChildChestDL"
static const ALIGN_ASSET(2) char gRutoChildChestDL[] = dgRutoChildChestDL;
#define dgRutoChildRightUpperArmDL "__OTR__objects/object_ru1/gRutoChildRightUpperArmDL"
static const ALIGN_ASSET(2) char gRutoChildRightUpperArmDL[] = dgRutoChildRightUpperArmDL;
#define dgRutoChildRightFinDL "__OTR__objects/object_ru1/gRutoChildRightFinDL"
static const ALIGN_ASSET(2) char gRutoChildRightFinDL[] = dgRutoChildRightFinDL;
#define dgRutoChildRightHandDL "__OTR__objects/object_ru1/gRutoChildRightHandDL"
static const ALIGN_ASSET(2) char gRutoChildRightHandDL[] = dgRutoChildRightHandDL;
#define dgRutoChildLeftUpperArmDL "__OTR__objects/object_ru1/gRutoChildLeftUpperArmDL"
static const ALIGN_ASSET(2) char gRutoChildLeftUpperArmDL[] = dgRutoChildLeftUpperArmDL;
#define dgRutoChildLeftFinDL "__OTR__objects/object_ru1/gRutoChildLeftFinDL"
static const ALIGN_ASSET(2) char gRutoChildLeftFinDL[] = dgRutoChildLeftFinDL;
#define dgRutoChildLeftHandDL "__OTR__objects/object_ru1/gRutoChildLeftHandDL"
static const ALIGN_ASSET(2) char gRutoChildLeftHandDL[] = dgRutoChildLeftHandDL;
#define dgRutoChildHeadDL "__OTR__objects/object_ru1/gRutoChildHeadDL"
static const ALIGN_ASSET(2) char gRutoChildHeadDL[] = dgRutoChildHeadDL;
#define dgRutoChildEyeTLUT "__OTR__objects/object_ru1/gRutoChildEyeTLUT"
static const ALIGN_ASSET(2) char gRutoChildEyeTLUT[] = dgRutoChildEyeTLUT;
#define dgRutoChildMouthTLUT "__OTR__objects/object_ru1/gRutoChildMouthTLUT"
static const ALIGN_ASSET(2) char gRutoChildMouthTLUT[] = dgRutoChildMouthTLUT;
#define dgRutoChildEyeOpenTex "__OTR__objects/object_ru1/gRutoChildEyeOpenTex"
static const ALIGN_ASSET(2) char gRutoChildEyeOpenTex[] = dgRutoChildEyeOpenTex;
#define dgRutoChildEyeHalfTex "__OTR__objects/object_ru1/gRutoChildEyeHalfTex"
static const ALIGN_ASSET(2) char gRutoChildEyeHalfTex[] = dgRutoChildEyeHalfTex;
#define dgRutoChildEyeClosedTex "__OTR__objects/object_ru1/gRutoChildEyeClosedTex"
static const ALIGN_ASSET(2) char gRutoChildEyeClosedTex[] = dgRutoChildEyeClosedTex;
#define dgRutoChildEyeRollLeftTex "__OTR__objects/object_ru1/gRutoChildEyeRollLeftTex"
static const ALIGN_ASSET(2) char gRutoChildEyeRollLeftTex[] = dgRutoChildEyeRollLeftTex;
#define dgRutoChildEyeHalf2Tex "__OTR__objects/object_ru1/gRutoChildEyeHalf2Tex"
static const ALIGN_ASSET(2) char gRutoChildEyeHalf2Tex[] = dgRutoChildEyeHalf2Tex;
#define dgRutoChildEyeHalfWithBlushTex "__OTR__objects/object_ru1/gRutoChildEyeHalfWithBlushTex"
static const ALIGN_ASSET(2) char gRutoChildEyeHalfWithBlushTex[] = dgRutoChildEyeHalfWithBlushTex;
#define dgRutoChildBlueSkinGradientTex "__OTR__objects/object_ru1/gRutoChildBlueSkinGradientTex"
static const ALIGN_ASSET(2) char gRutoChildBlueSkinGradientTex[] = dgRutoChildBlueSkinGradientTex;
#define dgRutoChildMouthClosedTex "__OTR__objects/object_ru1/gRutoChildMouthClosedTex"
static const ALIGN_ASSET(2) char gRutoChildMouthClosedTex[] = dgRutoChildMouthClosedTex;
#define dgRutoChildMouthFrownTex "__OTR__objects/object_ru1/gRutoChildMouthFrownTex"
static const ALIGN_ASSET(2) char gRutoChildMouthFrownTex[] = dgRutoChildMouthFrownTex;
#define dgRutoChildMouthOpenTex "__OTR__objects/object_ru1/gRutoChildMouthOpenTex"
static const ALIGN_ASSET(2) char gRutoChildMouthOpenTex[] = dgRutoChildMouthOpenTex;
#define dgRutoChildEarTex "__OTR__objects/object_ru1/gRutoChildEarTex"
static const ALIGN_ASSET(2) char gRutoChildEarTex[] = dgRutoChildEarTex;
#define dgRutoChildBlueSkinPatchesTex "__OTR__objects/object_ru1/gRutoChildBlueSkinPatchesTex"
static const ALIGN_ASSET(2) char gRutoChildBlueSkinPatchesTex[] = dgRutoChildBlueSkinPatchesTex;
#define dgRutoChildUnkHeadCircleTex "__OTR__objects/object_ru1/gRutoChildUnkHeadCircleTex"
static const ALIGN_ASSET(2) char gRutoChildUnkHeadCircleTex[] = dgRutoChildUnkHeadCircleTex;
#define dgRutoChildFingersTex "__OTR__objects/object_ru1/gRutoChildFingersTex"
static const ALIGN_ASSET(2) char gRutoChildFingersTex[] = dgRutoChildFingersTex;
#define dgRutoChildCircleGradientTex "__OTR__objects/object_ru1/gRutoChildCircleGradientTex"
static const ALIGN_ASSET(2) char gRutoChildCircleGradientTex[] = dgRutoChildCircleGradientTex;
#define dgRutoChildSkel "__OTR__objects/object_ru1/gRutoChildSkel"
static const ALIGN_ASSET(2) char gRutoChildSkel[] = dgRutoChildSkel;
#endif // OBJECTS_OBJECT_RU1_H