mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-23 08:38:52 -05:00
168e84498f
* Adds ItemTableManager class. * Implements new getItem table in game. * Adds rando item table and way to differentiate tables in GetItemEntry. * Adds rough ability to differentiate between rando and vanilla items.merge stashed changes from before develop-zhora merge * Change ItemTableID to be uint16_t so we can use ModIndex for it. * Should fix switch build * Should fix switch build pt 2 * Adds new files to CMakeLists. * Implements fixes for competing getItem calls. * Correctly renders freestanding items Particle effects are probably broken, need to fix them still, I pretty much know how I would do that. * Fixed Particle effects in the new getItem system. * Fixes item fanfares * Partially fixes Ice Traps Obtaining a freestanding Ice Trap causes link to slide forward and receiving one from an NPC plays the sound effect and damage animation but doesn't freeze link. * Some more partial ice trap fixing that wasn't pushed earlier * Removes unused function override * Replaces ::find with ::at and adds exception handling * Removes some commented out code. * Refactors rando's GetItemEntry array into two arrays. One array is for the vanilla items that don't have GetItemEntries in vanilla, the other is for rando exclusive items. They are stored in separate arrays before getting added to the table so that we can apply different modIndexes. The items in the first table have are handled by the vanilla Item_Give, and the second table needed a custom `Randomizer_Item_Give` function. * Renames, relocates, and implements ModIndex enum. * Removes now unused ItemIDs and GetItemIDs Also makes all the necessary changes to other code that was still using them indirectly through the GI to GID map that was removed. There's quite a lot of changes here and I haven't had time to test them yet. * Re-implements GIMESSAGE_UNTRANSLATED as macro * Removes commented out function. * Throws exception if an invalid itemID is used Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943694857 * Removes ARRAY_SIZE in favor of ARRAY_COUNT ARRAY_COUNT already exists in `macros.h`, I just didn't find it before. Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943153833 * Inverts CheckContainsRandoItem to CheckContainsVanillaItem. Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940895135 * Cleanup, bugfixes, removing the `- 1`s from `z_player.c` * Fixes some funky formatting that got committed earlier. * Adds else if to added fanfare sound cases. Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940112924 and https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r940113492 * Extends GetItemEntry to include getItemId Also adapts some existing calls for both the entry and the id to only get the entry. * Extends GetItemEntry to include GID. This allows for using it later when drawing freestanding items. Addresses https://github.com/HarbourMasters/Shipwright/pull/1050#discussion_r943168136 * Rando-specific items use new textId again. This got lost when merging develop-zhora in because I didn't have custom messages merged when I started this. * Sets global modIndex to MOD_NONE on scene load Fixes a crash when buying items in shops due to them not triggering the rando code that normally sets these items. May have also been crashing vanilla playthroughs. * Realized I had the bgm conditions wrong. * Fixes "static drops" (i.e. sticks from withered babas) * Fixes LACS/Prelude situation... again. * Fixes too many arguments error. Not sure why this didn't fail to build on Windows before. * Fixes Link's Pocket items. * Simplifies sram init for rando-specific items * Fixes issues with approaching bottleable items. * Fixes Ruto's Letter. It was accidentally getting classified as a rando item. * Should re-fix freestanding ice traps * Makes freestanding items set player->getItemEntry. This prevents freestanding items from setting the global modIndex. This is part of a larger transition that needs to happen to switch to setting getItemEntries for all of the rando items. This prevents some things that set getItemId of GI_MAX from granting a Fire Medallion when the global modIndex is MOD_RANDOMIZER. * Makes sure we aren't using getItemEntry when not randoed. * Replace Randomizer_GetRandomizedItemId with Randomizer_GetRandomizedItem and Randomizer_GetItemIdFromKnownCheck with Randomizer_GetItemFromKnownCheck * Introduce some new methods and migrate most actors to them * Fixes ocarina game skull kids to set player->getItemEntry * Sets `z_en_box.c` to set `player->getItemEntry` * Fix logical errors and migrate most of the rest of the rando checks to GiveItemEntryFromActor * Use GiveItemEntryFromActorWithFixedRange in item00 * Fixes Anju to set player->getItemEntry. * Add a few missing cases * Additional fix for Skull Kid * Fixes vanilla ice traps and randomized ice smoke * Fixes rendering of treasure chest game items. * Removes unused `Randomizer_GetItemIdFromGetItemId`. * Cleans up an if statement for item00. * Cleans up another if statement in item00 * This should fix a bug with the Gerudo Archery minigame. I wasn't able to get the bug to happen after making this change. * Documents our new GiveItemEntry fuctions. * Uses more descriptive type name for ItemIDs for creating custom messages. * Fixes potential issue with if statement. * Fixes missed type change. Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
2033 lines
92 KiB
CMake
2033 lines
92 KiB
CMake
cmake_minimum_required(VERSION 3.16.0 FATAL_ERROR)
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set(CMAKE_SYSTEM_VERSION 10.0 CACHE STRING "" FORCE)
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project(soh C CXX)
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set(CMAKE_CXX_STANDARD 20 CACHE STRING "The C++ standard to use")
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set (BUILD_UTILS OFF CACHE STRING "no utilities")
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set (BUILD_SHARED_LIBS OFF CACHE STRING "install/link shared instead of static libs")
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################################################################################
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# Set target arch type if empty. Visual studio solution generator provides it.
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################################################################################
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if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
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if(NOT CMAKE_VS_PLATFORM_NAME)
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set(CMAKE_VS_PLATFORM_NAME "x64")
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endif()
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message("${CMAKE_VS_PLATFORM_NAME} architecture in use")
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if(NOT ("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64"
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OR "${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32"))
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message(FATAL_ERROR "${CMAKE_VS_PLATFORM_NAME} arch is not supported!")
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endif()
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endif()
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################################################################################
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# Global configuration types
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################################################################################
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set(CMAKE_CONFIGURATION_TYPES
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"Debug"
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"Release"
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CACHE STRING "" FORCE
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)
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################################################################################
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# Global compiler options
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################################################################################
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if(MSVC)
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# remove default flags provided with CMake for MSVC
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set(CMAKE_C_FLAGS "")
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set(CMAKE_C_FLAGS_DEBUG "")
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set(CMAKE_C_FLAGS_RELEASE "")
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set(CMAKE_CXX_FLAGS "")
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set(CMAKE_CXX_FLAGS_DEBUG "")
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set(CMAKE_CXX_FLAGS_RELEASE "")
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endif()
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################################################################################
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# Global linker options
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################################################################################
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if(MSVC)
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# remove default flags provided with CMake for MSVC
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set(CMAKE_EXE_LINKER_FLAGS "")
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set(CMAKE_MODULE_LINKER_FLAGS "")
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set(CMAKE_SHARED_LINKER_FLAGS "")
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set(CMAKE_STATIC_LINKER_FLAGS "")
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set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS}")
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set(CMAKE_MODULE_LINKER_FLAGS_DEBUG "${CMAKE_MODULE_LINKER_FLAGS}")
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set(CMAKE_SHARED_LINKER_FLAGS_DEBUG "${CMAKE_SHARED_LINKER_FLAGS}")
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set(CMAKE_STATIC_LINKER_FLAGS_DEBUG "${CMAKE_STATIC_LINKER_FLAGS}")
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set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS}")
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set(CMAKE_MODULE_LINKER_FLAGS_RELEASE "${CMAKE_MODULE_LINKER_FLAGS}")
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set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS}")
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set(CMAKE_STATIC_LINKER_FLAGS_RELEASE "${CMAKE_STATIC_LINKER_FLAGS}")
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endif()
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################################################################################
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# Common utils
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################################################################################
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include(CMake/Utils.cmake)
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################################################################################
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# Additional Global Settings(add specific info there)
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################################################################################
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include(CMake/GlobalSettingsInclude.cmake OPTIONAL)
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################################################################################
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# Use solution folders feature
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################################################################################
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set_property(GLOBAL PROPERTY USE_FOLDERS ON)
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################################################################################
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# Sub-projects
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################################################################################
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if (NOT TARGET libultraship)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship ${CMAKE_BINARY_DIR}/libultraship)
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endif()
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if (NOT TARGET ZAPDUtils)
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add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPDUtils ${CMAKE_BINARY_DIR}/ZAPDUtils)
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endif()
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set(PROJECT_NAME soh)
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################################################################################
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# Source groups
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################################################################################
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set(Header_Files
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"resource.h"
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)
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source_group("Header Files" FILES ${Header_Files})
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set(Header_Files__include
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"include/alloca.h"
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#"include/bgm.h"
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"include/command_macros_base.h"
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"include/fp.h"
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"include/functions.h"
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"include/global.h"
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"include/ichain.h"
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"include/macro.inc"
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"include/macros.h"
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#"include/math_n64.h"
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"include/regs.h"
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"include/segment_symbols.h"
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"include/sfx.h"
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"include/libc/stdarg.h"
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#"include/stdbool_n64.h"
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#"include/stddef_n64.h"
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#"include/stdlib_n64.h"
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"include/ultra64.h"
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"include/unk.h"
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"include/variables.h"
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"include/vt.h"
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"include/z64.h"
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"include/z64actor.h"
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"include/z64animation.h"
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"include/z64audio.h"
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"include/z64bgcheck.h"
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"include/z64camera.h"
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"include/z64collision_check.h"
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"include/z64cutscene.h"
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"include/z64cutscene_commands.h"
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"include/z64dma.h"
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"include/z64effect.h"
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"include/z64environment.h"
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"include/z64interface.h"
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"include/z64item.h"
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"include/z64light.h"
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"include/z64map_mark.h"
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"include/z64math.h"
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"include/z64object.h"
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"include/z64player.h"
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"include/z64save.h"
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"include/z64scene.h"
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"include/z64transition.h"
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)
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source_group("Header Files\\include" FILES ${Header_Files__include})
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set(Header_Files__soh__Enhancements
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"soh/Enhancements/bootcommands.h"
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#"soh/Enhancements/cvar.h"
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"soh/Enhancements/debugconsole.h"
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"soh/Enhancements/gameconsole.h"
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"soh/Enhancements/savestates.h"
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"soh/Enhancements/savestates_extern.inc"
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)
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source_group("Header Files\\soh\\Enhancements" FILES ${Header_Files__soh__Enhancements})
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set(Header_Files__soh__Enhancements__controls
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"soh/Enhancements/controls/GameControlEditor.h"
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)
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source_group("Header Files\\soh\\Enhancements\\controls" FILES ${Header_Files__soh__Enhancements__controls})
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set(Header_Files__soh__Enhancements__cosmetics
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"soh/Enhancements/cosmetics/CosmeticsEditor.h"
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)
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source_group("Header Files\\soh\\Enhancements\\cosmetics" FILES ${Header_Files__soh__Enhancements__cosmetics})
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set(Header_Files__soh__Enhancements__debugger
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"soh/Enhancements/debugger/actorViewer.h"
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"soh/Enhancements/debugger/colViewer.h"
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"soh/Enhancements/debugger/debugger.h"
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"soh/Enhancements/debugger/debugSaveEditor.h"
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"soh/Enhancements/debugger/ImGuiHelpers.h"
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)
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source_group("Header Files\\soh\\Enhancements\\debugger" FILES ${Header_Files__soh__Enhancements__debugger})
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set(Header_Files__soh__Enhancements__randomizer
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"soh/Enhancements/randomizer/randomizer.h"
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"soh/Enhancements/randomizer/randomizer_item_tracker.h"
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)
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source_group("Header Files\\soh\\Enhancements\\randomizer" FILES ${Header_Files__soh__Enhancements__randomizer})
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set(Header_Files__soh__Enhancements__randomizer__3drando
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"soh/Enhancements/randomizer/3drando/category.hpp"
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"soh/Enhancements/randomizer/3drando/cosmetics.hpp"
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"soh/Enhancements/randomizer/3drando/custom_messages.hpp"
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"soh/Enhancements/randomizer/3drando/debug.hpp"
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"soh/Enhancements/randomizer/3drando/dungeon.hpp"
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"soh/Enhancements/randomizer/3drando/entrance.hpp"
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"soh/Enhancements/randomizer/3drando/fill.hpp"
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"soh/Enhancements/randomizer/3drando/hint_list.hpp"
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"soh/Enhancements/randomizer/3drando/hints.hpp"
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"soh/Enhancements/randomizer/3drando/item.hpp"
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"soh/Enhancements/randomizer/3drando/item_list.hpp"
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"soh/Enhancements/randomizer/3drando/item_location.hpp"
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"soh/Enhancements/randomizer/3drando/item_pool.hpp"
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"soh/Enhancements/randomizer/3drando/keys.hpp"
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"soh/Enhancements/randomizer/3drando/location_access.hpp"
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"soh/Enhancements/randomizer/3drando/logic.hpp"
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"soh/Enhancements/randomizer/3drando/menu.hpp"
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"soh/Enhancements/randomizer/3drando/music.hpp"
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"soh/Enhancements/randomizer/3drando/patch.hpp"
|
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"soh/Enhancements/randomizer/3drando/playthrough.hpp"
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"soh/Enhancements/randomizer/3drando/pool_functions.hpp"
|
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"soh/Enhancements/randomizer/3drando/preset.hpp"
|
|
"soh/Enhancements/randomizer/3drando/rando_main.hpp"
|
|
"soh/Enhancements/randomizer/3drando/random.hpp"
|
|
"soh/Enhancements/randomizer/3drando/setting_descriptions.hpp"
|
|
"soh/Enhancements/randomizer/3drando/settings.hpp"
|
|
"soh/Enhancements/randomizer/3drando/shops.hpp"
|
|
"soh/Enhancements/randomizer/3drando/sound_effects.hpp"
|
|
"soh/Enhancements/randomizer/3drando/spoiler_log.hpp"
|
|
"soh/Enhancements/randomizer/3drando/starting_inventory.hpp"
|
|
"soh/Enhancements/randomizer/3drando/text.hpp"
|
|
"soh/Enhancements/randomizer/3drando/tinyxml2.h"
|
|
"soh/Enhancements/randomizer/3drando/trial.hpp"
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"soh/Enhancements/randomizer/3drando/utils.hpp"
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)
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source_group("Header Files\\soh\\Enhancements\\randomizer\\3drando" FILES ${Header_Files__soh__Enhancements__randomizer__3drando})
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set(Header_Files__soh__Enhancements__custom_message
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"soh/Enhancements/custom-message/CustomMessageTypes.h"
|
|
"soh/Enhancements/custom-message/CustomMessageManager.h"
|
|
)
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source_group("Header Files\\soh\\Enhancements\\custom-message" FILES ${Header_Files__soh__Enhancements__custom_message})
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|
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set(Header_Files__soh__Enhancements__item_tables
|
|
"soh/Enhancements/item-tables/ItemTableManager.h"
|
|
"soh/Enhancements/item-tables/ItemTableTypes.h"
|
|
)
|
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|
|
source_group("Header Files\\soh\\Enhancements\\item-tables" FILES ${Header_Files__soh__Enhancements__item_tables})
|
|
|
|
set(Source_Files__soh
|
|
"soh/GbiWrap.cpp"
|
|
"soh/OTRAudio.h"
|
|
"soh/OTRGlobals.cpp"
|
|
"soh/OTRGlobals.h"
|
|
"soh/SaveManager.h"
|
|
"soh/SaveManager.cpp"
|
|
"soh/frame_interpolation.h"
|
|
"soh/frame_interpolation.cpp"
|
|
"soh/gu_pc.c"
|
|
"soh/stubs.c"
|
|
"soh/util.h"
|
|
"soh/util.cpp"
|
|
"soh/z_message_OTR.cpp"
|
|
"soh/z_play_otr.cpp"
|
|
"soh/z_scene_otr.cpp"
|
|
)
|
|
source_group("Source Files\\soh" FILES ${Source_Files__soh})
|
|
|
|
set(Source_Files__soh__Enhancements
|
|
"soh/Enhancements/bootcommands.c"
|
|
"soh/Enhancements/debugconsole.cpp"
|
|
"soh/Enhancements/gameconsole.c"
|
|
"soh/Enhancements/savestates.cpp"
|
|
)
|
|
source_group("Source Files\\soh\\Enhancements" FILES ${Source_Files__soh__Enhancements})
|
|
|
|
set(Source_Files__soh__Enhancements__controls
|
|
"soh/Enhancements/controls/GameControlEditor.cpp"
|
|
)
|
|
source_group("Source Files\\soh\\Enhancements\\controls" FILES ${Source_Files__soh__Enhancements__controls})
|
|
|
|
set(Source_Files__soh__Enhancements__cosmetics
|
|
"soh/Enhancements/cosmetics/CosmeticsEditor.cpp"
|
|
)
|
|
source_group("Source Files\\soh\\Enhancements\\cosmetics" FILES ${Source_Files__soh__Enhancements__cosmetics})
|
|
|
|
set(Source_Files__soh__Enhancements__debugger
|
|
"soh/Enhancements/debugger/actorViewer.cpp"
|
|
"soh/Enhancements/debugger/colViewer.cpp"
|
|
"soh/Enhancements/debugger/debugger.cpp"
|
|
"soh/Enhancements/debugger/debugSaveEditor.cpp"
|
|
"soh/Enhancements/debugger/ImGuiHelpers.cpp"
|
|
)
|
|
source_group("Source Files\\soh\\Enhancements\\debugger" FILES ${Source_Files__soh__Enhancements__debugger})
|
|
|
|
set(Source_Files__soh__Enhancements__randomizer
|
|
"soh/Enhancements/randomizer/randomizer.cpp"
|
|
"soh/Enhancements/randomizer/randomizer_item_tracker.cpp"
|
|
)
|
|
source_group("Source Files\\soh\\Enhancements\\randomizer" FILES ${Source_Files__soh__Enhancements__randomizer})
|
|
|
|
set(Source_Files__soh__Enhancements__randomizer__3drando
|
|
"soh/Enhancements/randomizer/3drando/cosmetics.cpp"
|
|
"soh/Enhancements/randomizer/3drando/custom_messages.cpp"
|
|
"soh/Enhancements/randomizer/3drando/debug.cpp"
|
|
"soh/Enhancements/randomizer/3drando/dungeon.cpp"
|
|
"soh/Enhancements/randomizer/3drando/entrance.cpp"
|
|
"soh/Enhancements/randomizer/3drando/fill.cpp"
|
|
"soh/Enhancements/randomizer/3drando/hint_list.cpp"
|
|
"soh/Enhancements/randomizer/3drando/hints.cpp"
|
|
"soh/Enhancements/randomizer/3drando/item.cpp"
|
|
"soh/Enhancements/randomizer/3drando/item_list.cpp"
|
|
"soh/Enhancements/randomizer/3drando/item_location.cpp"
|
|
"soh/Enhancements/randomizer/3drando/item_pool.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access.cpp"
|
|
"soh/Enhancements/randomizer/3drando/logic.cpp"
|
|
"soh/Enhancements/randomizer/3drando/menu.cpp"
|
|
"soh/Enhancements/randomizer/3drando/music.cpp"
|
|
"soh/Enhancements/randomizer/3drando/patch.cpp"
|
|
"soh/Enhancements/randomizer/3drando/playthrough.cpp"
|
|
"soh/Enhancements/randomizer/3drando/preset.cpp"
|
|
"soh/Enhancements/randomizer/3drando/rando_main.cpp"
|
|
"soh/Enhancements/randomizer/3drando/random.cpp"
|
|
"soh/Enhancements/randomizer/3drando/setting_descriptions.cpp"
|
|
"soh/Enhancements/randomizer/3drando/settings.cpp"
|
|
"soh/Enhancements/randomizer/3drando/shops.cpp"
|
|
"soh/Enhancements/randomizer/3drando/sound_effects.cpp"
|
|
"soh/Enhancements/randomizer/3drando/spoiler_log.cpp"
|
|
"soh/Enhancements/randomizer/3drando/starting_inventory.cpp"
|
|
"soh/Enhancements/randomizer/3drando/tinyxml2.cpp"
|
|
"soh/Enhancements/randomizer/3drando/trial.cpp"
|
|
"soh/Enhancements/randomizer/3drando/utils.cpp"
|
|
)
|
|
source_group("Source Files\\soh\\Enhancements\\randomizer\\3drando" FILES ${Source_Files__soh__Enhancements__randomizer__3drando})
|
|
|
|
set(Source_Files__soh__Enhancements__randomizer__3drando__hint_list
|
|
"soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_dungeon.cpp"
|
|
"soh/Enhancements/randomizer/3drando/hint_list/hint_list_exclude_overworld.cpp"
|
|
"soh/Enhancements/randomizer/3drando/hint_list/hint_list_item.cpp"
|
|
)
|
|
source_group("Source Files\\soh\\Enhancements\\randomizer\\3drando\\hint_list" FILES ${Source_Files__soh__Enhancements__randomizer__3drando__hint_list})
|
|
|
|
set(Source_Files__soh__Enhancements__randomizer__3drando__location_access
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_bottom_of_the_well.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_castle_town.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_death_mountain.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_deku_tree.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_dodongos_cavern.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_fire_temple.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_forest_temple.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_ganons_castle.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_gerudo_training_grounds.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_gerudo_valley.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_hyrule_field.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_ice_cavern.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_jabujabus_belly.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_kakariko.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_lost_woods.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_shadow_temple.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_spirit_temple.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_water_temple.cpp"
|
|
"soh/Enhancements/randomizer/3drando/location_access/locacc_zoras_domain.cpp"
|
|
)
|
|
source_group("Source Files\\soh\\Enhancements\\randomizer\\3drando\\location_access" FILES ${Source_Files__soh__Enhancements__randomizer__3drando__location_access})
|
|
|
|
set(Source_Files__soh__Enhancements__custom_message
|
|
"soh/Enhancements/custom-message/CustomMessageManager.cpp"
|
|
)
|
|
|
|
source_group("Source Files\\soh\\Enhancements\\custom-message" FILES ${Source_Files__soh__Enhancements__custom_message})
|
|
|
|
set(Source_Files__soh__Enhancements__item_tables
|
|
"soh/Enhancements/item-tables/ItemTableManager.cpp"
|
|
)
|
|
|
|
source_group("Source Files\\soh\\Enhancements\\item-tables" FILES ${Source_Files__soh__Enhancements__item_tables})
|
|
|
|
set(Source_Files__src__boot
|
|
"src/boot/assert.c"
|
|
"src/boot/boot_main.c"
|
|
"src/boot/build.c"
|
|
"src/boot/idle.c"
|
|
"src/boot/is_debug.c"
|
|
"src/boot/logutils.c"
|
|
"src/boot/missing_gcc_functions.c"
|
|
"src/boot/stackcheck.c"
|
|
"src/boot/viconfig.c"
|
|
"src/boot/yaz0.c"
|
|
"src/boot/z_locale.c"
|
|
"src/boot/z_std_dma.c"
|
|
)
|
|
source_group("Source Files\\src\\boot" FILES ${Source_Files__src__boot})
|
|
|
|
set(Source_Files__src__buffers
|
|
"src/buffers/gfxbuffers.c"
|
|
"src/buffers/heaps.c"
|
|
"src/buffers/zbuffer.c"
|
|
)
|
|
source_group("Source Files\\src\\buffers" FILES ${Source_Files__src__buffers})
|
|
|
|
set(Source_Files__src__code
|
|
"src/code/__osMalloc.c"
|
|
"src/code/audio_data.c"
|
|
"src/code/audio_effects.c"
|
|
"src/code/audio_heap.c"
|
|
"src/code/audio_init_params.c"
|
|
"src/code/audio_load.c"
|
|
"src/code/audio_playback.c"
|
|
"src/code/audio_seqplayer.c"
|
|
"src/code/audio_sound_params.c"
|
|
"src/code/audio_synthesis.c"
|
|
"src/code/audioMgr.c"
|
|
"src/code/code_800430A0.c"
|
|
"src/code/code_80043480.c"
|
|
"src/code/code_8006C3A0.c"
|
|
"src/code/code_8006C510.c"
|
|
"src/code/code_80097A00.c"
|
|
"src/code/code_800A9F30.c"
|
|
"src/code/code_800ACE70.c"
|
|
"src/code/code_800AD920.c"
|
|
"src/code/code_800BB0A0.c"
|
|
"src/code/code_800C3C20.c"
|
|
"src/code/code_800D2E30.c"
|
|
"src/code/code_800D31A0.c"
|
|
"src/code/code_800E4FE0.c"
|
|
"src/code/code_800E6840.c"
|
|
"src/code/code_800EC960.c"
|
|
"src/code/code_800F7260.c"
|
|
"src/code/code_800F9280.c"
|
|
"src/code/code_800FBCE0.c"
|
|
"src/code/code_800FC620.c"
|
|
"src/code/code_800FCE80.c"
|
|
"src/code/code_800FD970.c"
|
|
"src/code/code_801067F0.c"
|
|
"src/code/code_801068B0.c"
|
|
"src/code/db_camera.c"
|
|
"src/code/debug_malloc.c"
|
|
"src/code/fault.c"
|
|
"src/code/fault_drawer.c"
|
|
"src/code/flg_set.c"
|
|
"src/code/game.c"
|
|
"src/code/gamealloc.c"
|
|
"src/code/gfxprint.c"
|
|
"src/code/graph.c"
|
|
"src/code/irqmgr.c"
|
|
"src/code/jpegdecoder.c"
|
|
"src/code/jpegutils.c"
|
|
"src/code/listalloc.c"
|
|
"src/code/loadfragment2.c"
|
|
"src/code/logseverity.c"
|
|
"src/code/main.c"
|
|
"src/code/mempak.c"
|
|
"src/code/mtxuty-cvt.c"
|
|
"src/code/padmgr.c"
|
|
"src/code/padsetup.c"
|
|
"src/code/padutils.c"
|
|
"src/code/PreRender.c"
|
|
"src/code/printutils.c"
|
|
"src/code/relocation.c"
|
|
"src/code/sched.c"
|
|
"src/code/shrink_window.c"
|
|
"src/code/sleep.c"
|
|
"src/code/speed_meter.c"
|
|
"src/code/sys_cfb.c"
|
|
"src/code/sys_math.c"
|
|
"src/code/sys_math3d.c"
|
|
"src/code/sys_math_atan.c"
|
|
"src/code/sys_matrix.c"
|
|
"src/code/sys_ucode.c"
|
|
"src/code/system_malloc.c"
|
|
"src/code/title_setup.c"
|
|
"src/code/TwoHeadArena.c"
|
|
"src/code/ucode_disas.c"
|
|
"src/code/z_actor.c"
|
|
"src/code/z_actor_dlftbls.c"
|
|
"src/code/z_bgcheck.c"
|
|
"src/code/z_camera.c"
|
|
"src/code/z_cheap_proc.c"
|
|
"src/code/z_collision_btltbls.c"
|
|
"src/code/z_collision_check.c"
|
|
"src/code/z_common_data.c"
|
|
"src/code/z_construct.c"
|
|
"src/code/z_debug.c"
|
|
"src/code/z_debug_display.c"
|
|
"src/code/z_demo.c"
|
|
"src/code/z_DLF.c"
|
|
"src/code/z_draw.c"
|
|
"src/code/z_eff_blure.c"
|
|
"src/code/z_eff_shield_particle.c"
|
|
"src/code/z_eff_spark.c"
|
|
"src/code/z_eff_ss_dead.c"
|
|
"src/code/z_effect.c"
|
|
"src/code/z_effect_soft_sprite.c"
|
|
"src/code/z_effect_soft_sprite_dlftbls.c"
|
|
"src/code/z_effect_soft_sprite_old_init.c"
|
|
"src/code/z_elf_message.c"
|
|
"src/code/z_en_a_keep.c"
|
|
"src/code/z_en_item00.c"
|
|
"src/code/z_face_reaction.c"
|
|
"src/code/z_fbdemo.c"
|
|
"src/code/z_fbdemo_circle.c"
|
|
"src/code/z_fbdemo_fade.c"
|
|
"src/code/z_fbdemo_triforce.c"
|
|
"src/code/z_fbdemo_wipe1.c"
|
|
"src/code/z_fcurve_data_skelanime.c"
|
|
"src/code/z_frame_advance.c"
|
|
"src/code/z_game_dlftbls.c"
|
|
"src/code/z_game_over.c"
|
|
"src/code/z_horse.c"
|
|
"src/code/z_jpeg.c"
|
|
"src/code/z_kaleido_manager.c"
|
|
"src/code/z_kaleido_scope_call.c"
|
|
"src/code/z_kaleido_setup.c"
|
|
"src/code/z_kanfont.c"
|
|
"src/code/z_kankyo.c"
|
|
"src/code/z_lib.c"
|
|
"src/code/z_lifemeter.c"
|
|
"src/code/z_lights.c"
|
|
"src/code/z_malloc.c"
|
|
"src/code/z_map_data.c"
|
|
"src/code/z_map_exp.c"
|
|
"src/code/z_map_mark.c"
|
|
"src/code/z_message_PAL.c"
|
|
"src/code/z_moji.c"
|
|
"src/code/z_msgevent.c"
|
|
"src/code/z_olib.c"
|
|
"src/code/z_onepointdemo.c"
|
|
"src/code/z_onepointdemo_data.inc"
|
|
"src/code/z_parameter.c"
|
|
"src/code/z_path.c"
|
|
"src/code/z_play.c"
|
|
"src/code/z_player_call.c"
|
|
"src/code/z_player_lib.c"
|
|
"src/code/z_prenmi.c"
|
|
"src/code/z_prenmi_buff.c"
|
|
"src/code/z_quake.c"
|
|
"src/code/z_rcp.c"
|
|
"src/code/z_room.c"
|
|
"src/code/z_sample.c"
|
|
"src/code/z_scene.c"
|
|
"src/code/z_scene_table.c"
|
|
"src/code/z_skelanime.c"
|
|
"src/code/z_skin.c"
|
|
"src/code/z_skin_awb.c"
|
|
"src/code/z_skin_matrix.c"
|
|
"src/code/z_sound_source.c"
|
|
"src/code/z_sram.c"
|
|
"src/code/z_ss_sram.c"
|
|
"src/code/z_view.c"
|
|
"src/code/z_vimode.c"
|
|
"src/code/z_vismono.c"
|
|
"src/code/z_vr_box.c"
|
|
"src/code/z_vr_box_draw.c"
|
|
)
|
|
source_group("Source Files\\src\\code" FILES ${Source_Files__src__code})
|
|
|
|
set(Source_Files__src__libultra
|
|
"src/libultra/gu/coss.c"
|
|
"src/libultra/gu/guLookAt.c"
|
|
"src/libultra/gu/guLookAtHilite.c"
|
|
"src/libultra/gu/guPerspectiveF.c"
|
|
"src/libultra/gu/guPosition.c"
|
|
"src/libultra/gu/guS2DInitBg.c"
|
|
"src/libultra/gu/ortho.c"
|
|
"src/libultra/gu/rotate.c"
|
|
"src/libultra/gu/sins.c"
|
|
"src/libultra/gu/sintable.c"
|
|
"src/libultra/libc/sprintf.c"
|
|
)
|
|
source_group("Source Files\\src\\libultra" FILES ${Source_Files__src__libultra})
|
|
|
|
set(Source_Files__src__overlays__actors
|
|
"src/overlays/actors/ovl_Arms_Hook/z_arms_hook.c"
|
|
"src/overlays/actors/ovl_Arms_Hook/z_arms_hook.h"
|
|
"src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.c"
|
|
"src/overlays/actors/ovl_Arrow_Fire/z_arrow_fire.h"
|
|
"src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.c"
|
|
"src/overlays/actors/ovl_Arrow_Ice/z_arrow_ice.h"
|
|
"src/overlays/actors/ovl_Arrow_Light/z_arrow_light.c"
|
|
"src/overlays/actors/ovl_Arrow_Light/z_arrow_light.h"
|
|
"src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.c"
|
|
"src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.h"
|
|
"src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c"
|
|
"src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.h"
|
|
"src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.c"
|
|
"src/overlays/actors/ovl_Bg_Bom_Guard/z_bg_bom_guard.h"
|
|
"src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c"
|
|
"src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.h"
|
|
"src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.c"
|
|
"src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.h"
|
|
"src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.c"
|
|
"src/overlays/actors/ovl_Bg_Breakwall/z_bg_breakwall.h"
|
|
"src/overlays/actors/ovl_Bg_Ddan_Jd/z_bg_ddan_jd.c"
|
|
"src/overlays/actors/ovl_Bg_Ddan_Jd/z_bg_ddan_jd.h"
|
|
"src/overlays/actors/ovl_Bg_Ddan_Kd/z_bg_ddan_kd.c"
|
|
"src/overlays/actors/ovl_Bg_Ddan_Kd/z_bg_ddan_kd.h"
|
|
"src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.c"
|
|
"src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.h"
|
|
"src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.c"
|
|
"src/overlays/actors/ovl_Bg_Dy_Yoseizo/z_bg_dy_yoseizo.h"
|
|
"src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c"
|
|
"src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.h"
|
|
"src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.c"
|
|
"src/overlays/actors/ovl_Bg_Gate_Shutter/z_bg_gate_shutter.h"
|
|
"src/overlays/actors/ovl_Bg_Gjyo_Bridge/z_bg_gjyo_bridge.c"
|
|
"src/overlays/actors/ovl_Bg_Gjyo_Bridge/z_bg_gjyo_bridge.h"
|
|
"src/overlays/actors/ovl_Bg_Gnd_Darkmeiro/z_bg_gnd_darkmeiro.c"
|
|
"src/overlays/actors/ovl_Bg_Gnd_Darkmeiro/z_bg_gnd_darkmeiro.h"
|
|
"src/overlays/actors/ovl_Bg_Gnd_Firemeiro/z_bg_gnd_firemeiro.c"
|
|
"src/overlays/actors/ovl_Bg_Gnd_Firemeiro/z_bg_gnd_firemeiro.h"
|
|
"src/overlays/actors/ovl_Bg_Gnd_Iceblock/z_bg_gnd_iceblock.c"
|
|
"src/overlays/actors/ovl_Bg_Gnd_Iceblock/z_bg_gnd_iceblock.h"
|
|
"src/overlays/actors/ovl_Bg_Gnd_Nisekabe/z_bg_gnd_nisekabe.c"
|
|
"src/overlays/actors/ovl_Bg_Gnd_Nisekabe/z_bg_gnd_nisekabe.h"
|
|
"src/overlays/actors/ovl_Bg_Gnd_Soulmeiro/z_bg_gnd_soulmeiro.c"
|
|
"src/overlays/actors/ovl_Bg_Gnd_Soulmeiro/z_bg_gnd_soulmeiro.h"
|
|
"src/overlays/actors/ovl_Bg_Haka/z_bg_haka.c"
|
|
"src/overlays/actors/ovl_Bg_Haka/z_bg_haka.h"
|
|
"src/overlays/actors/ovl_Bg_Haka_Gate/z_bg_haka_gate.c"
|
|
"src/overlays/actors/ovl_Bg_Haka_Gate/z_bg_haka_gate.h"
|
|
"src/overlays/actors/ovl_Bg_Haka_Huta/z_bg_haka_huta.c"
|
|
"src/overlays/actors/ovl_Bg_Haka_Huta/z_bg_haka_huta.h"
|
|
"src/overlays/actors/ovl_Bg_Haka_Megane/z_bg_haka_megane.c"
|
|
"src/overlays/actors/ovl_Bg_Haka_Megane/z_bg_haka_megane.h"
|
|
"src/overlays/actors/ovl_Bg_Haka_MeganeBG/z_bg_haka_meganebg.c"
|
|
"src/overlays/actors/ovl_Bg_Haka_MeganeBG/z_bg_haka_meganebg.h"
|
|
"src/overlays/actors/ovl_Bg_Haka_Sgami/z_bg_haka_sgami.c"
|
|
"src/overlays/actors/ovl_Bg_Haka_Sgami/z_bg_haka_sgami.h"
|
|
"src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.c"
|
|
"src/overlays/actors/ovl_Bg_Haka_Ship/z_bg_haka_ship.h"
|
|
"src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.c"
|
|
"src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.h"
|
|
"src/overlays/actors/ovl_Bg_Haka_Tubo/z_bg_haka_tubo.c"
|
|
"src/overlays/actors/ovl_Bg_Haka_Tubo/z_bg_haka_tubo.h"
|
|
"src/overlays/actors/ovl_Bg_Haka_Water/z_bg_haka_water.c"
|
|
"src/overlays/actors/ovl_Bg_Haka_Water/z_bg_haka_water.h"
|
|
"src/overlays/actors/ovl_Bg_Haka_Zou/z_bg_haka_zou.c"
|
|
"src/overlays/actors/ovl_Bg_Haka_Zou/z_bg_haka_zou.h"
|
|
"src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c"
|
|
"src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.h"
|
|
"src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.c"
|
|
"src/overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.h"
|
|
"src/overlays/actors/ovl_Bg_Hidan_Dalm/z_bg_hidan_dalm.c"
|
|
"src/overlays/actors/ovl_Bg_Hidan_Dalm/z_bg_hidan_dalm.h"
|
|
"src/overlays/actors/ovl_Bg_Hidan_Firewall/z_bg_hidan_firewall.c"
|
|
"src/overlays/actors/ovl_Bg_Hidan_Firewall/z_bg_hidan_firewall.h"
|
|
"src/overlays/actors/ovl_Bg_Hidan_Fslift/z_bg_hidan_fslift.c"
|
|
"src/overlays/actors/ovl_Bg_Hidan_Fslift/z_bg_hidan_fslift.h"
|
|
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"src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c"
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"src/overlays/actors/ovl_Bg_Sst_Floor/z_bg_sst_floor.c"
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"src/overlays/actors/ovl_Bg_Sst_Floor/z_bg_sst_floor.h"
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"src/overlays/actors/ovl_Bg_Toki_Hikari/z_bg_toki_hikari.c"
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"src/overlays/actors/ovl_Bg_Umajump/z_bg_umajump.c"
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"src/overlays/actors/ovl_Bg_Vb_Sima/z_bg_vb_sima.c"
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"src/overlays/actors/ovl_En_Vali/z_en_vali.c"
|
|
"src/overlays/actors/ovl_En_Vali/z_en_vali.h"
|
|
"src/overlays/actors/ovl_En_Vase/z_en_vase.c"
|
|
"src/overlays/actors/ovl_En_Vase/z_en_vase.h"
|
|
"src/overlays/actors/ovl_En_Vb_Ball/z_en_vb_ball.c"
|
|
"src/overlays/actors/ovl_En_Vb_Ball/z_en_vb_ball.h"
|
|
"src/overlays/actors/ovl_En_Viewer/z_en_viewer.c"
|
|
"src/overlays/actors/ovl_En_Viewer/z_en_viewer.h"
|
|
"src/overlays/actors/ovl_En_Vm/z_en_vm.c"
|
|
"src/overlays/actors/ovl_En_Vm/z_en_vm.h"
|
|
"src/overlays/actors/ovl_En_Wall_Tubo/z_en_wall_tubo.c"
|
|
"src/overlays/actors/ovl_En_Wall_Tubo/z_en_wall_tubo.h"
|
|
"src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.c"
|
|
"src/overlays/actors/ovl_En_Wallmas/z_en_wallmas.h"
|
|
"src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.c"
|
|
"src/overlays/actors/ovl_En_Weather_Tag/z_en_weather_tag.h"
|
|
"src/overlays/actors/ovl_En_Weiyer/z_en_weiyer.c"
|
|
"src/overlays/actors/ovl_En_Weiyer/z_en_weiyer.h"
|
|
"src/overlays/actors/ovl_En_Wf/z_en_wf.c"
|
|
"src/overlays/actors/ovl_En_Wf/z_en_wf.h"
|
|
"src/overlays/actors/ovl_En_Wonder_Item/z_en_wonder_item.c"
|
|
"src/overlays/actors/ovl_En_Wonder_Item/z_en_wonder_item.h"
|
|
"src/overlays/actors/ovl_En_Wonder_Talk/z_en_wonder_talk.c"
|
|
"src/overlays/actors/ovl_En_Wonder_Talk/z_en_wonder_talk.h"
|
|
"src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.c"
|
|
"src/overlays/actors/ovl_En_Wonder_Talk2/z_en_wonder_talk2.h"
|
|
"src/overlays/actors/ovl_En_Wood02/z_en_wood02.c"
|
|
"src/overlays/actors/ovl_En_Wood02/z_en_wood02.h"
|
|
"src/overlays/actors/ovl_En_Xc/z_en_xc.c"
|
|
"src/overlays/actors/ovl_En_Xc/z_en_xc.h"
|
|
"src/overlays/actors/ovl_En_Yabusame_Mark/z_en_yabusame_mark.c"
|
|
"src/overlays/actors/ovl_En_Yabusame_Mark/z_en_yabusame_mark.h"
|
|
"src/overlays/actors/ovl_En_Yukabyun/z_en_yukabyun.c"
|
|
"src/overlays/actors/ovl_En_Yukabyun/z_en_yukabyun.h"
|
|
"src/overlays/actors/ovl_En_Zf/z_en_zf.c"
|
|
"src/overlays/actors/ovl_En_Zf/z_en_zf.h"
|
|
"src/overlays/actors/ovl_En_Zl1/z_en_zl1.c"
|
|
"src/overlays/actors/ovl_En_Zl1/z_en_zl1.h"
|
|
"src/overlays/actors/ovl_En_Zl1/z_en_zl1_camera_data.c"
|
|
"src/overlays/actors/ovl_En_Zl1/z_en_zl1_cutscene_data.c"
|
|
"src/overlays/actors/ovl_En_Zl2/z_en_zl2.c"
|
|
"src/overlays/actors/ovl_En_Zl2/z_en_zl2.h"
|
|
"src/overlays/actors/ovl_En_Zl3/z_en_zl3.c"
|
|
"src/overlays/actors/ovl_En_Zl3/z_en_zl3.h"
|
|
"src/overlays/actors/ovl_En_Zl4/z_en_zl4.c"
|
|
"src/overlays/actors/ovl_En_Zl4/z_en_zl4.h"
|
|
"src/overlays/actors/ovl_En_Zl4/z_en_zl4_cutscene_data.c"
|
|
"src/overlays/actors/ovl_En_Zo/z_en_zo.c"
|
|
"src/overlays/actors/ovl_En_Zo/z_en_zo.h"
|
|
"src/overlays/actors/ovl_End_Title/z_end_title.c"
|
|
"src/overlays/actors/ovl_End_Title/z_end_title.h"
|
|
"src/overlays/actors/ovl_Fishing/z_fishing.c"
|
|
"src/overlays/actors/ovl_Fishing/z_fishing.h"
|
|
"src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.c"
|
|
"src/overlays/actors/ovl_Item_B_Heart/z_item_b_heart.h"
|
|
"src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.c"
|
|
"src/overlays/actors/ovl_Item_Etcetera/z_item_etcetera.h"
|
|
"src/overlays/actors/ovl_Item_Inbox/z_item_inbox.c"
|
|
"src/overlays/actors/ovl_Item_Inbox/z_item_inbox.h"
|
|
"src/overlays/actors/ovl_Item_Ocarina/z_item_ocarina.c"
|
|
"src/overlays/actors/ovl_Item_Ocarina/z_item_ocarina.h"
|
|
"src/overlays/actors/ovl_Item_Shield/z_item_shield.c"
|
|
"src/overlays/actors/ovl_Item_Shield/z_item_shield.h"
|
|
"src/overlays/actors/ovl_Magic_Dark/z_magic_dark.c"
|
|
"src/overlays/actors/ovl_Magic_Dark/z_magic_dark.h"
|
|
"src/overlays/actors/ovl_Magic_Fire/z_magic_fire.c"
|
|
"src/overlays/actors/ovl_Magic_Fire/z_magic_fire.h"
|
|
"src/overlays/actors/ovl_Magic_Wind/z_magic_wind.c"
|
|
"src/overlays/actors/ovl_Magic_Wind/z_magic_wind.h"
|
|
"src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c"
|
|
"src/overlays/actors/ovl_Mir_Ray/z_mir_ray.h"
|
|
"src/overlays/actors/ovl_Obj_Bean/z_obj_bean.c"
|
|
"src/overlays/actors/ovl_Obj_Bean/z_obj_bean.h"
|
|
"src/overlays/actors/ovl_Obj_Blockstop/z_obj_blockstop.c"
|
|
"src/overlays/actors/ovl_Obj_Blockstop/z_obj_blockstop.h"
|
|
"src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c"
|
|
"src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.h"
|
|
"src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c"
|
|
"src/overlays/actors/ovl_Obj_Comb/z_obj_comb.h"
|
|
"src/overlays/actors/ovl_Obj_Dekujr/z_obj_dekujr.c"
|
|
"src/overlays/actors/ovl_Obj_Dekujr/z_obj_dekujr.h"
|
|
"src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.c"
|
|
"src/overlays/actors/ovl_Obj_Elevator/z_obj_elevator.h"
|
|
"src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.c"
|
|
"src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.h"
|
|
"src/overlays/actors/ovl_Obj_Hana/z_obj_hana.c"
|
|
"src/overlays/actors/ovl_Obj_Hana/z_obj_hana.h"
|
|
"src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.c"
|
|
"src/overlays/actors/ovl_Obj_Hsblock/z_obj_hsblock.h"
|
|
"src/overlays/actors/ovl_Obj_Ice_Poly/z_obj_ice_poly.c"
|
|
"src/overlays/actors/ovl_Obj_Ice_Poly/z_obj_ice_poly.h"
|
|
"src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.c"
|
|
"src/overlays/actors/ovl_Obj_Kibako/z_obj_kibako.h"
|
|
"src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.c"
|
|
"src/overlays/actors/ovl_Obj_Kibako2/z_obj_kibako2.h"
|
|
"src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c"
|
|
"src/overlays/actors/ovl_Obj_Lift/z_obj_lift.h"
|
|
"src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c"
|
|
"src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.h"
|
|
"src/overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.c"
|
|
"src/overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.h"
|
|
"src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.c"
|
|
"src/overlays/actors/ovl_Obj_Makeoshihiki/z_obj_makeoshihiki.h"
|
|
"src/overlays/actors/ovl_Obj_Mure/z_obj_mure.c"
|
|
"src/overlays/actors/ovl_Obj_Mure/z_obj_mure.h"
|
|
"src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.c"
|
|
"src/overlays/actors/ovl_Obj_Mure2/z_obj_mure2.h"
|
|
"src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.c"
|
|
"src/overlays/actors/ovl_Obj_Mure3/z_obj_mure3.h"
|
|
"src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c"
|
|
"src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.h"
|
|
"src/overlays/actors/ovl_Obj_Roomtimer/z_obj_roomtimer.c"
|
|
"src/overlays/actors/ovl_Obj_Roomtimer/z_obj_roomtimer.h"
|
|
"src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c"
|
|
"src/overlays/actors/ovl_Obj_Switch/z_obj_switch.h"
|
|
"src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.c"
|
|
"src/overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.h"
|
|
"src/overlays/actors/ovl_Obj_Timeblock/z_obj_timeblock.c"
|
|
"src/overlays/actors/ovl_Obj_Timeblock/z_obj_timeblock.h"
|
|
"src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.c"
|
|
"src/overlays/actors/ovl_Obj_Tsubo/z_obj_tsubo.h"
|
|
"src/overlays/actors/ovl_Obj_Warp2block/z_obj_warp2block.c"
|
|
"src/overlays/actors/ovl_Obj_Warp2block/z_obj_warp2block.h"
|
|
"src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c"
|
|
"src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.h"
|
|
"src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.c"
|
|
"src/overlays/actors/ovl_Oceff_Spot/z_oceff_spot.h"
|
|
"src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.c"
|
|
"src/overlays/actors/ovl_Oceff_Storm/z_oceff_storm.h"
|
|
"src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.c"
|
|
"src/overlays/actors/ovl_Oceff_Wipe/z_oceff_wipe.h"
|
|
"src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.c"
|
|
"src/overlays/actors/ovl_Oceff_Wipe2/z_oceff_wipe2.h"
|
|
"src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.c"
|
|
"src/overlays/actors/ovl_Oceff_Wipe3/z_oceff_wipe3.h"
|
|
"src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.c"
|
|
"src/overlays/actors/ovl_Oceff_Wipe4/z_oceff_wipe4.h"
|
|
"src/overlays/actors/ovl_player_actor/z_player.c"
|
|
"src/overlays/actors/ovl_Shot_Sun/z_shot_sun.c"
|
|
"src/overlays/actors/ovl_Shot_Sun/z_shot_sun.h"
|
|
)
|
|
source_group("Source Files\\src\\overlays\\actors" FILES ${Source_Files__src__overlays__actors})
|
|
|
|
set(Source_Files__src__overlays__effects
|
|
"src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Blast/z_eff_ss_blast.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Bomb/z_eff_ss_bomb.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Bomb/z_eff_ss_bomb.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Bomb2/z_eff_ss_bomb2.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Bubble/z_eff_ss_bubble.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_D_Fire/z_eff_ss_d_fire.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Dead_Db/z_eff_ss_dead_db.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Dead_Dd/z_eff_ss_dead_dd.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Dead_Ds/z_eff_ss_dead_ds.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Dt_Bubble/z_eff_ss_dt_bubble.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Dust/z_eff_ss_dust.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_En_Fire/z_eff_ss_en_fire.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_En_Ice/z_eff_ss_en_ice.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Extra/z_eff_ss_extra.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Fcircle/z_eff_ss_fcircle.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Fcircle/z_eff_ss_fcircle.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Fhg_Flash/z_eff_ss_fhg_flash.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Fire_Tail/z_eff_ss_fire_tail.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_G_Fire/z_eff_ss_g_fire.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_G_Magma/z_eff_ss_g_magma.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_G_Magma/z_eff_ss_g_magma.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_G_Magma2/z_eff_ss_g_magma2.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_G_Magma2/z_eff_ss_g_magma2.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_G_Ripple/z_eff_ss_g_ripple.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_G_Spk/z_eff_ss_g_spk.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_G_Splash/z_eff_ss_g_splash.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_HitMark/z_eff_ss_hitmark.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_HitMark/z_eff_ss_hitmark.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Ice_Piece/z_eff_ss_ice_piece.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Ice_Smoke/z_eff_ss_ice_smoke.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_K_Fire/z_eff_ss_k_fire.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_KiraKira/z_eff_ss_kirakira.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_KiraKira/z_eff_ss_kirakira.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Lightning/z_eff_ss_lightning.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Sibuki/z_eff_ss_sibuki.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Sibuki2/z_eff_ss_sibuki2.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Sibuki2/z_eff_ss_sibuki2.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Solder_Srch_Ball/z_eff_ss_solder_srch_ball.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Stick/z_eff_ss_stick.h"
|
|
"src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.c"
|
|
"src/overlays/effects/ovl_Effect_Ss_Stone1/z_eff_ss_stone1.h"
|
|
)
|
|
source_group("Source Files\\src\\overlays\\effects" FILES ${Source_Files__src__overlays__effects})
|
|
|
|
set(Source_Files__src__overlays__gamestates__ovl_file_choose
|
|
"src/overlays/gamestates/ovl_file_choose/z_file_choose.c"
|
|
"src/overlays/gamestates/ovl_file_choose/z_file_copy_erase.c"
|
|
"src/overlays/gamestates/ovl_file_choose/z_file_nameset_data.c"
|
|
"src/overlays/gamestates/ovl_file_choose/z_file_nameset_PAL.c"
|
|
)
|
|
source_group("Source Files\\src\\overlays\\gamestates\\ovl_file_choose" FILES ${Source_Files__src__overlays__gamestates__ovl_file_choose})
|
|
|
|
set(Source_Files__src__overlays__gamestates__ovl_opening
|
|
"src/overlays/gamestates/ovl_opening/z_opening.c"
|
|
)
|
|
source_group("Source Files\\src\\overlays\\gamestates\\ovl_opening" FILES ${Source_Files__src__overlays__gamestates__ovl_opening})
|
|
|
|
set(Source_Files__src__overlays__gamestates__ovl_select
|
|
"src/overlays/gamestates/ovl_select/z_select.c"
|
|
)
|
|
source_group("Source Files\\src\\overlays\\gamestates\\ovl_select" FILES ${Source_Files__src__overlays__gamestates__ovl_select})
|
|
|
|
set(Source_Files__src__overlays__gamestates__ovl_title
|
|
"src/overlays/gamestates/ovl_title/z_title.c"
|
|
)
|
|
source_group("Source Files\\src\\overlays\\gamestates\\ovl_title" FILES ${Source_Files__src__overlays__gamestates__ovl_title})
|
|
|
|
set(Source_Files__src__overlays__misc__ovl_kaleido_scope
|
|
#"src/overlays/actors/ovl_kaleido_scope/z_kaleido_scope.h"
|
|
"src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c"
|
|
"src/overlays/misc/ovl_kaleido_scope/z_kaleido_debug.c"
|
|
"src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c"
|
|
"src/overlays/misc/ovl_kaleido_scope/z_kaleido_item.c"
|
|
"src/overlays/misc/ovl_kaleido_scope/z_kaleido_map_PAL.c"
|
|
"src/overlays/misc/ovl_kaleido_scope/z_kaleido_prompt.c"
|
|
"src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.h"
|
|
"src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL.c"
|
|
"src/overlays/misc/ovl_kaleido_scope/z_lmap_mark.c"
|
|
"src/overlays/misc/ovl_kaleido_scope/z_lmap_mark_data.c"
|
|
)
|
|
source_group("Source Files\\src\\overlays\\misc\\ovl_kaleido_scope" FILES ${Source_Files__src__overlays__misc__ovl_kaleido_scope})
|
|
|
|
set(Source_Files__src__overlays__misc__ovl_map_mark_data
|
|
"src/overlays/misc/ovl_map_mark_data/z_map_mark_data.c"
|
|
)
|
|
source_group("Source Files\\src\\overlays\\misc\\ovl_map_mark_data" FILES ${Source_Files__src__overlays__misc__ovl_map_mark_data})
|
|
|
|
set(ALL_FILES
|
|
${Header_Files}
|
|
${Header_Files__include}
|
|
${Header_Files__soh__Enhancements}
|
|
${Header_Files__soh__Enhancements__controls}
|
|
${Header_Files__soh__Enhancements__cosmetics}
|
|
${Header_Files__soh__Enhancements__debugger}
|
|
${Header_Files__soh__Enhancements__randomizer}
|
|
${Header_Files__soh__Enhancements__randomizer__3drando}
|
|
${Header_Files__soh__Enhancements__item_tables}
|
|
${Header_Files__soh__Enhancements__custom_message}
|
|
${Source_Files__soh}
|
|
${Source_Files__soh__Enhancements}
|
|
${Source_Files__soh__Enhancements__controls}
|
|
${Source_Files__soh__Enhancements__cosmetics}
|
|
${Source_Files__soh__Enhancements__debugger}
|
|
${Source_Files__soh__Enhancements__randomizer}
|
|
${Source_Files__soh__Enhancements__randomizer__3drando}
|
|
${Source_Files__soh__Enhancements__randomizer__3drando__hint_list}
|
|
${Source_Files__soh__Enhancements__randomizer__3drando__location_access}
|
|
${Source_Files__soh__Enhancements__item_tables}
|
|
${Source_Files__soh__Enhancements__custom_message}
|
|
${Source_Files__src__boot}
|
|
${Source_Files__src__buffers}
|
|
${Source_Files__src__code}
|
|
${Source_Files__src__libultra}
|
|
${Source_Files__src__overlays__actors}
|
|
${Source_Files__src__overlays__effects}
|
|
${Source_Files__src__overlays__gamestates__ovl_file_choose}
|
|
${Source_Files__src__overlays__gamestates__ovl_opening}
|
|
${Source_Files__src__overlays__gamestates__ovl_select}
|
|
${Source_Files__src__overlays__gamestates__ovl_title}
|
|
${Source_Files__src__overlays__misc__ovl_kaleido_scope}
|
|
${Source_Files__src__overlays__misc__ovl_map_mark_data}
|
|
)
|
|
|
|
################################################################################
|
|
# Target
|
|
################################################################################
|
|
add_executable(${PROJECT_NAME} ${ALL_FILES} ${CMAKE_CURRENT_SOURCE_DIR}/Resource.rc)
|
|
|
|
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
|
use_props(${PROJECT_NAME} "${CMAKE_CONFIGURATION_TYPES}" "${DEFAULT_CXX_PROPS}")
|
|
endif()
|
|
|
|
set(ROOT_NAMESPACE soh)
|
|
|
|
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
|
set_target_properties(${PROJECT_NAME} PROPERTIES
|
|
VS_GLOBAL_KEYWORD "Win32Proj"
|
|
)
|
|
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
|
|
set_target_properties(${PROJECT_NAME} PROPERTIES
|
|
INTERPROCEDURAL_OPTIMIZATION_RELEASE "TRUE"
|
|
)
|
|
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
|
|
set_target_properties(${PROJECT_NAME} PROPERTIES
|
|
INTERPROCEDURAL_OPTIMIZATION_RELEASE "TRUE"
|
|
)
|
|
endif()
|
|
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
|
|
set_target_properties(${PROJECT_NAME} PROPERTIES
|
|
OUTPUT_NAME "soh-macos"
|
|
)
|
|
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
|
set_target_properties(${PROJECT_NAME} PROPERTIES
|
|
OUTPUT_NAME "soh.elf"
|
|
)
|
|
endif()
|
|
################################################################################
|
|
# MSVC runtime library
|
|
################################################################################
|
|
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
|
get_property(MSVC_RUNTIME_LIBRARY_DEFAULT TARGET ${PROJECT_NAME} PROPERTY MSVC_RUNTIME_LIBRARY)
|
|
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
|
|
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
|
|
$<$<CONFIG:Debug>:
|
|
MultiThreadedDebug
|
|
>
|
|
$<$<CONFIG:Release>:
|
|
MultiThreaded
|
|
>
|
|
$<$<NOT:$<OR:$<CONFIG:Debug>,$<CONFIG:Release>>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}>
|
|
)
|
|
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
|
|
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
|
|
$<$<CONFIG:Debug>:
|
|
MultiThreadedDebug
|
|
>
|
|
$<$<CONFIG:Release>:
|
|
MultiThreaded
|
|
>
|
|
$<$<NOT:$<OR:$<CONFIG:Debug>,$<CONFIG:Release>>>:${MSVC_RUNTIME_LIBRARY_DEFAULT}>
|
|
)
|
|
endif()
|
|
set_target_properties(${PROJECT_NAME} PROPERTIES MSVC_RUNTIME_LIBRARY ${MSVC_RUNTIME_LIBRARY_STR})
|
|
endif()
|
|
################################################################################
|
|
# Compile definitions
|
|
################################################################################
|
|
find_package(SDL2)
|
|
set(SDL2-INCLUDE ${SDL2_INCLUDE_DIRS})
|
|
|
|
target_include_directories(${PROJECT_NAME} PRIVATE assets
|
|
${CMAKE_CURRENT_SOURCE_DIR}/include/
|
|
${CMAKE_CURRENT_SOURCE_DIR}/src/
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/libjpeg/include/
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/spdlog/include/
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../ZAPDTR/ZAPDUtils
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/Fast3D/U64
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/Lib/Fast3D/U64/PR
|
|
${SDL2-INCLUDE}
|
|
${CMAKE_CURRENT_SOURCE_DIR}/../libultraship/libultraship/
|
|
${CMAKE_CURRENT_SOURCE_DIR}/assets/
|
|
.
|
|
)
|
|
|
|
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
|
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
|
|
target_compile_definitions(${PROJECT_NAME} PRIVATE
|
|
"$<$<CONFIG:Debug>:"
|
|
"_DEBUG;"
|
|
"_CRT_SECURE_NO_WARNINGS;"
|
|
"ENABLE_DX11"
|
|
">"
|
|
"$<$<CONFIG:Release>:"
|
|
"NDEBUG"
|
|
">"
|
|
"INCLUDE_GAME_PRINTF;"
|
|
"_CONSOLE;"
|
|
"UNICODE;"
|
|
"_UNICODE"
|
|
STORMLIB_NO_AUTO_LINK
|
|
"_CRT_SECURE_NO_WARNINGS;"
|
|
)
|
|
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
|
|
target_compile_definitions(${PROJECT_NAME} PRIVATE
|
|
"$<$<CONFIG:Debug>:"
|
|
"NOINCLUDE_GAME_PRINTF;"
|
|
"_DEBUG;"
|
|
"_CRT_SECURE_NO_WARNINGS;"
|
|
"ENABLE_OPENGL"
|
|
">"
|
|
"$<$<CONFIG:Release>:"
|
|
"INCLUDE_GAME_PRINTF;"
|
|
"NDEBUG;"
|
|
">"
|
|
"WIN32;"
|
|
"_CONSOLE;"
|
|
"UNICODE;"
|
|
"_UNICODE"
|
|
STORMLIB_NO_AUTO_LINK
|
|
)
|
|
endif()
|
|
elseif (CMAKE_SYSTEM_NAME STREQUAL "CafeOS")
|
|
target_compile_definitions(${PROJECT_NAME} PRIVATE
|
|
"$<$<CONFIG:Debug>:"
|
|
"_DEBUG"
|
|
">"
|
|
"$<$<CONFIG:Release>:"
|
|
"NDEBUG"
|
|
">"
|
|
"SPDLOG_ACTIVE_LEVEL=3;"
|
|
"SPDLOG_NO_THREAD_ID;"
|
|
"SPDLOG_NO_TLS;"
|
|
"STBI_NO_THREAD_LOCALS;"
|
|
)
|
|
elseif ("${CMAKE_CXX_COMPILER_ID}" MATCHES "GNU|Clang|AppleClang")
|
|
target_compile_definitions(${PROJECT_NAME} PRIVATE
|
|
"$<$<CONFIG:Debug>:"
|
|
"_DEBUG"
|
|
">"
|
|
"$<$<CONFIG:Release>:"
|
|
"NDEBUG"
|
|
">"
|
|
"SPDLOG_ACTIVE_LEVEL=0;"
|
|
"_CONSOLE;"
|
|
"_CRT_SECURE_NO_WARNINGS;"
|
|
"ENABLE_OPENGL;"
|
|
"UNICODE;"
|
|
"_UNICODE"
|
|
)
|
|
endif()
|
|
################################################################################
|
|
# Compile and link options
|
|
################################################################################
|
|
if(MSVC)
|
|
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
|
|
target_compile_options(${PROJECT_NAME} PRIVATE
|
|
$<$<CONFIG:Debug>:
|
|
/w;
|
|
/Od
|
|
>
|
|
$<$<CONFIG:Release>:
|
|
/Oi;
|
|
/Gy;
|
|
/W3
|
|
>
|
|
/sdl-;
|
|
/permissive-;
|
|
/MP;
|
|
${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT};
|
|
${DEFAULT_CXX_EXCEPTION_HANDLING}
|
|
)
|
|
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
|
|
target_compile_options(${PROJECT_NAME} PRIVATE
|
|
$<$<CONFIG:Debug>:
|
|
/RTCs
|
|
>
|
|
$<$<CONFIG:Release>:
|
|
/O2;
|
|
/Oi;
|
|
/Gy
|
|
>
|
|
/permissive-;
|
|
/MP;
|
|
/sdl-;
|
|
/w;
|
|
${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT};
|
|
${DEFAULT_CXX_EXCEPTION_HANDLING}
|
|
)
|
|
endif()
|
|
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
|
|
target_link_options(${PROJECT_NAME} PRIVATE
|
|
$<$<CONFIG:Debug>:
|
|
/INCREMENTAL
|
|
>
|
|
$<$<CONFIG:Release>:
|
|
/OPT:REF;
|
|
/OPT:ICF;
|
|
/INCREMENTAL:NO
|
|
>
|
|
/DEBUG;
|
|
/SUBSYSTEM:CONSOLE;
|
|
/FORCE:MULTIPLE
|
|
)
|
|
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
|
|
target_link_options(${PROJECT_NAME} PRIVATE
|
|
$<$<CONFIG:Debug>:
|
|
/STACK:8777216
|
|
>
|
|
$<$<CONFIG:Release>:
|
|
/OPT:REF;
|
|
/OPT:ICF;
|
|
/INCREMENTAL:NO;
|
|
/FORCE:MULTIPLE
|
|
>
|
|
/DEBUG;
|
|
/SUBSYSTEM:CONSOLE
|
|
)
|
|
endif()
|
|
endif()
|
|
|
|
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang|AppleClang")
|
|
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
|
|
target_compile_options(${PROJECT_NAME} PRIVATE
|
|
-Wall -Wextra -Wno-error
|
|
-Wno-return-type
|
|
-Wno-unused-parameter
|
|
-Wno-unused-function
|
|
-Wno-unused-variable
|
|
-Wno-missing-field-initializers
|
|
-Wno-parentheses
|
|
-Wno-narrowing
|
|
-Wno-c++11-narrowing
|
|
-Wno-implicit-function-declaration
|
|
$<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
|
|
$<$<COMPILE_LANGUAGE:CXX>:-Wno-deprecated-enum-enum-conversion>
|
|
-pthread
|
|
)
|
|
|
|
target_link_options(${PROJECT_NAME} PRIVATE
|
|
-pthread
|
|
)
|
|
elseif (CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
|
|
target_compile_options(${PROJECT_NAME} PRIVATE
|
|
-Wall -Wextra -Wno-error
|
|
-Wno-return-type
|
|
-Wno-unused-parameter
|
|
-Wno-unused-function
|
|
-Wno-unused-variable
|
|
-Wno-missing-field-initializers
|
|
-Wno-parentheses
|
|
-Wno-narrowing
|
|
-Wno-c++11-narrowing
|
|
-Wno-implicit-function-declaration
|
|
$<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
|
|
$<$<COMPILE_LANGUAGE:CXX>:-Wno-deprecated-enum-enum-conversion>
|
|
-pthread
|
|
)
|
|
|
|
target_link_options(${PROJECT_NAME} PRIVATE
|
|
-pthread
|
|
)
|
|
elseif (CMAKE_SYSTEM_NAME STREQUAL "CafeOS")
|
|
target_compile_options(${PROJECT_NAME} PRIVATE
|
|
-O2
|
|
|
|
# disable some warnings to not clutter output
|
|
-Wno-multichar
|
|
-Wno-return-type
|
|
-Wno-narrowing
|
|
-Wno-switch-outside-range
|
|
$<$<COMPILE_LANGUAGE:C>:
|
|
-Wno-incompatible-pointer-types
|
|
-Wno-discarded-array-qualifiers
|
|
-Wno-discarded-qualifiers
|
|
-Wno-int-conversion
|
|
-Wno-implicit-function-declaration
|
|
-Wno-builtin-declaration-mismatch
|
|
-Wno-switch-unreachable
|
|
-Wno-stringop-overflow
|
|
>
|
|
)
|
|
else()
|
|
if(CMAKE_SYSTEM_PROCESSOR MATCHES "x86_64")
|
|
set(CPU_OPTION -msse2 -mfpmath=sse)
|
|
endif()
|
|
|
|
target_compile_options(${PROJECT_NAME} PRIVATE
|
|
-Wall -Wextra -Wno-error
|
|
-Wno-unused-parameter
|
|
-Wno-unused-function
|
|
-Wno-unused-variable
|
|
-Wno-missing-field-initializers
|
|
-Wno-parentheses
|
|
-Wno-narrowing
|
|
$<$<COMPILE_LANGUAGE:CXX>:-fpermissive>
|
|
$<$<COMPILE_LANGUAGE:CXX>:-Wno-deprecated-enum-enum-conversion>
|
|
-pthread
|
|
${CPU_OPTION}
|
|
)
|
|
|
|
target_link_options(${PROJECT_NAME} PRIVATE
|
|
-pthread
|
|
-Wl,-export-dynamic
|
|
)
|
|
endif()
|
|
endif()
|
|
################################################################################
|
|
# Pre build events
|
|
################################################################################
|
|
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
|
add_custom_command_if(
|
|
TARGET ${PROJECT_NAME}
|
|
PRE_BUILD
|
|
COMMANDS
|
|
COMMAND $<CONFIG:Debug> copy /b $<SHELL_PATH:${CMAKE_CURRENT_SOURCE_DIR}/>src\\boot\\build.c +,,
|
|
)
|
|
endif()
|
|
################################################################################
|
|
# Dependencies
|
|
################################################################################
|
|
add_dependencies(${PROJECT_NAME}
|
|
ZAPDUtils
|
|
libultraship
|
|
)
|
|
|
|
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
|
|
if("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "x64")
|
|
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
|
"libultraship;"
|
|
"ZAPDUtils;"
|
|
"glu32;"
|
|
"SDL2::SDL2;"
|
|
"SDL2::SDL2main;"
|
|
"glfw;"
|
|
"winmm;"
|
|
"imm32;"
|
|
"version;"
|
|
"setupapi"
|
|
)
|
|
elseif("${CMAKE_VS_PLATFORM_NAME}" STREQUAL "Win32")
|
|
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
|
"libultraship;"
|
|
"ZAPDUtils;"
|
|
"glu32;"
|
|
"SDL2::SDL2;"
|
|
"SDL2::SDL2main;"
|
|
"glfw;"
|
|
"winmm;"
|
|
"imm32;"
|
|
"version;"
|
|
"setupapi"
|
|
)
|
|
endif()
|
|
elseif(CMAKE_SYSTEM_NAME STREQUAL "NintendoSwitch")
|
|
find_package(SDL2)
|
|
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
|
find_package(Threads REQUIRED)
|
|
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
|
"libultraship;"
|
|
"ZAPDUtils;"
|
|
SDL2::SDL2
|
|
-lglad
|
|
Threads::Threads
|
|
)
|
|
elseif(CMAKE_SYSTEM_NAME STREQUAL "CafeOS")
|
|
find_package(SDL2 REQUIRED)
|
|
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
|
"libultraship;"
|
|
"ZAPDUtils;"
|
|
SDL2::SDL2-static
|
|
|
|
"$<$<CONFIG:Debug>:-Wl,--wrap=abort>"
|
|
)
|
|
target_include_directories(${PROJECT_NAME} PRIVATE
|
|
${DEVKITPRO}/portlibs/wiiu/include/
|
|
)
|
|
else()
|
|
find_package(SDL2)
|
|
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
|
find_package(Threads REQUIRED)
|
|
set(ADDITIONAL_LIBRARY_DEPENDENCIES
|
|
"libultraship;"
|
|
"ZAPDUtils;"
|
|
SDL2::SDL2
|
|
${CMAKE_DL_LIBS}
|
|
Threads::Threads
|
|
)
|
|
endif()
|
|
|
|
if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
|
|
INSTALL(TARGETS soh DESTINATION . COMPONENT ship)
|
|
endif()
|
|
|
|
find_program(CURL NAMES curl DOC "Path to the curl program. Used to download files.")
|
|
execute_process(COMMAND ${CURL} -sSfL https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt -o ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt OUTPUT_VARIABLE RESULT)
|
|
|
|
if("${CMAKE_SYSTEM_NAME}" STREQUAL "Darwin")
|
|
INSTALL(FILES ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt DESTINATION ../MacOS COMPONENT ship)
|
|
elseif(NOT "${CMAKE_SYSTEM_NAME}" MATCHES "NintendoSwitch|CafeOS")
|
|
INSTALL(FILES ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt DESTINATION . COMPONENT ship)
|
|
endif()
|
|
|
|
if(CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
|
|
if (NOT TARGET pathconf)
|
|
add_library(pathconf OBJECT platform/pathconf.c)
|
|
endif()
|
|
target_link_libraries(${PROJECT_NAME} PRIVATE "${ADDITIONAL_LIBRARY_DEPENDENCIES}" $<TARGET_OBJECTS:pathconf> )
|
|
else()
|
|
target_link_libraries(${PROJECT_NAME} PRIVATE "${ADDITIONAL_LIBRARY_DEPENDENCIES}")
|
|
endif()
|
|
|
|
if(CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch")
|
|
|
|
nx_generate_nacp(Ship.nacp
|
|
NAME "Ship of Harkinian"
|
|
AUTHOR "Harbour Masters"
|
|
VERSION "3.1.0"
|
|
)
|
|
|
|
nx_create_nro(soh
|
|
NACP Ship.nacp
|
|
ICON ${CMAKE_CURRENT_SOURCE_DIR}/icon.jpg
|
|
)
|
|
|
|
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/soh.nro DESTINATION . COMPONENT ship)
|
|
|
|
elseif(CMAKE_SYSTEM_NAME MATCHES "CafeOS")
|
|
|
|
wut_create_rpx(${PROJECT_NAME})
|
|
|
|
INSTALL(FILES ${CMAKE_CURRENT_BINARY_DIR}/soh.rpx DESTINATION . COMPONENT ship)
|
|
|
|
endif()
|