Shipwright/soh/assets/scenes/indoors/nakaniwa/nakaniwa_scene.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

29 lines
1.4 KiB
C

#ifndef INDOORS_NAKANIWA_SCENE_H
#define INDOORS_NAKANIWA_SCENE_H 1
#include "align_asset_macro.h"
#define dgZeldasCourtyardGanonCs "__OTR__scenes/shared/nakaniwa_scene/gZeldasCourtyardGanonCs"
static const ALIGN_ASSET(2) char gZeldasCourtyardGanonCs[] = dgZeldasCourtyardGanonCs;
#define dgZeldasCourtyardWindowCs "__OTR__scenes/shared/nakaniwa_scene/gZeldasCourtyardWindowCs"
static const ALIGN_ASSET(2) char gZeldasCourtyardWindowCs[] = dgZeldasCourtyardWindowCs;
#define dgZeldasCourtyardMeetCs "__OTR__scenes/shared/nakaniwa_scene/gZeldasCourtyardMeetCs"
static const ALIGN_ASSET(2) char gZeldasCourtyardMeetCs[] = dgZeldasCourtyardMeetCs;
#define dgZeldasCourtyardLullabyCs "__OTR__scenes/shared/nakaniwa_scene/gZeldasCourtyardLullabyCs"
static const ALIGN_ASSET(2) char gZeldasCourtyardLullabyCs[] = dgZeldasCourtyardLullabyCs;
#define dnakaniwa_sceneCollisionHeader_001BC8 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_sceneCollisionHeader_001BC8"
static const ALIGN_ASSET(2) char nakaniwa_sceneCollisionHeader_001BC8[] = dnakaniwa_sceneCollisionHeader_001BC8;
#define dnakaniwa_sceneCollisionHeader_001BC8 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_sceneCollisionHeader_001BC8"
#define dnakaniwa_sceneCollisionHeader_001BC8 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_sceneCollisionHeader_001BC8"
#define dnakaniwa_sceneCollisionHeader_001BC8 "__OTR__scenes/shared/nakaniwa_scene/nakaniwa_sceneCollisionHeader_001BC8"
#endif // INDOORS_NAKANIWA_SCENE_H