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https://github.com/HarbourMasters/Shipwright.git
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d24c8453db
subrepo: subdir: "libultraship" merged: "a484cda98" upstream: origin: "https://github.com/HarbourMasters/libultraship.git" branch: "main" commit: "a484cda98" git-subrepo: version: "0.4.1" origin: "???" commit: "???"
79 lines
2.0 KiB
C++
79 lines
2.0 KiB
C++
#pragma once
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struct HookParameter {
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const char* name;
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void* parameter;
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};
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#define LOOKUP_TEXTURE "F3D::LookupCacheTexture"
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#define GRAYOUT_TEXTURE "Kaleido::GrayOutTexture"
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#define INVALIDATE_TEXTURE "GBI::gSPInvalidateTexCache"
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#define CONTROLLER_READ "N64::ControllerRead"
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#define AUDIO_INIT "AudioMgr::Init"
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#define LOAD_TEXTURE "ResourceMgr::LoadTexByName"
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#define UPDATE_VOLUME "AudioVolume::Bind"
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#define IMGUI_API_INIT "ImGuiApiInit"
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#define IMGUI_API_DRAW "ImGuiApiDraw"
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#define WINDOW_API_INIT "WApiInit"
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#define WINDOW_API_HANDLE_EVENTS "WApiHandleEvents"
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#define WINDOW_API_START_FRAME "WApiStartFrame"
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// Graphics API Hooks
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#define GFX_PRE_START_FRAME "GFXApiPreStartFrame"
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#define GFX_POST_START_FRAME "GFXApiPostStartFrame"
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#define GFX_PRE_END_FRAME "GFXApiPreEndFrame"
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#define GFX_POST_END_FRAME "GFXApiPostEndFrame"
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#define GFX_ON_REZISE "GFXApiOnResize"
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#define GFX_INIT "GFXApiInit"
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#define GFX_SHUTDOWN "GFXApiShutdown"
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// End
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#ifdef __cplusplus
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#define HOOK_PARAMETER(name, ptr) HookParameter({ name, static_cast<void*>(ptr) })
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#define BIND_HOOK(name, func) ModInternal::registerHookListener({ name, [this](HookEvent call) { func(call); }})
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#define BIND_PTR(name, type) static_cast<type>(call->baseArgs[name])
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#define BIND_VAR(name, type) *BIND_PTR(name, type)
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#include <functional>
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#include <string>
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#include <map>
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struct HookCall {
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std::string name;
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std::map<std::string, void*> baseArgs;
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std::map<std::string, void*> hookedArgs;
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bool cancelled = false;
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};
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typedef std::shared_ptr<HookCall> HookEvent;
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typedef std::function<void(HookEvent)> HookFunc;
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struct HookListener {
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std::string hookName;
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HookFunc callback;
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int priority = 0;
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};
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namespace ModInternal {
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void registerHookListener(HookListener listener);
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void bindHook(std::string name);
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void initBindHook(int length, ...);
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bool callBindHook(int length, ...);
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}
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#else
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void bind_hook(char* name);
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void init_hook(int length, ...);
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bool call_hook(int length, ...);
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#endif |