Shipwright/soh/src/overlays/actors
Christopher Leggett 569013535e
Improves the Block Pushing Speed Enhancement (#2396)
* Increases the actual block pushing speed.

Previously this enhancement only decreased the delay between pushes in any noticeable way because the top speed of the blocks was clamped. The enhancement now increases the top speed of the blocks according to the slider's value.

* Applies previous changes to milk crates.

* Applies same fix to fire temple stone blocks

(I believe these are the ones with the faces on them)

* Applies fixes to Poe painting blocks (forest temple)
2023-01-26 00:58:26 -05:00
..
ovl_Arms_Hook Add cheat for extending hookshot reach (#2178) 2023-01-23 17:28:50 -05:00
ovl_Arrow_Fire refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Arrow_Ice refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Arrow_Light refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Bdan_Objects refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Bdan_Switch refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Bom_Guard refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Bombwall refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Bowl_Wall refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Breakwall refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ddan_Jd refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ddan_Kd refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Dodoago refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Dy_Yoseizo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ganon_Otyuka refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Gate_Shutter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Gjyo_Bridge refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Gnd_Darkmeiro refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Gnd_Firemeiro refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Gnd_Iceblock refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Gnd_Nisekabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Gnd_Soulmeiro refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Gate refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Huta refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Megane refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_MeganeBG refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Sgami refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Ship refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Trap refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Tubo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Water refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Haka_Zou refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Heavy_Block refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Curtain refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Dalm refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Firewall refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Fslift refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Fwbig refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Hamstep refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Hrock refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Kousi refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Kowarerukabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Rock Improves the Block Pushing Speed Enhancement (#2396) 2023-01-26 00:58:26 -05:00
ovl_Bg_Hidan_Rsekizou refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Sekizou refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Sima refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Hidan_Syoku refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ice_Objects refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ice_Shelter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ice_Shutter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ice_Turara refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ingate refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_1flift refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Amishutter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Bigmirror refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Block refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Bombchuiwa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Bombiwa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Cobra refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Goroiwa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Haheniron refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Ironobj refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Kanaami refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Lift refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Megami refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Jya_Zurerukabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Menkuri_Eye refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Menkuri_Kaiten refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Menkuri_Nisekabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Bwall refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Movebg refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Shutter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Uzu refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mizu_Water refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mjin refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Bigst refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Elevator refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Hashigo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Hashira4 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Hineri refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Idomizu refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Kaitenkabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Mori_Rakkatenjo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Po_Event Improves the Block Pushing Speed Enhancement (#2396) 2023-01-26 00:58:26 -05:00
ovl_Bg_Po_Syokudai refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Pushbox refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Relay_Objects refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot00_Break refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot00_Hanebasi refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot01_Fusya refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot01_Idohashira refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot01_Idomizu refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot01_Idosoko Rando: Boss Entrance Shuffle (#2194) 2023-01-20 01:00:12 -05:00
ovl_Bg_Spot01_Objects2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot02_Objects refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot03_Taki refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot05_Soko refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot06_Objects Merge branch 'develop' into bradmerge 2023-01-17 16:44:46 -05:00
ovl_Bg_Spot07_Taki refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot08_Bakudankabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot08_Iceblock refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot09_Obj refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot11_Bakudankabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot11_Oasis refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot12_Gate refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot12_Saku Rando: Boss Entrance Shuffle (#2194) 2023-01-20 01:00:12 -05:00
ovl_Bg_Spot15_Rrbox Improves the Block Pushing Speed Enhancement (#2396) 2023-01-26 00:58:26 -05:00
ovl_Bg_Spot15_Saku refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot16_Bombstone refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot16_Doughnut refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot17_Bakudankabe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot17_Funen refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Basket refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Futa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Obj refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Spot18_Shutter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Sst_Floor refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Toki_Hikari refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Toki_Swd refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Treemouth fix mido spawn for dungeon entrance rando (#2384) 2023-01-23 14:08:16 -05:00
ovl_Bg_Umajump refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Vb_Sima refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ydan_Hasi refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ydan_Maruta refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Ydan_Sp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Bg_Zg refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Boss_Dodongo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Boss_Fd refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Boss_Fd2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Boss_Ganon Rando - Ganon & Ganondorf cutscene skips (#2321) 2023-01-21 07:55:53 -05:00
ovl_Boss_Ganon2 Rando - Ganon & Ganondorf cutscene skips (#2321) 2023-01-21 07:55:53 -05:00
ovl_Boss_Ganondrof refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Boss_Goma refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Boss_Mo Merge branch 'develop' into bradmerge 2023-01-17 16:44:46 -05:00
ovl_Boss_Sst refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Boss_Tw refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Boss_Va refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_6K refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Du refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Ec refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Effect refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Ext refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Geff refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Gj refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Go refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Gt refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Ik refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Im documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_Demo_Kankyo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Kekkai refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Sa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Shd refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Demo_Tre_Lgt refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Door_Ana refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Door_Gerudo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Door_Killer refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Door_Shutter refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Door_Toki refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Door_Warp1 Rando: Boss Entrance Shuffle (#2194) 2023-01-20 01:00:12 -05:00
ovl_Efc_Erupc refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Eff_Dust refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Elf_Msg refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Elf_Msg2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Am refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ani refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Anubice refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Anubice_Fire refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Anubice_Tag refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Arow_Trap refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Arrow refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Attack_Niw refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ba refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bb refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bdfire refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bigokuta refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bili refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bird refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Blkobj refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bom Enhancement: MM-Style Static Explosion Radius (#2322) 2023-01-21 17:45:43 -05:00
ovl_En_Bom_Bowl_Man refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bom_Bowl_Pit refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bom_Chu refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bombf refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Boom refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Box refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Brob refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bubble refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Butte refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bw refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Bx refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Changer refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Clear_Tag refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Cow refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Crow refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Cs documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Daiku documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Daiku_Kakariko documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Dekubaba refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Dekunuts refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Dh refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Dha refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Diving_Game documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Dns refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Dnt_Demo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Dnt_Jiji refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Dnt_Nomal refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Dodojr refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Dodongo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Dog Add enhancement for dog following you everywhere (#2050) 2023-01-23 16:22:28 -05:00
ovl_En_Door Merge branch 'develop' into bradmerge 2023-01-17 16:44:46 -05:00
ovl_En_Ds refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Du documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Dy_Extra refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Eg refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Eiyer refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Elf refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Encount1 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Encount2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ex_Item refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ex_Ruppy refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Fd refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Fd_Fire refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Fhg_Fire refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Fire_Rock refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Firefly refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Fish refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Floormas refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Fr refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Fu refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Fw refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Fz refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_G_Switch Adds option to add higher pitches to silver rupee jingle (#2246) 2023-01-19 04:10:47 -05:00
ovl_En_Ganon_Mant refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ganon_Organ refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Gb refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ge1 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ge2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ge3 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_GeldB refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_GirlA refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Gm refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Go documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Go2 documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Goma refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Goroiwa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Gs refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Guest documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Hata refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Heishi1 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Heishi2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Heishi3 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Heishi4 documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Hintnuts refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Holl refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Honotrap refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Horse refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Horse_Game_Check refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Horse_Ganon refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Horse_Link_Child refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Horse_Normal refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Horse_Zelda refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Hs refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Hs2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Hy documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Ice_Hono refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ik refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_In documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Insect refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ishi Rando: Boss Entrance Shuffle (#2194) 2023-01-20 01:00:12 -05:00
ovl_En_It refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Jj refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Js refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Jsjutan refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Kakasi refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Kakasi2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Kakasi3 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Kanban refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Karebaba refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ko documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Kusa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Kz documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Light refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Lightbox refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_M_Fire1 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_M_Thunder refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ma1 documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Ma2 documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Ma3 documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Mag refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Mb refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Md fix mido spawn for dungeon entrance rando (#2384) 2023-01-23 14:08:16 -05:00
ovl_En_Mk refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Mm refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Mm2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ms refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Mu documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Nb documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Niw refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Niw_Girl documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Niw_Lady documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Nutsball refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Nwc refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ny refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_OE2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Okarina_Effect refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Okarina_Tag refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Okuta refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ossan refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Owl refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Part refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Peehat refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Po_Desert refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Po_Field refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Po_Relay refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Po_Sisters refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Poh refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Pu_box refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Rd refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Reeba refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_River_Sound refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Rl refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Rr refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ru1 documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Ru2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Sa documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Sb refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Scene_Change refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Sda refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Shopnuts refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Si Tweak - Rando freestanding/skulltula ice trap behaviour (#2230) 2023-01-20 21:30:49 -05:00
ovl_En_Siofuki refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Skb refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Skj refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Skjneedle refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ssh refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_St refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Sth Rando: Shuffle 100 Gold Skulltula Reward (#1944) 2023-01-23 17:01:52 -05:00
ovl_En_Stream refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Sw refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Syateki_Itm refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Syateki_Man refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Syateki_Niw refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Ta refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Takara_Man refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Tana refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Test refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Tg documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Tite refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Tk documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Torch refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Torch2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Toryo documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Tp refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Tr refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Trap refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Tubo_Trap refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Vali refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Vase refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Vb_Ball refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Viewer refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Vm refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Wall_Tubo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Wallmas refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Weather_Tag refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Weiyer refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Wf refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Wonder_Item refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Wonder_Talk refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Wonder_Talk2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Wood02 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Xc documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Yabusame_Mark refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Yukabyun refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Zf refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Zl1 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Zl2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_En_Zl3 documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Zl4 documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_Zo documentation: use `NpcInteractInfo` from zret (#2370) 2023-01-19 02:38:04 -05:00
ovl_En_fHG refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_End_Title refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Fishing refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Item_B_Heart refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Item_Etcetera refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Item_Inbox refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Item_Ocarina refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Item_Shield refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Magic_Dark refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Magic_Fire refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Magic_Wind refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Mir_Ray refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Bean refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Blockstop refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Bombiwa refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Comb refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Dekujr refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Elevator refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Hamishi refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Hana refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Hsblock refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Ice_Poly refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Kibako refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Kibako2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Lift refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Lightswitch refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Makekinsuta refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Makeoshihiki refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Mure refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Mure2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Mure3 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Oshihiki Improves the Block Pushing Speed Enhancement (#2396) 2023-01-26 00:58:26 -05:00
ovl_Obj_Roomtimer refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Switch refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Syokudai refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Timeblock refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Tsubo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Obj_Warp2block refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Object_Kankyo refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Oceff_Spot refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Oceff_Storm refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Oceff_Wipe refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Oceff_Wipe2 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Oceff_Wipe3 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Oceff_Wipe4 refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_Shot_Sun refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
ovl_player_actor Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00