35 lines
854 B
C
35 lines
854 B
C
#ifndef Z_DEMO_KEKKAI_H
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#define Z_DEMO_KEKKAI_H
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#include "ultra64.h"
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#include "global.h"
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struct DemoKekkai;
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typedef void (*DemoKekkaiUpdateFunc)(struct DemoKekkai* this, GlobalContext* globalCtx);
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typedef struct DemoKekkai {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ ColliderCylinder collider1;
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/* 0x0198 */ ColliderCylinder collider2;
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/* 0x01E4 */ f32 energyAlpha;
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/* 0x01E8 */ f32 orbScale;
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/* 0x01EC */ f32 barrierScroll;
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/* 0x01F0 */ f32 barrierScrollRate;
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/* 0x01F4 */ u16 timer;
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/* 0x01F6 */ u16 sfxFlag;
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/* 0x01F8 */ DemoKekkaiUpdateFunc updateFunc;
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} DemoKekkai; // size = 0x01FC
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typedef enum {
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/* 0 */ KEKKAI_TOWER,
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/* 1 */ KEKKAI_WATER,
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/* 2 */ KEKKAI_LIGHT,
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/* 3 */ KEKKAI_FIRE,
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/* 4 */ KEKKAI_SHADOW,
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/* 5 */ KEKKAI_SPIRIT,
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/* 6 */ KEKKAI_FOREST
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} DemoKekkaiType;
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#endif
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