mirror of
https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
68 lines
3.8 KiB
C
68 lines
3.8 KiB
C
#ifndef DUNGEONS_MIZUSIN_ROOM_22_H
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#define DUNGEONS_MIZUSIN_ROOM_22_H 1
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#include "align_asset_macro.h"
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#define dMIZUsin_room_22Tex_0044E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22Tex_0044E8"
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static const ALIGN_ASSET(2) char MIZUsin_room_22Tex_0044E8[] = dMIZUsin_room_22Tex_0044E8;
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#define dMIZUsin_room_22Tex_0048E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22Tex_0048E8"
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static const ALIGN_ASSET(2) char MIZUsin_room_22Tex_0048E8[] = dMIZUsin_room_22Tex_0048E8;
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#define dMIZUsin_room_22Tex_0050E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22Tex_0050E8"
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static const ALIGN_ASSET(2) char MIZUsin_room_22Tex_0050E8[] = dMIZUsin_room_22Tex_0050E8;
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#define dMIZUsin_room_22Tex_0058E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22Tex_0058E8"
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static const ALIGN_ASSET(2) char MIZUsin_room_22Tex_0058E8[] = dMIZUsin_room_22Tex_0058E8;
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#define dMIZUsin_room_22Tex_0060E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22Tex_0060E8"
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static const ALIGN_ASSET(2) char MIZUsin_room_22Tex_0060E8[] = dMIZUsin_room_22Tex_0060E8;
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#define dMIZUsin_room_22Tex_0068E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22Tex_0068E8"
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static const ALIGN_ASSET(2) char MIZUsin_room_22Tex_0068E8[] = dMIZUsin_room_22Tex_0068E8;
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#define dMIZUsin_room_22Tex_0070E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22Tex_0070E8"
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static const ALIGN_ASSET(2) char MIZUsin_room_22Tex_0070E8[] = dMIZUsin_room_22Tex_0070E8;
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#define dMIZUsin_room_22Tex_0078E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22Tex_0078E8"
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static const ALIGN_ASSET(2) char MIZUsin_room_22Tex_0078E8[] = dMIZUsin_room_22Tex_0078E8;
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#define dMIZUsin_room_22Tex_0080E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22Tex_0080E8"
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static const ALIGN_ASSET(2) char MIZUsin_room_22Tex_0080E8[] = dMIZUsin_room_22Tex_0080E8;
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#define dMIZUsin_room_22Tex_0088E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22Tex_0088E8"
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static const ALIGN_ASSET(2) char MIZUsin_room_22Tex_0088E8[] = dMIZUsin_room_22Tex_0088E8;
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#define dMIZUsin_room_22DL_002E40 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22DL_002E40"
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static const ALIGN_ASSET(2) char MIZUsin_room_22DL_002E40[] = dMIZUsin_room_22DL_002E40;
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#define dMIZUsin_room_22DL_003E08 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22DL_003E08"
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static const ALIGN_ASSET(2) char MIZUsin_room_22DL_003E08[] = dMIZUsin_room_22DL_003E08;
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#define dMIZUsin_room_22DL_0040C8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22DL_0040C8"
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static const ALIGN_ASSET(2) char MIZUsin_room_22DL_0040C8[] = dMIZUsin_room_22DL_0040C8;
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#define dMIZUsin_room_22DL_004370 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22DL_004370"
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static const ALIGN_ASSET(2) char MIZUsin_room_22DL_004370[] = dMIZUsin_room_22DL_004370;
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#define dMIZUsin_room_22DL_0033A0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22DL_0033A0"
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static const ALIGN_ASSET(2) char MIZUsin_room_22DL_0033A0[] = dMIZUsin_room_22DL_0033A0;
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#define dMIZUsin_room_22DL_002B18 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22DL_002B18"
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static const ALIGN_ASSET(2) char MIZUsin_room_22DL_002B18[] = dMIZUsin_room_22DL_002B18;
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#define dMIZUsin_room_22DL_000380 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22DL_000380"
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static const ALIGN_ASSET(2) char MIZUsin_room_22DL_000380[] = dMIZUsin_room_22DL_000380;
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#define dMIZUsin_room_22DL_003778 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22DL_003778"
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static const ALIGN_ASSET(2) char MIZUsin_room_22DL_003778[] = dMIZUsin_room_22DL_003778;
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#define dMIZUsin_room_22DL_0006D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22DL_0006D0"
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static const ALIGN_ASSET(2) char MIZUsin_room_22DL_0006D0[] = dMIZUsin_room_22DL_0006D0;
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#define dMIZUsin_room_22DL_0020C0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22DL_0020C0"
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static const ALIGN_ASSET(2) char MIZUsin_room_22DL_0020C0[] = dMIZUsin_room_22DL_0020C0;
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#endif // DUNGEONS_MIZUSIN_ROOM_22_H
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