mirror of
https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
35 lines
1.8 KiB
C
35 lines
1.8 KiB
C
#ifndef DUNGEONS_HAKADAN_ROOM_6_H
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#define DUNGEONS_HAKADAN_ROOM_6_H 1
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#include "align_asset_macro.h"
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#define dHAKAdan_room_6Tex_004BF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6Tex_004BF0"
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static const ALIGN_ASSET(2) char HAKAdan_room_6Tex_004BF0[] = dHAKAdan_room_6Tex_004BF0;
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#define dHAKAdan_room_6Tex_0053F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6Tex_0053F0"
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static const ALIGN_ASSET(2) char HAKAdan_room_6Tex_0053F0[] = dHAKAdan_room_6Tex_0053F0;
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#define dHAKAdan_room_6Tex_0055F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6Tex_0055F0"
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static const ALIGN_ASSET(2) char HAKAdan_room_6Tex_0055F0[] = dHAKAdan_room_6Tex_0055F0;
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#define dHAKAdan_room_6Tex_0065F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6Tex_0065F0"
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static const ALIGN_ASSET(2) char HAKAdan_room_6Tex_0065F0[] = dHAKAdan_room_6Tex_0065F0;
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#define dHAKAdan_room_6Tex_006DF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6Tex_006DF0"
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static const ALIGN_ASSET(2) char HAKAdan_room_6Tex_006DF0[] = dHAKAdan_room_6Tex_006DF0;
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#define dHAKAdan_room_6Tex_0071F0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6Tex_0071F0"
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static const ALIGN_ASSET(2) char HAKAdan_room_6Tex_0071F0[] = dHAKAdan_room_6Tex_0071F0;
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#define dHAKAdan_room_6DL_004178 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6DL_004178"
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static const ALIGN_ASSET(2) char HAKAdan_room_6DL_004178[] = dHAKAdan_room_6DL_004178;
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#define dHAKAdan_room_6DL_001B40 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6DL_001B40"
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static const ALIGN_ASSET(2) char HAKAdan_room_6DL_001B40[] = dHAKAdan_room_6DL_001B40;
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#define dHAKAdan_room_6DL_004B18 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6DL_004B18"
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static const ALIGN_ASSET(2) char HAKAdan_room_6DL_004B18[] = dHAKAdan_room_6DL_004B18;
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#endif // DUNGEONS_HAKADAN_ROOM_6_H
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