Shipwright/ZAPDTR/ZAPDUtils/Vec3f.h

19 lines
165 B
C

#pragma once
struct Vec3f
{
float x, y, z;
Vec3f()
{
x = 0;
y = 0;
z = 0;
};
Vec3f(float nX, float nY, float nZ)
{
x = nX;
y = nY;
z = nZ;
};
};