Shipwright/soh/assets/textures/boss_title_cards/object_bv.h

16 lines
655 B
C

#ifndef TEXTURES_OBJECT_BV_H
#define TEXTURES_OBJECT_BV_H 1
#include "align_asset_macro.h"
#define dgBarinadeTitleCardENGTex "__OTR__textures/object_bv/gBarinadeTitleCardENGTex"
static const ALIGN_ASSET(2) char gBarinadeTitleCardENGTex[] = dgBarinadeTitleCardENGTex;
#define dgBarinadeTitleCardGERTex "__OTR__textures/object_bv/gBarinadeTitleCardGERTex"
static const ALIGN_ASSET(2) char gBarinadeTitleCardGERTex[] = dgBarinadeTitleCardGERTex;
#define dgBarinadeTitleCardFRATex "__OTR__textures/object_bv/gBarinadeTitleCardFRATex"
static const ALIGN_ASSET(2) char gBarinadeTitleCardFRATex[] = dgBarinadeTitleCardFRATex;
#endif // TEXTURES_OBJECT_BV_H