Shipwright/soh/soh/Enhancements/gfx.h

18 lines
319 B
C

#ifndef GFX_ENHANCEMENT_H
#define GFX_EHHANCEMENT_H
#include "z64.h"
typedef struct {
void *tex;
uint16_t width;
uint16_t height;
uint8_t im_fmt;
uint8_t im_siz;
} sprite_t;
void sprite_load(sprite_t *sprite);
void sprite_draw(sprite_t *sprite, int left, int top, int width, int height);
#endif