mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-08-13 17:03:47 -04:00
c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
16 lines
1.0 KiB
XML
16 lines
1.0 KiB
XML
<Root>
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<File Name="ovl_En_Sth" BaseAddress="0x80AE6730" RangeStart="0xE70" RangeEnd="0x3EC4">
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<Texture Name="sNoseTex" OutName="nose" Format="rgba16" Width="8" Height="8" Offset="0xE70"/>
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<Texture Name="sHair1Tex" OutName="hair_1" Format="rgba16" Width="8" Height="16" Offset="0xEF0"/>
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<Texture Name="sEar1Tex" OutName="ear_1" Format="rgba16" Width="8" Height="8" Offset="0xFF0"/>
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<Texture Name="sEyeTex" OutName="eye" Format="rgba16" Width="32" Height="32" Offset="0x1070"/>
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<Texture Name="sMouthTex" OutName="mouth" Format="rgba16" Width="32" Height="16" Offset="0x1870"/>
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<Texture Name="sEar2Tex" OutName="ear_2" Format="rgba16" Width="8" Height="8" Offset="0x1C70"/>
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<Texture Name="sHair2Tex" OutName="hair_2" Format="rgba16" Width="8" Height="16" Offset="0x1CF0"/>
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<DList Name="D_80B0A050" Offset="0x2A90"/>
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<DList Name="D_80B0A3C0" Offset="0x2E00"/>
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<Animation Name="sChildDanceAnim" Offset="0x35A0"/>
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<Animation Name="sParentDanceAnim" Offset="0x3E34"/>
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</File>
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</Root>
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