Shipwright/soh/assets/xml/GC_NMQ_D/objects/object_ru1.xml

84 lines
6.2 KiB
XML

<Root>
<File Name="object_ru1" Segment="6">
<Animation Name="gRutoChildWaitHandsBehindBackAnim" Offset="0x690"/>
<Animation Name="gRutoChildWaitHandsOnHipsAnim" Offset="0xE54"/>
<Animation Name="gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim" Offset="0x1488"/>
<Animation Name="gRutoChildWaitSittingAnim" Offset="0x2058"/>
<Animation Name="gRutoChildWaitInBlueWarpAnim" Offset="0x2990"/>
<Animation Name="gRutoChildBringHandsDownAnim" Offset="0x2EC0"/>
<Animation Name="gRutoChildHoldArmsUpAnim" Offset="0x3608"/>
<Animation Name="gRutoChildBringArmsUpAnim" Offset="0x3784"/>
<Animation Name="gRutoChildTurnAroundAnim" Offset="0x4074"/>
<Animation Name="gRutoChildSquirmAnim" Offset="0x4350"/>
<Animation Name="gRutoChildSeesSapphireAnim" Offset="0x4648"/>
<Animation Name="gRutoChildShutterAnim" Offset="0x4BF0"/>
<Animation Name="gRutoChildWalkToAndHoldUpSapphireAnim" Offset="0x63F4"/>
<Animation Name="gRutoChildSittingAnim" Offset="0x6B9C"/>
<Animation Name="gRutoChildSitAnim" Offset="0x7534"/>
<Animation Name="gRutoChildWalkAnim" Offset="0x78E4"/>
<Animation Name="gRutoChildTransitionFromSwimOnBackAnim" Offset="0x8100"/>
<Animation Name="gRutoChildTransitionToSwimOnBackAnim" Offset="0x8AA8"/>
<Animation Name="gRutoChildAnim_009060" Offset="0x9060"/>
<Animation Name="gRutoChildWait2Anim" Offset="0x97B8"/>
<Animation Name="gRutoChildSwimOnBackAnim" Offset="0x12E94"/>
<Animation Name="gRutoChildTreadWaterAnim" Offset="0x13A64"/>
<DList Name="gRutoChildTorsoDL" Offset="0xC0A0"/>
<DList Name="gRutoChildLeftThighDL" Offset="0xC188"/>
<DList Name="gRutoChildLeftShinDL" Offset="0xC3D8"/>
<DList Name="gRutoChildLeftFootDL" Offset="0xC630"/>
<DList Name="gRutoChildRightThighDL" Offset="0xC7D0"/>
<DList Name="gRutoChildRightShinDL" Offset="0xCA20"/>
<DList Name="gRutoChildRightFootDL" Offset="0xCC78"/>
<DList Name="gRutoChildChestDL" Offset="0xCE18"/>
<DList Name="gRutoChildRightUpperArmDL" Offset="0xD0B8"/>
<DList Name="gRutoChildRightFinDL" Offset="0xD308"/>
<DList Name="gRutoChildRightHandDL" Offset="0xD5E0"/>
<DList Name="gRutoChildLeftUpperArmDL" Offset="0xD870"/>
<DList Name="gRutoChildLeftFinDL" Offset="0xDAC0"/>
<DList Name="gRutoChildLeftHandDL" Offset="0xDDA8"/>
<DList Name="gRutoChildHeadDL" Offset="0x119F8"/>
<Texture Name="gRutoChildEyeTLUT" OutName="eye_tlut" Format="rgba16" Width="16" Height="16" Offset="0xE038"/>
<Texture Name="gRutoChildMouthTLUT" OutName="mouth_tlut" Format="rgba16" Width="16" Height="12" Offset="0xE238"/>
<Texture Name="gRutoChildEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0xE3B8" TlutOffset="0xE038"/>
<Texture Name="gRutoChildEyeHalfTex" OutName="eye_half" Format="ci8" Width="32" Height="32" Offset="0xF238" TlutOffset="0xE038"/>
<Texture Name="gRutoChildEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0xF638" TlutOffset="0xE038"/>
<Texture Name="gRutoChildEyeRollLeftTex" OutName="eye_roll_left" Format="ci8" Width="32" Height="32" Offset="0xFE38" TlutOffset="0xE038"/>
<Texture Name="gRutoChildEyeHalf2Tex" OutName="eye_half_2" Format="ci8" Width="32" Height="32" Offset="0x10238" TlutOffset="0xE038"/>
<Texture Name="gRutoChildEyeHalfWithBlushTex" OutName="eye_half_with_blush" Format="ci8" Width="32" Height="32" Offset="0x10A38" TlutOffset="0xE038"/>
<Texture Name="gRutoChildBlueSkinGradientTex" OutName="blue_skin_gradient" Format="rgba16" Width="8" Height="8" Offset="0xE7B8"/>
<Texture Name="gRutoChildMouthClosedTex" OutName="mouth_closed" Format="ci8" Width="32" Height="32" Offset="0xE838" TlutOffset="0xE238"/>
<Texture Name="gRutoChildMouthFrownTex" OutName="mouth_frown" Format="ci8" Width="32" Height="32" Offset="0xFA38" TlutOffset="0xE238"/>
<Texture Name="gRutoChildMouthOpenTex" OutName="mouth_open" Format="ci8" Width="32" Height="32" Offset="0x10638" TlutOffset="0xE238"/>
<Texture Name="gRutoChildEarTex" OutName="ear" Format="rgba16" Width="16" Height="16" Offset="0xEC38"/>
<Texture Name="gRutoChildBlueSkinPatchesTex" OutName="blue_skin_patches" Format="rgba16" Width="16" Height="16" Offset="0xEE38"/>
<Texture Name="gRutoChildUnkHeadCircleTex" OutName="tex_0000F038" Format="rgba16" Width="16" Height="16" Offset="0xF038"/> <!-- TODO rename me-->
<Texture Name="gRutoChildFingersTex" OutName="fingers" Format="rgba16" Width="16" Height="16" Offset="0x12200"/>
<Texture Name="gRutoChildCircleGradientTex" OutName="circle_gradient" Format="rgba16" Width="16" Height="16" Offset="0x12400"/>
<Skeleton Name="gRutoChildSkel" Type="Flex" LimbType="Standard" Offset="0x12700"/>
<Limb Name="gRutoChildRootLimb" LimbType="Standard" Offset="0x12600"/>
<Limb Name="gRutoChildLeftThighLimb" LimbType="Standard" Offset="0x1260C"/>
<Limb Name="gRutoChildLeftShinLimb" LimbType="Standard" Offset="0x12618"/>
<Limb Name="gRutoChildLeftFootLimb" LimbType="Standard" Offset="0x12624"/>
<Limb Name="gRutoChildRightThighLimb" LimbType="Standard" Offset="0x12630"/>
<Limb Name="gRutoChildRightShinLimb" LimbType="Standard" Offset="0x1263C"/>
<Limb Name="gRutoChildRightFootLimb" LimbType="Standard" Offset="0x12648"/>
<Limb Name="gRutoChildChestLimb" LimbType="Standard" Offset="0x12654"/>
<Limb Name="gRutoChildLeftUpperArmLimb" LimbType="Standard" Offset="0x12660"/>
<Limb Name="gRutoChildLeftFinLimb" LimbType="Standard" Offset="0x1266C"/>
<Limb Name="gRutoChildLeftHandLimb" LimbType="Standard" Offset="0x12678"/>
<Limb Name="gRutoChildRightUpperArmLimb" LimbType="Standard" Offset="0x12684"/>
<Limb Name="gRutoChildRightFinLimb" LimbType="Standard" Offset="0x12690"/>
<Limb Name="gRutoChildRightHandLimb" LimbType="Standard" Offset="0x1269C"/>
<Limb Name="gRutoChildHeadLimb" LimbType="Standard" Offset="0x126A8"/>
<Limb Name="gRutoChildTorsoLimb" LimbType="Standard" Offset="0x126B4"/>
</File>
</Root>