Shipwright/soh/assets/scenes/dungeons/bdan/bdan_room_9.h
2023-02-16 13:32:01 -05:00

24 lines
998 B
C

#pragma once
#define dbdan_room_9DL_003790 "__OTR__scenes/nonmq/bdan_scene/bdan_room_9DL_003790"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_9DL_003790[] = dbdan_room_9DL_003790;
#else
static const char bdan_room_9DL_003790[] __attribute__((aligned (2))) = dbdan_room_9DL_003790;
#endif
#define dbdan_room_9Tex_003828 "__OTR__scenes/nonmq/bdan_scene/bdan_room_9Tex_003828"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_9Tex_003828[] = dbdan_room_9Tex_003828;
#else
static const char bdan_room_9Tex_003828[] __attribute__((aligned (2))) = dbdan_room_9Tex_003828;
#endif
#define dbdan_room_9Set_0000A0DL_003790 "__OTR__scenes/nonmq/bdan_scene/bdan_room_9Set_0000A0DL_003790"
#ifdef _WIN32
static const __declspec(align(2)) char bdan_room_9Set_0000A0DL_003790[] = dbdan_room_9Set_0000A0DL_003790;
#else
static const char bdan_room_9Set_0000A0DL_003790[] __attribute__((aligned (2))) = dbdan_room_9Set_0000A0DL_003790;
#endif