mirror of
https://github.com/HarbourMasters/Shipwright.git
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99260acaf1
* Use PlayState instead of GlobalContext - GlobalContext -> PlayState - globalCtx -> play - GlobalCtx -> PlayState - globalContext -> playState * Find and replace Gameplay_ with Play_ * Correct some misnamed argument cases
86 lines
3.0 KiB
C++
86 lines
3.0 KiB
C++
#include "OTRGlobals.h"
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#include <libultraship/ResourceMgr.h>
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#include <libultraship/Scene.h>
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#include <Utils/StringHelper.h>
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#include "global.h"
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#include "vt.h"
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#include <libultraship/Vertex.h>
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extern "C" void Play_InitScene(PlayState * play, s32 spawn);
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extern "C" void Play_InitEnvironment(PlayState * play, s16 skyboxId);
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void OTRPlay_InitScene(PlayState* play, s32 spawn);
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s32 OTRScene_ExecuteCommands(PlayState* play, Ship::Scene* sceneCmd);
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//Ship::OTRResource* OTRPlay_LoadFile(PlayState* play, RomFile* file) {
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Ship::Resource* OTRPlay_LoadFile(PlayState* play, const char* fileName)
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{
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auto res = OTRGlobals::Instance->context->GetResourceManager()->LoadResource(fileName);
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return res.get();
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}
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extern "C" void OTRPlay_SpawnScene(PlayState* play, s32 sceneNum, s32 spawn) {
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SceneTableEntry* scene = &gSceneTable[sceneNum];
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scene->unk_13 = 0;
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play->loadedScene = scene;
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play->sceneNum = sceneNum;
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play->sceneConfig = scene->config;
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//osSyncPrintf("\nSCENE SIZE %fK\n", (scene->sceneFile.vromEnd - scene->sceneFile.vromStart) / 1024.0f);
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std::string sceneVersion;
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if (IsGameMasterQuest()) {
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sceneVersion = "mq";
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} else {
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sceneVersion = "nonmq";
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}
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std::string scenePath = StringHelper::Sprintf("scenes/%s/%s/%s", sceneVersion.c_str(), scene->sceneFile.fileName, scene->sceneFile.fileName);
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play->sceneSegment = (Ship::Scene*)OTRPlay_LoadFile(play, scenePath.c_str());
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// Failed to load scene... default to doodongs cavern
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if (play->sceneSegment == nullptr)
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{
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lusprintf(__FILE__, __LINE__, 2, "Unable to load scene %s... Defaulting to Doodong's Cavern!\n",
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scenePath.c_str());
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OTRPlay_SpawnScene(play, 0x01, 0);
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return;
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}
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scene->unk_13 = 0;
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//ASSERT(play->sceneSegment != NULL);
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//gSegments[2] = VIRTUAL_TO_PHYSICAL(play->sceneSegment);
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OTRPlay_InitScene(play, spawn);
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osSyncPrintf("ROOM SIZE=%fK\n", func_80096FE8(play, &play->roomCtx) / 1024.0f);
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}
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void OTRPlay_InitScene(PlayState* play, s32 spawn) {
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play->curSpawn = spawn;
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play->linkActorEntry = nullptr;
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play->unk_11DFC = nullptr;
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play->setupEntranceList = nullptr;
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play->setupExitList = nullptr;
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play->cUpElfMsgs = nullptr;
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play->setupPathList = nullptr;
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play->numSetupActors = 0;
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Object_InitBank(play, &play->objectCtx);
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LightContext_Init(play, &play->lightCtx);
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TransitionActor_InitContext(&play->state, &play->transiActorCtx);
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func_80096FD4(play, &play->roomCtx.curRoom);
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YREG(15) = 0;
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gSaveContext.worldMapArea = 0;
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OTRScene_ExecuteCommands(play, play->sceneSegment);
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Play_InitEnvironment(play, play->skyboxId);
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/* auto data = static_cast<Ship::Vertex*>(Ship::Window::GetInstance()
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->GetResourceManager()
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->LoadResource("object_link_child\\object_link_childVtx_01FE08")
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.get());
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auto data2 = ResourceMgr_LoadVtxByCRC(0x68d4ea06044e228f);*/
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volatile int a = 0;
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}
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