Shipwright/soh/assets/objects/object_vase/object_vase.h

16 lines
565 B
C

#ifndef OBJECTS_OBJECT_VASE_H
#define OBJECTS_OBJECT_VASE_H 1
#include "align_asset_macro.h"
#define dgUnusedVaseDL "__OTR__objects/object_vase/gUnusedVaseDL"
static const ALIGN_ASSET(2) char gUnusedVaseDL[] = dgUnusedVaseDL;
#define dgUnusedVaseTopTex "__OTR__objects/object_vase/gUnusedVaseTopTex"
static const ALIGN_ASSET(2) char gUnusedVaseTopTex[] = dgUnusedVaseTopTex;
#define dgUnusedVaseBodyTex "__OTR__objects/object_vase/gUnusedVaseBodyTex"
static const ALIGN_ASSET(2) char gUnusedVaseBodyTex[] = dgUnusedVaseBodyTex;
#endif // OBJECTS_OBJECT_VASE_H