Shipwright/soh/assets/objects/object_oE7/object_oE7.h

37 lines
1.7 KiB
C

#ifndef OBJECTS_OBJECT_OE7_H
#define OBJECTS_OBJECT_OE7_H 1
#include "align_asset_macro.h"
#define dobject_oE7_DL_0006B0 "__OTR__objects/object_oE7/object_oE7_DL_0006B0"
static const ALIGN_ASSET(2) char object_oE7_DL_0006B0[] = dobject_oE7_DL_0006B0;
#define dobject_oE7_TLUT_000B18 "__OTR__objects/object_oE7/object_oE7_TLUT_000B18"
static const ALIGN_ASSET(2) char object_oE7_TLUT_000B18[] = dobject_oE7_TLUT_000B18;
#define dobject_oE7_Tex_000D18 "__OTR__objects/object_oE7/object_oE7_Tex_000D18"
static const ALIGN_ASSET(2) char object_oE7_Tex_000D18[] = dobject_oE7_Tex_000D18;
#define dobject_oE7_Tex_001118 "__OTR__objects/object_oE7/object_oE7_Tex_001118"
static const ALIGN_ASSET(2) char object_oE7_Tex_001118[] = dobject_oE7_Tex_001118;
#define dobject_oE7_Tex_001158 "__OTR__objects/object_oE7/object_oE7_Tex_001158"
static const ALIGN_ASSET(2) char object_oE7_Tex_001158[] = dobject_oE7_Tex_001158;
#define dobject_oE7_TLUT_001258 "__OTR__objects/object_oE7/object_oE7_TLUT_001258"
static const ALIGN_ASSET(2) char object_oE7_TLUT_001258[] = dobject_oE7_TLUT_001258;
#define dobject_oE7_Tex_001458 "__OTR__objects/object_oE7/object_oE7_Tex_001458"
static const ALIGN_ASSET(2) char object_oE7_Tex_001458[] = dobject_oE7_Tex_001458;
#define dobject_oE7_Blob_001858 "__OTR__objects/object_oE7/object_oE7_Blob_001858"
static const ALIGN_ASSET(2) char object_oE7_Blob_001858[] = dobject_oE7_Blob_001858;
#define dobject_oE7_Tex_002058 "__OTR__objects/object_oE7/object_oE7_Tex_002058"
static const ALIGN_ASSET(2) char object_oE7_Tex_002058[] = dobject_oE7_Tex_002058;
#define dobject_oE7_Tex_002858 "__OTR__objects/object_oE7/object_oE7_Tex_002858"
static const ALIGN_ASSET(2) char object_oE7_Tex_002858[] = dobject_oE7_Tex_002858;
#endif // OBJECTS_OBJECT_OE7_H