mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-01 08:05:07 -04:00
242 lines
14 KiB
C
242 lines
14 KiB
C
#ifndef OBJECTS_OBJECT_NB_H
|
|
#define OBJECTS_OBJECT_NB_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dgNabooruSkel "__OTR__objects/object_nb/gNabooruSkel"
|
|
static const ALIGN_ASSET(2) char gNabooruSkel[] = dgNabooruSkel;
|
|
|
|
#define dgNabooruHeadMouthOpenDL "__OTR__objects/object_nb/gNabooruHeadMouthOpenDL"
|
|
static const ALIGN_ASSET(2) char gNabooruHeadMouthOpenDL[] = dgNabooruHeadMouthOpenDL;
|
|
|
|
#define dgNabooruLeftThighDL "__OTR__objects/object_nb/gNabooruLeftThighDL"
|
|
static const ALIGN_ASSET(2) char gNabooruLeftThighDL[] = dgNabooruLeftThighDL;
|
|
|
|
#define dgNabooruLeftShinDL "__OTR__objects/object_nb/gNabooruLeftShinDL"
|
|
static const ALIGN_ASSET(2) char gNabooruLeftShinDL[] = dgNabooruLeftShinDL;
|
|
|
|
#define dgNabooruLeftFootDL "__OTR__objects/object_nb/gNabooruLeftFootDL"
|
|
static const ALIGN_ASSET(2) char gNabooruLeftFootDL[] = dgNabooruLeftFootDL;
|
|
|
|
#define dgNabooruRightThighDL "__OTR__objects/object_nb/gNabooruRightThighDL"
|
|
static const ALIGN_ASSET(2) char gNabooruRightThighDL[] = dgNabooruRightThighDL;
|
|
|
|
#define dgNabooruRightShinDL "__OTR__objects/object_nb/gNabooruRightShinDL"
|
|
static const ALIGN_ASSET(2) char gNabooruRightShinDL[] = dgNabooruRightShinDL;
|
|
|
|
#define dgNabooruRightFootDL "__OTR__objects/object_nb/gNabooruRightFootDL"
|
|
static const ALIGN_ASSET(2) char gNabooruRightFootDL[] = dgNabooruRightFootDL;
|
|
|
|
#define dgNabooruTorsoDL "__OTR__objects/object_nb/gNabooruTorsoDL"
|
|
static const ALIGN_ASSET(2) char gNabooruTorsoDL[] = dgNabooruTorsoDL;
|
|
|
|
#define dgNabooruLeftUpperArmDL "__OTR__objects/object_nb/gNabooruLeftUpperArmDL"
|
|
static const ALIGN_ASSET(2) char gNabooruLeftUpperArmDL[] = dgNabooruLeftUpperArmDL;
|
|
|
|
#define dgNabooruLeftForearmDL "__OTR__objects/object_nb/gNabooruLeftForearmDL"
|
|
static const ALIGN_ASSET(2) char gNabooruLeftForearmDL[] = dgNabooruLeftForearmDL;
|
|
|
|
#define dgNabooruLeftHandDL "__OTR__objects/object_nb/gNabooruLeftHandDL"
|
|
static const ALIGN_ASSET(2) char gNabooruLeftHandDL[] = dgNabooruLeftHandDL;
|
|
|
|
#define dgNabooruRightUpperArmDL "__OTR__objects/object_nb/gNabooruRightUpperArmDL"
|
|
static const ALIGN_ASSET(2) char gNabooruRightUpperArmDL[] = dgNabooruRightUpperArmDL;
|
|
|
|
#define dgNabooruRightForearmDL "__OTR__objects/object_nb/gNabooruRightForearmDL"
|
|
static const ALIGN_ASSET(2) char gNabooruRightForearmDL[] = dgNabooruRightForearmDL;
|
|
|
|
#define dgNabooruRightHandDL "__OTR__objects/object_nb/gNabooruRightHandDL"
|
|
static const ALIGN_ASSET(2) char gNabooruRightHandDL[] = dgNabooruRightHandDL;
|
|
|
|
#define dgNabooruHeadMouthClosedDL "__OTR__objects/object_nb/gNabooruHeadMouthClosedDL"
|
|
static const ALIGN_ASSET(2) char gNabooruHeadMouthClosedDL[] = dgNabooruHeadMouthClosedDL;
|
|
|
|
#define dgNabooruBlankDL "__OTR__objects/object_nb/gNabooruBlankDL"
|
|
static const ALIGN_ASSET(2) char gNabooruBlankDL[] = dgNabooruBlankDL;
|
|
|
|
#define dgNabooruPonytailDL "__OTR__objects/object_nb/gNabooruPonytailDL"
|
|
static const ALIGN_ASSET(2) char gNabooruPonytailDL[] = dgNabooruPonytailDL;
|
|
|
|
#define dgNabooruWaistDL "__OTR__objects/object_nb/gNabooruWaistDL"
|
|
static const ALIGN_ASSET(2) char gNabooruWaistDL[] = dgNabooruWaistDL;
|
|
|
|
#define dgNabooru1TLUT "__OTR__objects/object_nb/gNabooru1TLUT"
|
|
static const ALIGN_ASSET(2) char gNabooru1TLUT[] = dgNabooru1TLUT;
|
|
|
|
#define dgNabooru2TLUT "__OTR__objects/object_nb/gNabooru2TLUT"
|
|
static const ALIGN_ASSET(2) char gNabooru2TLUT[] = dgNabooru2TLUT;
|
|
|
|
#define dgNabooru3TLUT "__OTR__objects/object_nb/gNabooru3TLUT"
|
|
static const ALIGN_ASSET(2) char gNabooru3TLUT[] = dgNabooru3TLUT;
|
|
|
|
#define dgNabooruClothesButtonsTex "__OTR__objects/object_nb/gNabooruClothesButtonsTex"
|
|
static const ALIGN_ASSET(2) char gNabooruClothesButtonsTex[] = dgNabooruClothesButtonsTex;
|
|
|
|
#define dgNabooruSkinGradient1Tex "__OTR__objects/object_nb/gNabooruSkinGradient1Tex"
|
|
static const ALIGN_ASSET(2) char gNabooruSkinGradient1Tex[] = dgNabooruSkinGradient1Tex;
|
|
|
|
#define dgNabooruNavelTex "__OTR__objects/object_nb/gNabooruNavelTex"
|
|
static const ALIGN_ASSET(2) char gNabooruNavelTex[] = dgNabooruNavelTex;
|
|
|
|
#define dgNabooruPendantJewelTex "__OTR__objects/object_nb/gNabooruPendantJewelTex"
|
|
static const ALIGN_ASSET(2) char gNabooruPendantJewelTex[] = dgNabooruPendantJewelTex;
|
|
|
|
#define dgNabooruCleavageTex "__OTR__objects/object_nb/gNabooruCleavageTex"
|
|
static const ALIGN_ASSET(2) char gNabooruCleavageTex[] = dgNabooruCleavageTex;
|
|
|
|
#define dgNabooruTopFabricPatternTex "__OTR__objects/object_nb/gNabooruTopFabricPatternTex"
|
|
static const ALIGN_ASSET(2) char gNabooruTopFabricPatternTex[] = dgNabooruTopFabricPatternTex;
|
|
|
|
#define dgNabooruAnkleBraceletTex "__OTR__objects/object_nb/gNabooruAnkleBraceletTex"
|
|
static const ALIGN_ASSET(2) char gNabooruAnkleBraceletTex[] = dgNabooruAnkleBraceletTex;
|
|
|
|
#define dgNabooruTrousersShadowTex "__OTR__objects/object_nb/gNabooruTrousersShadowTex"
|
|
static const ALIGN_ASSET(2) char gNabooruTrousersShadowTex[] = dgNabooruTrousersShadowTex;
|
|
|
|
#define dgNabooruTrousersFabricTex "__OTR__objects/object_nb/gNabooruTrousersFabricTex"
|
|
static const ALIGN_ASSET(2) char gNabooruTrousersFabricTex[] = dgNabooruTrousersFabricTex;
|
|
|
|
#define dgNabooruTrouserCuffPatternTex "__OTR__objects/object_nb/gNabooruTrouserCuffPatternTex"
|
|
static const ALIGN_ASSET(2) char gNabooruTrouserCuffPatternTex[] = dgNabooruTrouserCuffPatternTex;
|
|
|
|
#define dgNabooruBeltJewelTex "__OTR__objects/object_nb/gNabooruBeltJewelTex"
|
|
static const ALIGN_ASSET(2) char gNabooruBeltJewelTex[] = dgNabooruBeltJewelTex;
|
|
|
|
#define dgNabooruBeltTex "__OTR__objects/object_nb/gNabooruBeltTex"
|
|
static const ALIGN_ASSET(2) char gNabooruBeltTex[] = dgNabooruBeltTex;
|
|
|
|
#define dgNabooruSkinGradient2Tex "__OTR__objects/object_nb/gNabooruSkinGradient2Tex"
|
|
static const ALIGN_ASSET(2) char gNabooruSkinGradient2Tex[] = dgNabooruSkinGradient2Tex;
|
|
|
|
#define dgNabooruForeheadJewelSettingTopTex "__OTR__objects/object_nb/gNabooruForeheadJewelSettingTopTex"
|
|
static const ALIGN_ASSET(2) char gNabooruForeheadJewelSettingTopTex[] = dgNabooruForeheadJewelSettingTopTex;
|
|
|
|
#define dgNabooruForeheadJewelSettingBottomTex "__OTR__objects/object_nb/gNabooruForeheadJewelSettingBottomTex"
|
|
static const ALIGN_ASSET(2) char gNabooruForeheadJewelSettingBottomTex[] = dgNabooruForeheadJewelSettingBottomTex;
|
|
|
|
#define dgNabooruForeheadJewelSettingSideTex "__OTR__objects/object_nb/gNabooruForeheadJewelSettingSideTex"
|
|
static const ALIGN_ASSET(2) char gNabooruForeheadJewelSettingSideTex[] = dgNabooruForeheadJewelSettingSideTex;
|
|
|
|
#define dgNabooruHairTex "__OTR__objects/object_nb/gNabooruHairTex"
|
|
static const ALIGN_ASSET(2) char gNabooruHairTex[] = dgNabooruHairTex;
|
|
|
|
#define dgNabooruForeheadJewelTex "__OTR__objects/object_nb/gNabooruForeheadJewelTex"
|
|
static const ALIGN_ASSET(2) char gNabooruForeheadJewelTex[] = dgNabooruForeheadJewelTex;
|
|
|
|
#define dgNabooruEarTex "__OTR__objects/object_nb/gNabooruEarTex"
|
|
static const ALIGN_ASSET(2) char gNabooruEarTex[] = dgNabooruEarTex;
|
|
|
|
#define dgNabooruFingersBackSideTex "__OTR__objects/object_nb/gNabooruFingersBackSideTex"
|
|
static const ALIGN_ASSET(2) char gNabooruFingersBackSideTex[] = dgNabooruFingersBackSideTex;
|
|
|
|
#define dgNabooruEarringsNecklaceArmletTex "__OTR__objects/object_nb/gNabooruEarringsNecklaceArmletTex"
|
|
static const ALIGN_ASSET(2) char gNabooruEarringsNecklaceArmletTex[] = dgNabooruEarringsNecklaceArmletTex;
|
|
|
|
#define dgNabooruPonytailCuffJewelTex "__OTR__objects/object_nb/gNabooruPonytailCuffJewelTex"
|
|
static const ALIGN_ASSET(2) char gNabooruPonytailCuffJewelTex[] = dgNabooruPonytailCuffJewelTex;
|
|
|
|
#define dgNabooruGloveHandBackTex "__OTR__objects/object_nb/gNabooruGloveHandBackTex"
|
|
static const ALIGN_ASSET(2) char gNabooruGloveHandBackTex[] = dgNabooruGloveHandBackTex;
|
|
|
|
#define dgNabooruGloveHandPalmTex "__OTR__objects/object_nb/gNabooruGloveHandPalmTex"
|
|
static const ALIGN_ASSET(2) char gNabooruGloveHandPalmTex[] = dgNabooruGloveHandPalmTex;
|
|
|
|
#define dgNabooruShoeUpperMouthTex "__OTR__objects/object_nb/gNabooruShoeUpperMouthTex"
|
|
static const ALIGN_ASSET(2) char gNabooruShoeUpperMouthTex[] = dgNabooruShoeUpperMouthTex;
|
|
|
|
#define dgNabooruShoeSoleTex "__OTR__objects/object_nb/gNabooruShoeSoleTex"
|
|
static const ALIGN_ASSET(2) char gNabooruShoeSoleTex[] = dgNabooruShoeSoleTex;
|
|
|
|
#define dgNabooruTopOfFootTex "__OTR__objects/object_nb/gNabooruTopOfFootTex"
|
|
static const ALIGN_ASSET(2) char gNabooruTopOfFootTex[] = dgNabooruTopOfFootTex;
|
|
|
|
#define dgNabooruFingersPalmSideTex "__OTR__objects/object_nb/gNabooruFingersPalmSideTex"
|
|
static const ALIGN_ASSET(2) char gNabooruFingersPalmSideTex[] = dgNabooruFingersPalmSideTex;
|
|
|
|
#define dgNabooruLipsTex "__OTR__objects/object_nb/gNabooruLipsTex"
|
|
static const ALIGN_ASSET(2) char gNabooruLipsTex[] = dgNabooruLipsTex;
|
|
|
|
#define dgNabooruEyeOpenTex "__OTR__objects/object_nb/gNabooruEyeOpenTex"
|
|
static const ALIGN_ASSET(2) char gNabooruEyeOpenTex[] = dgNabooruEyeOpenTex;
|
|
|
|
#define dgNabooruEyeHalfTex "__OTR__objects/object_nb/gNabooruEyeHalfTex"
|
|
static const ALIGN_ASSET(2) char gNabooruEyeHalfTex[] = dgNabooruEyeHalfTex;
|
|
|
|
#define dgNabooruEyeClosedTex "__OTR__objects/object_nb/gNabooruEyeClosedTex"
|
|
static const ALIGN_ASSET(2) char gNabooruEyeClosedTex[] = dgNabooruEyeClosedTex;
|
|
|
|
#define dgNabooruEyeWideTex "__OTR__objects/object_nb/gNabooruEyeWideTex"
|
|
static const ALIGN_ASSET(2) char gNabooruEyeWideTex[] = dgNabooruEyeWideTex;
|
|
|
|
#define dgNabooruPuttingHandsTogetherCastingMagicAnim "__OTR__objects/object_nb/gNabooruPuttingHandsTogetherCastingMagicAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruPuttingHandsTogetherCastingMagicAnim[] = dgNabooruPuttingHandsTogetherCastingMagicAnim;
|
|
|
|
#define dgNabooruSittingCrossLeggedAnim "__OTR__objects/object_nb/gNabooruSittingCrossLeggedAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruSittingCrossLeggedAnim[] = dgNabooruSittingCrossLeggedAnim;
|
|
|
|
#define dgNabooruTrappedInVortexRaisingArmAnim "__OTR__objects/object_nb/gNabooruTrappedInVortexRaisingArmAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruTrappedInVortexRaisingArmAnim[] = dgNabooruTrappedInVortexRaisingArmAnim;
|
|
|
|
#define dgNabooruSuckedByVortexAnim "__OTR__objects/object_nb/gNabooruSuckedByVortexAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruSuckedByVortexAnim[] = dgNabooruSuckedByVortexAnim;
|
|
|
|
#define dgNabooruTrappedInVortexPushingGroundAnim "__OTR__objects/object_nb/gNabooruTrappedInVortexPushingGroundAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruTrappedInVortexPushingGroundAnim[] = dgNabooruTrappedInVortexPushingGroundAnim;
|
|
|
|
#define dgNabooruRaisingArmsGivingMedallionAnim "__OTR__objects/object_nb/gNabooruRaisingArmsGivingMedallionAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruRaisingArmsGivingMedallionAnim[] = dgNabooruRaisingArmsGivingMedallionAnim;
|
|
|
|
#define dgNabooruArmsRaisedGivingMedallionAnim "__OTR__objects/object_nb/gNabooruArmsRaisedGivingMedallionAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruArmsRaisedGivingMedallionAnim[] = dgNabooruArmsRaisedGivingMedallionAnim;
|
|
|
|
#define dgNabooruOnOneKneeTurningHeadRightToLeftTransitionAnim "__OTR__objects/object_nb/gNabooruOnOneKneeTurningHeadRightToLeftTransitionAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruOnOneKneeTurningHeadRightToLeftTransitionAnim[] = dgNabooruOnOneKneeTurningHeadRightToLeftTransitionAnim;
|
|
|
|
#define dgNabooruOnOneKneeLookingLeftAnim "__OTR__objects/object_nb/gNabooruOnOneKneeLookingLeftAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruOnOneKneeLookingLeftAnim[] = dgNabooruOnOneKneeLookingLeftAnim;
|
|
|
|
#define dgNabooruOnAllFoursToOnOneKneeLookingRightTransitionAnim "__OTR__objects/object_nb/gNabooruOnAllFoursToOnOneKneeLookingRightTransitionAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruOnAllFoursToOnOneKneeLookingRightTransitionAnim[] = dgNabooruOnAllFoursToOnOneKneeLookingRightTransitionAnim;
|
|
|
|
#define dgNabooruOnOneKneeLookingRightAnim "__OTR__objects/object_nb/gNabooruOnOneKneeLookingRightAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruOnOneKneeLookingRightAnim[] = dgNabooruOnOneKneeLookingRightAnim;
|
|
|
|
#define dgNabooruOnAllFoursAnim "__OTR__objects/object_nb/gNabooruOnAllFoursAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruOnAllFoursAnim[] = dgNabooruOnAllFoursAnim;
|
|
|
|
#define dgNabooruStandingHandsOnHipsAnim "__OTR__objects/object_nb/gNabooruStandingHandsOnHipsAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruStandingHandsOnHipsAnim[] = dgNabooruStandingHandsOnHipsAnim;
|
|
|
|
#define dgNabooruStandingToWalkingTransitionAnim "__OTR__objects/object_nb/gNabooruStandingToWalkingTransitionAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruStandingToWalkingTransitionAnim[] = dgNabooruStandingToWalkingTransitionAnim;
|
|
|
|
#define dgNabooruSittingCrossLeggedLookingUpRightAnim "__OTR__objects/object_nb/gNabooruSittingCrossLeggedLookingUpRightAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruSittingCrossLeggedLookingUpRightAnim[] = dgNabooruSittingCrossLeggedLookingUpRightAnim;
|
|
|
|
#define dgNabooruSittingCrossLeggedTurningToLookUpRightTransitionAnim "__OTR__objects/object_nb/gNabooruSittingCrossLeggedTurningToLookUpRightTransitionAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruSittingCrossLeggedTurningToLookUpRightTransitionAnim[] = dgNabooruSittingCrossLeggedTurningToLookUpRightTransitionAnim;
|
|
|
|
#define dgNabooruKneeingToRunningToHitAnim "__OTR__objects/object_nb/gNabooruKneeingToRunningToHitAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruKneeingToRunningToHitAnim[] = dgNabooruKneeingToRunningToHitAnim;
|
|
|
|
#define dgNabooruUnusedKneelingAtCrawlspaceToStandingTransitionAnim "__OTR__objects/object_nb/gNabooruUnusedKneelingAtCrawlspaceToStandingTransitionAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruUnusedKneelingAtCrawlspaceToStandingTransitionAnim[] = dgNabooruUnusedKneelingAtCrawlspaceToStandingTransitionAnim;
|
|
|
|
#define dgNabooruKneeingAtCrawlspaceAnim "__OTR__objects/object_nb/gNabooruKneeingAtCrawlspaceAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruKneeingAtCrawlspaceAnim[] = dgNabooruKneeingAtCrawlspaceAnim;
|
|
|
|
#define dgNabooruCollapseFromStandingToKneelingTransitionAnim "__OTR__objects/object_nb/gNabooruCollapseFromStandingToKneelingTransitionAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruCollapseFromStandingToKneelingTransitionAnim[] = dgNabooruCollapseFromStandingToKneelingTransitionAnim;
|
|
|
|
#define dgNabooruWalkingAnim "__OTR__objects/object_nb/gNabooruWalkingAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruWalkingAnim[] = dgNabooruWalkingAnim;
|
|
|
|
#define dgNabooruStandingHandsOnHipsChamberOfSagesAnim "__OTR__objects/object_nb/gNabooruStandingHandsOnHipsChamberOfSagesAnim"
|
|
static const ALIGN_ASSET(2) char gNabooruStandingHandsOnHipsChamberOfSagesAnim[] = dgNabooruStandingHandsOnHipsChamberOfSagesAnim;
|
|
|
|
#define dgNabooruUnusedVtx_00EFF8 "__OTR__objects/object_nb/gNabooruUnusedVtx_00EFF8"
|
|
static const ALIGN_ASSET(2) char gNabooruUnusedVtx_00EFF8[] = dgNabooruUnusedVtx_00EFF8;
|
|
|
|
|
|
#endif // OBJECTS_OBJECT_NB_H
|