mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-29 21:02:18 -05:00
388 lines
17 KiB
C
388 lines
17 KiB
C
#pragma once
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#define dgRutoChildWaitHandsBehindBackAnim "__OTR__objects/object_ru1/gRutoChildWaitHandsBehindBackAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildWaitHandsBehindBackAnim[] = dgRutoChildWaitHandsBehindBackAnim;
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#else
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static const char gRutoChildWaitHandsBehindBackAnim[] __attribute__((aligned (2))) = dgRutoChildWaitHandsBehindBackAnim;
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#endif
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#define dgRutoChildWaitHandsOnHipsAnim "__OTR__objects/object_ru1/gRutoChildWaitHandsOnHipsAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildWaitHandsOnHipsAnim[] = dgRutoChildWaitHandsOnHipsAnim;
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#else
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static const char gRutoChildWaitHandsOnHipsAnim[] __attribute__((aligned (2))) = dgRutoChildWaitHandsOnHipsAnim;
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#endif
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#define dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim "__OTR__objects/object_ru1/gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim[] = dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim;
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#else
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static const char gRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim[] __attribute__((aligned (2))) = dgRutoChildTransitionHandsOnHipToCrossArmsAndLegsAnim;
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#endif
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#define dgRutoChildWaitSittingAnim "__OTR__objects/object_ru1/gRutoChildWaitSittingAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildWaitSittingAnim[] = dgRutoChildWaitSittingAnim;
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#else
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static const char gRutoChildWaitSittingAnim[] __attribute__((aligned (2))) = dgRutoChildWaitSittingAnim;
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#endif
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#define dgRutoChildWaitInBlueWarpAnim "__OTR__objects/object_ru1/gRutoChildWaitInBlueWarpAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildWaitInBlueWarpAnim[] = dgRutoChildWaitInBlueWarpAnim;
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#else
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static const char gRutoChildWaitInBlueWarpAnim[] __attribute__((aligned (2))) = dgRutoChildWaitInBlueWarpAnim;
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#endif
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#define dgRutoChildBringHandsDownAnim "__OTR__objects/object_ru1/gRutoChildBringHandsDownAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildBringHandsDownAnim[] = dgRutoChildBringHandsDownAnim;
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#else
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static const char gRutoChildBringHandsDownAnim[] __attribute__((aligned (2))) = dgRutoChildBringHandsDownAnim;
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#endif
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#define dgRutoChildHoldArmsUpAnim "__OTR__objects/object_ru1/gRutoChildHoldArmsUpAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildHoldArmsUpAnim[] = dgRutoChildHoldArmsUpAnim;
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#else
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static const char gRutoChildHoldArmsUpAnim[] __attribute__((aligned (2))) = dgRutoChildHoldArmsUpAnim;
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#endif
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#define dgRutoChildBringArmsUpAnim "__OTR__objects/object_ru1/gRutoChildBringArmsUpAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildBringArmsUpAnim[] = dgRutoChildBringArmsUpAnim;
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#else
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static const char gRutoChildBringArmsUpAnim[] __attribute__((aligned (2))) = dgRutoChildBringArmsUpAnim;
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#endif
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#define dgRutoChildTurnAroundAnim "__OTR__objects/object_ru1/gRutoChildTurnAroundAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildTurnAroundAnim[] = dgRutoChildTurnAroundAnim;
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#else
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static const char gRutoChildTurnAroundAnim[] __attribute__((aligned (2))) = dgRutoChildTurnAroundAnim;
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#endif
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#define dgRutoChildSquirmAnim "__OTR__objects/object_ru1/gRutoChildSquirmAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildSquirmAnim[] = dgRutoChildSquirmAnim;
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#else
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static const char gRutoChildSquirmAnim[] __attribute__((aligned (2))) = dgRutoChildSquirmAnim;
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#endif
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#define dgRutoChildSeesSapphireAnim "__OTR__objects/object_ru1/gRutoChildSeesSapphireAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildSeesSapphireAnim[] = dgRutoChildSeesSapphireAnim;
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#else
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static const char gRutoChildSeesSapphireAnim[] __attribute__((aligned (2))) = dgRutoChildSeesSapphireAnim;
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#endif
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#define dgRutoChildShutterAnim "__OTR__objects/object_ru1/gRutoChildShutterAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildShutterAnim[] = dgRutoChildShutterAnim;
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#else
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static const char gRutoChildShutterAnim[] __attribute__((aligned (2))) = dgRutoChildShutterAnim;
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#endif
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#define dgRutoChildWalkToAndHoldUpSapphireAnim "__OTR__objects/object_ru1/gRutoChildWalkToAndHoldUpSapphireAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildWalkToAndHoldUpSapphireAnim[] = dgRutoChildWalkToAndHoldUpSapphireAnim;
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#else
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static const char gRutoChildWalkToAndHoldUpSapphireAnim[] __attribute__((aligned (2))) = dgRutoChildWalkToAndHoldUpSapphireAnim;
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#endif
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#define dgRutoChildSittingAnim "__OTR__objects/object_ru1/gRutoChildSittingAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildSittingAnim[] = dgRutoChildSittingAnim;
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#else
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static const char gRutoChildSittingAnim[] __attribute__((aligned (2))) = dgRutoChildSittingAnim;
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#endif
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#define dgRutoChildSitAnim "__OTR__objects/object_ru1/gRutoChildSitAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildSitAnim[] = dgRutoChildSitAnim;
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#else
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static const char gRutoChildSitAnim[] __attribute__((aligned (2))) = dgRutoChildSitAnim;
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#endif
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#define dgRutoChildWalkAnim "__OTR__objects/object_ru1/gRutoChildWalkAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildWalkAnim[] = dgRutoChildWalkAnim;
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#else
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static const char gRutoChildWalkAnim[] __attribute__((aligned (2))) = dgRutoChildWalkAnim;
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#endif
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#define dgRutoChildTransitionFromSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildTransitionFromSwimOnBackAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildTransitionFromSwimOnBackAnim[] = dgRutoChildTransitionFromSwimOnBackAnim;
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#else
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static const char gRutoChildTransitionFromSwimOnBackAnim[] __attribute__((aligned (2))) = dgRutoChildTransitionFromSwimOnBackAnim;
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#endif
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#define dgRutoChildTransitionToSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildTransitionToSwimOnBackAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildTransitionToSwimOnBackAnim[] = dgRutoChildTransitionToSwimOnBackAnim;
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#else
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static const char gRutoChildTransitionToSwimOnBackAnim[] __attribute__((aligned (2))) = dgRutoChildTransitionToSwimOnBackAnim;
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#endif
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#define dgRutoChildAnim_009060 "__OTR__objects/object_ru1/gRutoChildAnim_009060"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildAnim_009060[] = dgRutoChildAnim_009060;
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#else
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static const char gRutoChildAnim_009060[] __attribute__((aligned (2))) = dgRutoChildAnim_009060;
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#endif
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#define dgRutoChildWait2Anim "__OTR__objects/object_ru1/gRutoChildWait2Anim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildWait2Anim[] = dgRutoChildWait2Anim;
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#else
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static const char gRutoChildWait2Anim[] __attribute__((aligned (2))) = dgRutoChildWait2Anim;
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#endif
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#define dgRutoChildSwimOnBackAnim "__OTR__objects/object_ru1/gRutoChildSwimOnBackAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildSwimOnBackAnim[] = dgRutoChildSwimOnBackAnim;
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#else
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static const char gRutoChildSwimOnBackAnim[] __attribute__((aligned (2))) = dgRutoChildSwimOnBackAnim;
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#endif
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#define dgRutoChildTreadWaterAnim "__OTR__objects/object_ru1/gRutoChildTreadWaterAnim"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildTreadWaterAnim[] = dgRutoChildTreadWaterAnim;
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#else
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static const char gRutoChildTreadWaterAnim[] __attribute__((aligned (2))) = dgRutoChildTreadWaterAnim;
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#endif
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#define dgRutoChildTorsoDL "__OTR__objects/object_ru1/gRutoChildTorsoDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildTorsoDL[] = dgRutoChildTorsoDL;
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#else
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static const char gRutoChildTorsoDL[] __attribute__((aligned (2))) = dgRutoChildTorsoDL;
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#endif
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#define dgRutoChildLeftThighDL "__OTR__objects/object_ru1/gRutoChildLeftThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildLeftThighDL[] = dgRutoChildLeftThighDL;
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#else
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static const char gRutoChildLeftThighDL[] __attribute__((aligned (2))) = dgRutoChildLeftThighDL;
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#endif
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#define dgRutoChildLeftShinDL "__OTR__objects/object_ru1/gRutoChildLeftShinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildLeftShinDL[] = dgRutoChildLeftShinDL;
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#else
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static const char gRutoChildLeftShinDL[] __attribute__((aligned (2))) = dgRutoChildLeftShinDL;
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#endif
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#define dgRutoChildLeftFootDL "__OTR__objects/object_ru1/gRutoChildLeftFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildLeftFootDL[] = dgRutoChildLeftFootDL;
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#else
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static const char gRutoChildLeftFootDL[] __attribute__((aligned (2))) = dgRutoChildLeftFootDL;
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#endif
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#define dgRutoChildRightThighDL "__OTR__objects/object_ru1/gRutoChildRightThighDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildRightThighDL[] = dgRutoChildRightThighDL;
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#else
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static const char gRutoChildRightThighDL[] __attribute__((aligned (2))) = dgRutoChildRightThighDL;
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#endif
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#define dgRutoChildRightShinDL "__OTR__objects/object_ru1/gRutoChildRightShinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildRightShinDL[] = dgRutoChildRightShinDL;
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#else
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static const char gRutoChildRightShinDL[] __attribute__((aligned (2))) = dgRutoChildRightShinDL;
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#endif
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#define dgRutoChildRightFootDL "__OTR__objects/object_ru1/gRutoChildRightFootDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildRightFootDL[] = dgRutoChildRightFootDL;
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#else
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static const char gRutoChildRightFootDL[] __attribute__((aligned (2))) = dgRutoChildRightFootDL;
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#endif
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#define dgRutoChildChestDL "__OTR__objects/object_ru1/gRutoChildChestDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildChestDL[] = dgRutoChildChestDL;
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#else
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static const char gRutoChildChestDL[] __attribute__((aligned (2))) = dgRutoChildChestDL;
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#endif
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#define dgRutoChildRightUpperArmDL "__OTR__objects/object_ru1/gRutoChildRightUpperArmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildRightUpperArmDL[] = dgRutoChildRightUpperArmDL;
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#else
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static const char gRutoChildRightUpperArmDL[] __attribute__((aligned (2))) = dgRutoChildRightUpperArmDL;
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#endif
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#define dgRutoChildRightFinDL "__OTR__objects/object_ru1/gRutoChildRightFinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildRightFinDL[] = dgRutoChildRightFinDL;
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#else
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static const char gRutoChildRightFinDL[] __attribute__((aligned (2))) = dgRutoChildRightFinDL;
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#endif
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#define dgRutoChildRightHandDL "__OTR__objects/object_ru1/gRutoChildRightHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildRightHandDL[] = dgRutoChildRightHandDL;
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#else
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static const char gRutoChildRightHandDL[] __attribute__((aligned (2))) = dgRutoChildRightHandDL;
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#endif
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#define dgRutoChildLeftUpperArmDL "__OTR__objects/object_ru1/gRutoChildLeftUpperArmDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildLeftUpperArmDL[] = dgRutoChildLeftUpperArmDL;
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#else
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static const char gRutoChildLeftUpperArmDL[] __attribute__((aligned (2))) = dgRutoChildLeftUpperArmDL;
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#endif
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#define dgRutoChildLeftFinDL "__OTR__objects/object_ru1/gRutoChildLeftFinDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildLeftFinDL[] = dgRutoChildLeftFinDL;
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#else
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static const char gRutoChildLeftFinDL[] __attribute__((aligned (2))) = dgRutoChildLeftFinDL;
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#endif
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#define dgRutoChildLeftHandDL "__OTR__objects/object_ru1/gRutoChildLeftHandDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildLeftHandDL[] = dgRutoChildLeftHandDL;
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#else
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static const char gRutoChildLeftHandDL[] __attribute__((aligned (2))) = dgRutoChildLeftHandDL;
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#endif
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#define dgRutoChildHeadDL "__OTR__objects/object_ru1/gRutoChildHeadDL"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildHeadDL[] = dgRutoChildHeadDL;
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#else
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static const char gRutoChildHeadDL[] __attribute__((aligned (2))) = dgRutoChildHeadDL;
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#endif
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#define dgRutoChildEyeTLUT "__OTR__objects/object_ru1/gRutoChildEyeTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildEyeTLUT[] = dgRutoChildEyeTLUT;
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#else
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static const char gRutoChildEyeTLUT[] __attribute__((aligned (2))) = dgRutoChildEyeTLUT;
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#endif
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#define dgRutoChildMouthTLUT "__OTR__objects/object_ru1/gRutoChildMouthTLUT"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildMouthTLUT[] = dgRutoChildMouthTLUT;
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#else
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static const char gRutoChildMouthTLUT[] __attribute__((aligned (2))) = dgRutoChildMouthTLUT;
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#endif
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#define dgRutoChildEyeOpenTex "__OTR__objects/object_ru1/gRutoChildEyeOpenTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildEyeOpenTex[] = dgRutoChildEyeOpenTex;
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#else
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static const char gRutoChildEyeOpenTex[] __attribute__((aligned (2))) = dgRutoChildEyeOpenTex;
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#endif
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#define dgRutoChildEyeHalfTex "__OTR__objects/object_ru1/gRutoChildEyeHalfTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildEyeHalfTex[] = dgRutoChildEyeHalfTex;
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#else
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static const char gRutoChildEyeHalfTex[] __attribute__((aligned (2))) = dgRutoChildEyeHalfTex;
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#endif
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#define dgRutoChildEyeClosedTex "__OTR__objects/object_ru1/gRutoChildEyeClosedTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildEyeClosedTex[] = dgRutoChildEyeClosedTex;
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#else
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static const char gRutoChildEyeClosedTex[] __attribute__((aligned (2))) = dgRutoChildEyeClosedTex;
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#endif
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#define dgRutoChildEyeRollLeftTex "__OTR__objects/object_ru1/gRutoChildEyeRollLeftTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildEyeRollLeftTex[] = dgRutoChildEyeRollLeftTex;
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#else
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static const char gRutoChildEyeRollLeftTex[] __attribute__((aligned (2))) = dgRutoChildEyeRollLeftTex;
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#endif
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#define dgRutoChildEyeHalf2Tex "__OTR__objects/object_ru1/gRutoChildEyeHalf2Tex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildEyeHalf2Tex[] = dgRutoChildEyeHalf2Tex;
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#else
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static const char gRutoChildEyeHalf2Tex[] __attribute__((aligned (2))) = dgRutoChildEyeHalf2Tex;
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#endif
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#define dgRutoChildEyeHalfWithBlushTex "__OTR__objects/object_ru1/gRutoChildEyeHalfWithBlushTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildEyeHalfWithBlushTex[] = dgRutoChildEyeHalfWithBlushTex;
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#else
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static const char gRutoChildEyeHalfWithBlushTex[] __attribute__((aligned (2))) = dgRutoChildEyeHalfWithBlushTex;
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#endif
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#define dgRutoChildBlueSkinGradientTex "__OTR__objects/object_ru1/gRutoChildBlueSkinGradientTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildBlueSkinGradientTex[] = dgRutoChildBlueSkinGradientTex;
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#else
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static const char gRutoChildBlueSkinGradientTex[] __attribute__((aligned (2))) = dgRutoChildBlueSkinGradientTex;
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#endif
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#define dgRutoChildMouthClosedTex "__OTR__objects/object_ru1/gRutoChildMouthClosedTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildMouthClosedTex[] = dgRutoChildMouthClosedTex;
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#else
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static const char gRutoChildMouthClosedTex[] __attribute__((aligned (2))) = dgRutoChildMouthClosedTex;
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#endif
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#define dgRutoChildMouthFrownTex "__OTR__objects/object_ru1/gRutoChildMouthFrownTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildMouthFrownTex[] = dgRutoChildMouthFrownTex;
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#else
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static const char gRutoChildMouthFrownTex[] __attribute__((aligned (2))) = dgRutoChildMouthFrownTex;
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#endif
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#define dgRutoChildMouthOpenTex "__OTR__objects/object_ru1/gRutoChildMouthOpenTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildMouthOpenTex[] = dgRutoChildMouthOpenTex;
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#else
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static const char gRutoChildMouthOpenTex[] __attribute__((aligned (2))) = dgRutoChildMouthOpenTex;
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#endif
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#define dgRutoChildEarTex "__OTR__objects/object_ru1/gRutoChildEarTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildEarTex[] = dgRutoChildEarTex;
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#else
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static const char gRutoChildEarTex[] __attribute__((aligned (2))) = dgRutoChildEarTex;
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#endif
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#define dgRutoChildBlueSkinPatchesTex "__OTR__objects/object_ru1/gRutoChildBlueSkinPatchesTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildBlueSkinPatchesTex[] = dgRutoChildBlueSkinPatchesTex;
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#else
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static const char gRutoChildBlueSkinPatchesTex[] __attribute__((aligned (2))) = dgRutoChildBlueSkinPatchesTex;
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#endif
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#define dgRutoChildUnkHeadCircleTex "__OTR__objects/object_ru1/gRutoChildUnkHeadCircleTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildUnkHeadCircleTex[] = dgRutoChildUnkHeadCircleTex;
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#else
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static const char gRutoChildUnkHeadCircleTex[] __attribute__((aligned (2))) = dgRutoChildUnkHeadCircleTex;
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#endif
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#define dgRutoChildFingersTex "__OTR__objects/object_ru1/gRutoChildFingersTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildFingersTex[] = dgRutoChildFingersTex;
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#else
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static const char gRutoChildFingersTex[] __attribute__((aligned (2))) = dgRutoChildFingersTex;
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#endif
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#define dgRutoChildCircleGradientTex "__OTR__objects/object_ru1/gRutoChildCircleGradientTex"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildCircleGradientTex[] = dgRutoChildCircleGradientTex;
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#else
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static const char gRutoChildCircleGradientTex[] __attribute__((aligned (2))) = dgRutoChildCircleGradientTex;
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#endif
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#define dgRutoChildSkel "__OTR__objects/object_ru1/gRutoChildSkel"
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#ifdef _WIN32
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static const __declspec(align(2)) char gRutoChildSkel[] = dgRutoChildSkel;
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#else
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static const char gRutoChildSkel[] __attribute__((aligned (2))) = dgRutoChildSkel;
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#endif
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