Shipwright/soh/assets/scenes/misc/kakusiana/kakusiana_room_10.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

53 lines
3.0 KiB
C

#ifndef MISC_KAKUSIANA_ROOM_10_H
#define MISC_KAKUSIANA_ROOM_10_H 1
#include "align_asset_macro.h"
#define dkakusiana_room_10Tex_0017E0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10Tex_0017E0"
static const ALIGN_ASSET(2) char kakusiana_room_10Tex_0017E0[] = dkakusiana_room_10Tex_0017E0;
#define dkakusiana_room_10Tex_001FE0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10Tex_001FE0"
static const ALIGN_ASSET(2) char kakusiana_room_10Tex_001FE0[] = dkakusiana_room_10Tex_001FE0;
#define dkakusiana_room_10Tex_0027E0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10Tex_0027E0"
static const ALIGN_ASSET(2) char kakusiana_room_10Tex_0027E0[] = dkakusiana_room_10Tex_0027E0;
#define dkakusiana_room_10Tex_002BE0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10Tex_002BE0"
static const ALIGN_ASSET(2) char kakusiana_room_10Tex_002BE0[] = dkakusiana_room_10Tex_002BE0;
#define dkakusiana_room_10Tex_003BE0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10Tex_003BE0"
static const ALIGN_ASSET(2) char kakusiana_room_10Tex_003BE0[] = dkakusiana_room_10Tex_003BE0;
#define dkakusiana_room_10Tex_005228 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10Tex_005228"
static const ALIGN_ASSET(2) char kakusiana_room_10Tex_005228[] = dkakusiana_room_10Tex_005228;
#define dkakusiana_room_10DL_004DE0 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10DL_004DE0"
static const ALIGN_ASSET(2) char kakusiana_room_10DL_004DE0[] = dkakusiana_room_10DL_004DE0;
#define dkakusiana_room_10DL_001330 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10DL_001330"
static const ALIGN_ASSET(2) char kakusiana_room_10DL_001330[] = dkakusiana_room_10DL_001330;
#define dkakusiana_room_10DL_001088 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10DL_001088"
static const ALIGN_ASSET(2) char kakusiana_room_10DL_001088[] = dkakusiana_room_10DL_001088;
#define dkakusiana_room_10DL_004FB8 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10DL_004FB8"
static const ALIGN_ASSET(2) char kakusiana_room_10DL_004FB8[] = dkakusiana_room_10DL_004FB8;
#define dkakusiana_room_10DL_001538 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10DL_001538"
static const ALIGN_ASSET(2) char kakusiana_room_10DL_001538[] = dkakusiana_room_10DL_001538;
#define dkakusiana_room_10DL_001700 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10DL_001700"
static const ALIGN_ASSET(2) char kakusiana_room_10DL_001700[] = dkakusiana_room_10DL_001700;
#define dkakusiana_room_10DL_005180 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10DL_005180"
static const ALIGN_ASSET(2) char kakusiana_room_10DL_005180[] = dkakusiana_room_10DL_005180;
#define dkakusiana_room_10DL_000D18 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10DL_000D18"
static const ALIGN_ASSET(2) char kakusiana_room_10DL_000D18[] = dkakusiana_room_10DL_000D18;
#define dkakusiana_room_10DL_000700 "__OTR__scenes/shared/kakusiana_scene/kakusiana_room_10DL_000700"
static const ALIGN_ASSET(2) char kakusiana_room_10DL_000700[] = dkakusiana_room_10DL_000700;
#endif // MISC_KAKUSIANA_ROOM_10_H