861 lines
42 KiB
C
861 lines
42 KiB
C
#include "z_kaleido_scope.h"
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#include "textures/icon_item_static/icon_item_static.h"
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#include "textures/parameter_static/parameter_static.h"
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#include "soh/Enhancements/cosmetics/cosmeticsTypes.h"
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#include "soh/Enhancements/enhancementTypes.h"
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static u8 sChildUpgrades[] = { UPG_BULLET_BAG, UPG_BOMB_BAG, UPG_STRENGTH, UPG_SCALE };
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static u8 sAdultUpgrades[] = { UPG_QUIVER, UPG_BOMB_BAG, UPG_STRENGTH, UPG_SCALE };
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static u8 sChildUpgradeItemBases[] = { ITEM_BULLET_BAG_30, ITEM_BOMB_BAG_20, ITEM_BRACELET, ITEM_SCALE_SILVER };
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static u8 sAdultUpgradeItemBases[] = { ITEM_QUIVER_30, ITEM_BOMB_BAG_20, ITEM_BRACELET, ITEM_SCALE_SILVER };
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static u8 sUpgradeItemOffsets[] = { 0x00, 0x03, 0x06, 0x09 };
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static u8 sEquipmentItemOffsets[] = {
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0x00, 0x00, 0x01, 0x02, 0x00, 0x03, 0x04, 0x05, 0x00, 0x06, 0x07, 0x08, 0x00, 0x09, 0x0A, 0x0B,
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};
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// Vertices for A button indicator (coordinates 0.75x the texture size)
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// pt (-97, -36)
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static Vtx sStrengthAButtonVtx[] = {
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VTX(-9, 6, 0, 0 << 5, 0 << 5, 0xFF, 0xFF, 0xFF, 0xFF),
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VTX( 9, 6, 0, 24 << 5, 0 << 5, 0xFF, 0xFF, 0xFF, 0xFF),
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VTX(-9, -6, 0, 0 << 5, 16 << 5, 0xFF, 0xFF, 0xFF, 0xFF),
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VTX( 9, -6, 0, 24 << 5, 16 << 5, 0xFF, 0xFF, 0xFF, 0xFF),
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};
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static s16 sEquipTimer = 0;
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void KaleidoScope_DrawEquipmentImage(PlayState* play, void* source, u32 width, u32 height) {
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PauseContext* pauseCtx = &play->pauseCtx;
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u8* curTexture;
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s32 vtxIndex;
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s32 textureCount;
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s32 textureHeight;
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s32 remainingSize;
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s32 textureSize;
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s32 pad;
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s32 i;
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OPEN_DISPS(play->state.gfxCtx);
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gDPPipeSync(POLY_KAL_DISP++);
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gDPSetCombineMode(POLY_KAL_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
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gDPSetTextureFilter(POLY_KAL_DISP++, G_TF_POINT);
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gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
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curTexture = source;
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remainingSize = width * height * 2;
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textureHeight = 4096 / (width * 2);
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textureSize = width * textureHeight * 2;
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textureCount = remainingSize / textureSize;
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if ((remainingSize % textureSize) != 0) {
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textureCount += 1;
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}
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vtxIndex = 80;
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gDPSetTileCustom(POLY_KAL_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, textureHeight, 0, G_TX_NOMIRROR | G_TX_CLAMP,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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remainingSize -= textureSize;
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textureCount = 1;
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// VERTEX Y EXTEND
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pauseCtx->equipVtx[vtxIndex + 2].v.ob[1] -= 80;
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pauseCtx->equipVtx[vtxIndex + 3].v.ob[1] -= 80;
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for (i = 0; i < textureCount; i++) {
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gSPVertex(POLY_KAL_DISP++, &pauseCtx->equipVtx[vtxIndex], 4, 0);
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extern int fbTest;
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gDPSetTextureImage(POLY_KAL_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, curTexture);
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gDPLoadSync(POLY_KAL_DISP++);
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gDPLoadTile(POLY_KAL_DISP++, G_TX_LOADTILE, 0, 0, (width - 1) << 2, (textureHeight - 1) << 2);
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gDPSetTextureImageFB(POLY_KAL_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, fbTest);
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gSP1Quadrangle(POLY_KAL_DISP++, 0, 2, 3, 1, 0);
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curTexture += textureSize;
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if ((remainingSize - textureSize) < 0) {
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if (remainingSize > 0) {
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textureHeight = remainingSize / (s32)(width * 2);
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remainingSize -= textureSize;
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gDPSetTileCustom(POLY_KAL_DISP++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, textureHeight, 0,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK,
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G_TX_NOLOD, G_TX_NOLOD);
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}
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} else {
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remainingSize -= textureSize;
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}
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vtxIndex += 4;
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}
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CLOSE_DISPS(play->state.gfxCtx);
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}
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void KaleidoScope_DrawAButton(PlayState* play, Vtx* vtx, int16_t xTranslate, int16_t yTranslate) {
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PauseContext* pauseCtx = &play->pauseCtx;
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OPEN_DISPS(play->state.gfxCtx);
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Matrix_Push();
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Matrix_Translate(xTranslate, yTranslate, 0, MTXMODE_APPLY);
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gSPMatrix(POLY_KAL_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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Color_RGB8 aButtonColor = { 0, 100, 255 };
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if (CVarGetInteger("gCosmetics.Hud_AButton.Changed", 0)) {
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aButtonColor = CVarGetColor24("gCosmetics.Hud_AButton.Value", aButtonColor);
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} else if (CVarGetInteger("gCosmetics.DefaultColorScheme", COLORSCHEME_N64) == COLORSCHEME_GAMECUBE) {
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aButtonColor = (Color_RGB8){ 0, 255, 100 };
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}
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gSPVertex(POLY_KAL_DISP++, vtx, 4, 0);
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gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, aButtonColor.r, aButtonColor.g, aButtonColor.b, pauseCtx->alpha);
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gDPLoadTextureBlock(POLY_KAL_DISP++, gABtnSymbolTex, G_IM_FMT_IA, G_IM_SIZ_8b, 24, 16, 0,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMIRROR | G_TX_CLAMP, 4, 4, G_TX_NOLOD, G_TX_NOLOD);
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gSP1Quadrangle(POLY_KAL_DISP++, 0, 2, 3, 1, 0);
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Matrix_Pop();
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gSPMatrix(POLY_KAL_DISP++, MATRIX_NEWMTX(play->state.gfxCtx), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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CLOSE_DISPS(play->state.gfxCtx);
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}
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Vec3s link_kaleido_rot = { 0, 32300, 0 }; // Default rotation link face us.
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void KaleidoScope_DrawPlayerWork(PlayState* play) {
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PauseContext* pauseCtx = &play->pauseCtx;
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Vec3f pos;
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//Vec3s rot; // Removed for not having it use din the function
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f32 scale;
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Input* input = &play->state.input[0];
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s16 RotationSpeed = 150 * CVarGetInteger("gPauseLiveLinkRotationSpeed", 0);
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u8 AllowStickRotation = (CVarGetInteger("gPauseLiveLinkRotation", 0) == 3) ? true : false;
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u8 AllowCRotation = (CVarGetInteger("gPauseLiveLinkRotation", 0) == 2) ? true : false;
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u8 AllowDPadRotation = (CVarGetInteger("gPauseLiveLinkRotation", 0) == 1) ? true : false;
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if (LINK_AGE_IN_YEARS == YEARS_CHILD) {
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pos.x = 2.0f;
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pos.y = -130.0f;
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pos.z = -150.0f;
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scale = 0.046f;
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} else if (CUR_EQUIP_VALUE(EQUIP_TYPE_SWORD) != EQUIP_VALUE_SWORD_MASTER && !CVarGetInteger("gPauseTriforce", 0)) {
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pos.x = 25.0f;
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pos.y = -228.0f;
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pos.z = 60.0f;
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scale = 0.056f;
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} else {
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pos.x = 20.0f;
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pos.y = -180.0f;
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pos.z = -40.0f;
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scale = 0.047f;
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}
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link_kaleido_rot.x = link_kaleido_rot.z = 0;
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if ((AllowDPadRotation && CHECK_BTN_ALL(input->cur.button, BTN_DLEFT)) || // rotate
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(AllowCRotation && CHECK_BTN_ALL(input->cur.button, BTN_CLEFT))) {
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link_kaleido_rot.y = link_kaleido_rot.y - RotationSpeed;
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} else if ((AllowDPadRotation && CHECK_BTN_ALL(input->cur.button, BTN_DRIGHT)) ||
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(AllowCRotation && CHECK_BTN_ALL(input->cur.button, BTN_CRIGHT))) {
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link_kaleido_rot.y = link_kaleido_rot.y + RotationSpeed;
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} else if (AllowStickRotation && input->cur.right_stick_x * 10.0f != 0) {
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link_kaleido_rot.y = link_kaleido_rot.y + (input->cur.right_stick_x * 10.0f * (((f32)RotationSpeed) / 600.0f));
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}
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if ((AllowDPadRotation && CHECK_BTN_ALL(input->press.button, BTN_DUP)) || // reset rotation
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(AllowDPadRotation && CHECK_BTN_ALL(input->press.button, BTN_DDOWN))) {
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link_kaleido_rot.y = 32300;
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} else if ((AllowCRotation && CHECK_BTN_ALL(input->press.button, BTN_CUP)) ||
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(AllowCRotation && CHECK_BTN_ALL(input->press.button, BTN_CDOWN))) {
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link_kaleido_rot.y = 32300;
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} else if (AllowStickRotation && input->cur.right_stick_y * 10.0f < -1200) {
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link_kaleido_rot.y = 32300;
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}
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if (AllowStickRotation && input->cur.right_stick_y * 10.0f > 0) { // Zoom in
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scale = scale + input->cur.right_stick_y * 10.0f * .00005f;
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pos.y = pos.y - input->cur.right_stick_y * 10.0f * 0.25f;
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}
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link_kaleido_rot.x = 0;
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extern int fbTest;
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gsSPSetFB(play->state.gfxCtx->polyOpa.p++, fbTest);
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Player_DrawPause(play, pauseCtx->playerSegment, &pauseCtx->playerSkelAnime, &pos, &link_kaleido_rot, scale,
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SWORD_EQUIP_TO_PLAYER(CUR_EQUIP_VALUE(EQUIP_TYPE_SWORD)),
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TUNIC_EQUIP_TO_PLAYER(CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC)),
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SHIELD_EQUIP_TO_PLAYER(CUR_EQUIP_VALUE(EQUIP_TYPE_SHIELD)),
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BOOTS_EQUIP_TO_PLAYER(CUR_EQUIP_VALUE(EQUIP_TYPE_BOOTS)));
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gsSPResetFB(play->state.gfxCtx->polyOpa.p++);
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}
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void KaleidoScope_DrawEquipment(PlayState* play) {
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PauseContext* pauseCtx = &play->pauseCtx;
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Input* input = &play->state.input[0];
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u16 i;
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u16 j;
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u16 k;
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u16 bit;
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u16 temp;
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u16 point;
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u16 rowStart;
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u16 pad;
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s16 cursorMoveResult;
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u16 cursorItem;
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u16 cursorSlot = 0;
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s16 cursorPoint;
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s16 cursorX;
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s16 cursorY;
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s16 oldCursorPoint;
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bool dpad = (CVarGetInteger("gDpadPause", 0) && !CHECK_BTN_ALL(input->cur.button, BTN_CUP));
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bool pauseAnyCursor = (CVarGetInteger("gPauseAnyCursor", 0) == PAUSE_ANY_CURSOR_RANDO_ONLY && IS_RANDO) ||
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(CVarGetInteger("gPauseAnyCursor", 0) == PAUSE_ANY_CURSOR_ALWAYS_ON);
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OPEN_DISPS(play->state.gfxCtx);
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gDPPipeSync(POLY_KAL_DISP++);
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gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, ZREG(39), ZREG(40), ZREG(41), pauseCtx->alpha);
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gDPSetEnvColor(POLY_KAL_DISP++, ZREG(43), ZREG(44), ZREG(45), 0);
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for (i = 0, j = 64; i < 4; i++, j += 4) {
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if (CUR_EQUIP_VALUE(i) != 0) {
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gDPPipeSync(POLY_KAL_DISP++);
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gSPVertex(POLY_KAL_DISP++, &pauseCtx->equipVtx[j], 4, 0);
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POLY_KAL_DISP = KaleidoScope_QuadTextureIA8(POLY_KAL_DISP, gEquippedItemOutlineTex, 32, 32, 0);
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}
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}
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if ((pauseCtx->state == 6) && (pauseCtx->unk_1E4 == 0) && (pauseCtx->pageIndex == PAUSE_EQUIP)) {
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oldCursorPoint = pauseCtx->cursorPoint[PAUSE_EQUIP];
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pauseCtx->cursorColorSet = 0;
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if (pauseCtx->cursorSpecialPos == 0) {
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pauseCtx->nameColorSet = 0;
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cursorItem = pauseCtx->cursorItem[PAUSE_EQUIP];
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if ((cursorItem >= ITEM_SWORD_KOKIRI) && (cursorItem <= ITEM_BOOTS_HOVER)) {
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pauseCtx->cursorColorSet = 8;
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}
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cursorPoint = pauseCtx->cursorPoint[PAUSE_EQUIP];
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cursorX = pauseCtx->cursorX[PAUSE_EQUIP];
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cursorY = pauseCtx->cursorY[PAUSE_EQUIP];
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cursorMoveResult = 0;
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while (cursorMoveResult == 0) {
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if ((pauseCtx->stickRelX < -30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DLEFT))) {
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if (pauseCtx->cursorX[PAUSE_EQUIP] != 0) {
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pauseCtx->cursorX[PAUSE_EQUIP] -= 1;
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pauseCtx->cursorPoint[PAUSE_EQUIP] -= 1;
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if (pauseCtx->cursorX[PAUSE_EQUIP] == 0) {
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if (pauseCtx->cursorY[PAUSE_EQUIP] == 0) {
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if (CUR_UPG_VALUE(UPG_BULLET_BAG) != 0) {
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cursorMoveResult = 1;
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}
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} else {
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if (CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) != 0) {
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cursorMoveResult = 1;
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}
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}
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} else if ((gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] & gSaveContext.inventory.equipment) || pauseAnyCursor) {
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cursorMoveResult = 2;
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}
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} else {
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pauseCtx->cursorX[PAUSE_EQUIP] = cursorX;
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pauseCtx->cursorY[PAUSE_EQUIP] += 1;
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if (pauseCtx->cursorY[PAUSE_EQUIP] >= 4) {
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pauseCtx->cursorY[PAUSE_EQUIP] = 0;
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}
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pauseCtx->cursorPoint[PAUSE_EQUIP] =
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pauseCtx->cursorX[PAUSE_EQUIP] + (pauseCtx->cursorY[PAUSE_EQUIP] * 4);
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if (pauseCtx->cursorPoint[PAUSE_EQUIP] >= 16) {
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pauseCtx->cursorPoint[PAUSE_EQUIP] = pauseCtx->cursorX[PAUSE_EQUIP];
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}
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if (cursorY == pauseCtx->cursorY[PAUSE_EQUIP]) {
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pauseCtx->cursorX[PAUSE_EQUIP] = cursorX;
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pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint;
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KaleidoScope_MoveCursorToSpecialPos(play, PAUSE_CURSOR_PAGE_LEFT);
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cursorMoveResult = 3;
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}
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}
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} else if ((pauseCtx->stickRelX > 30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DRIGHT))) {
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if (pauseCtx->cursorX[PAUSE_EQUIP] < 3) {
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pauseCtx->cursorX[PAUSE_EQUIP] += 1;
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pauseCtx->cursorPoint[PAUSE_EQUIP] += 1;
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if (pauseCtx->cursorX[PAUSE_EQUIP] == 0) {
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if (CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) != 0) {
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cursorMoveResult = 1;
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}
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} else if ((gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] & gSaveContext.inventory.equipment) || pauseAnyCursor) {
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cursorMoveResult = 2;
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}
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} else {
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pauseCtx->cursorX[PAUSE_EQUIP] = cursorX;
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pauseCtx->cursorY[PAUSE_EQUIP] += 1;
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if (pauseCtx->cursorY[PAUSE_EQUIP] >= 4) {
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pauseCtx->cursorY[PAUSE_EQUIP] = 0;
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}
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pauseCtx->cursorPoint[PAUSE_EQUIP] =
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pauseCtx->cursorX[PAUSE_EQUIP] + (pauseCtx->cursorY[PAUSE_EQUIP] * 4);
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if (pauseCtx->cursorPoint[PAUSE_EQUIP] >= 16) {
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pauseCtx->cursorPoint[PAUSE_EQUIP] = pauseCtx->cursorX[PAUSE_EQUIP];
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}
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if (cursorY == pauseCtx->cursorY[PAUSE_EQUIP]) {
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pauseCtx->cursorX[PAUSE_EQUIP] = cursorX;
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pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint;
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KaleidoScope_MoveCursorToSpecialPos(play, PAUSE_CURSOR_PAGE_RIGHT);
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cursorMoveResult = 3;
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}
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}
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} else {
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cursorMoveResult = 4;
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}
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}
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cursorPoint = pauseCtx->cursorPoint[PAUSE_EQUIP];
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cursorY = pauseCtx->cursorY[PAUSE_EQUIP];
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if (cursorMoveResult) {}
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cursorMoveResult = 0;
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while (cursorMoveResult == 0) {
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if ((pauseCtx->stickRelY > 30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DUP))) {
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if (pauseCtx->cursorY[PAUSE_EQUIP] != 0) {
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pauseCtx->cursorY[PAUSE_EQUIP] -= 1;
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pauseCtx->cursorPoint[PAUSE_EQUIP] -= 4;
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if (pauseCtx->cursorX[PAUSE_EQUIP] == 0) {
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if (pauseCtx->cursorY[PAUSE_EQUIP] == 0) {
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if (CUR_UPG_VALUE(UPG_BULLET_BAG) != 0) {
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cursorMoveResult = 1;
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}
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} else if (CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) != 0) {
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cursorMoveResult = 1;
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}
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} else if ((gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] &
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gSaveContext.inventory.equipment) || pauseAnyCursor) {
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cursorMoveResult = 2;
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}
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} else {
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pauseCtx->cursorY[PAUSE_EQUIP] = cursorY;
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pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint;
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cursorMoveResult = 3;
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}
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} else if ((pauseCtx->stickRelY < -30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DDOWN))) {
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if (pauseCtx->cursorY[PAUSE_EQUIP] < 3) {
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pauseCtx->cursorY[PAUSE_EQUIP] += 1;
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pauseCtx->cursorPoint[PAUSE_EQUIP] += 4;
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if (pauseCtx->cursorX[PAUSE_EQUIP] == 0) {
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if (CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) != 0) {
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cursorMoveResult = 1;
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}
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} else if ((gBitFlags[pauseCtx->cursorPoint[PAUSE_EQUIP] - 1] &
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gSaveContext.inventory.equipment) || pauseAnyCursor) {
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cursorMoveResult = 2;
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}
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} else {
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pauseCtx->cursorY[PAUSE_EQUIP] = cursorY;
|
|
pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint;
|
|
cursorMoveResult = 3;
|
|
}
|
|
} else {
|
|
cursorMoveResult = 4;
|
|
}
|
|
}
|
|
} else if (pauseCtx->cursorSpecialPos == PAUSE_CURSOR_PAGE_LEFT) {
|
|
if ((pauseCtx->stickRelX > 30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DRIGHT))) {
|
|
pauseCtx->nameDisplayTimer = 0;
|
|
pauseCtx->cursorSpecialPos = 0;
|
|
|
|
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
|
|
|
cursorPoint = cursorX = cursorY = 0;
|
|
while (true) {
|
|
if (cursorX == 0) {
|
|
if (cursorY == 0) {
|
|
if (CUR_UPG_VALUE(UPG_BULLET_BAG) != 0) {
|
|
pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint;
|
|
pauseCtx->cursorX[PAUSE_EQUIP] = cursorX;
|
|
pauseCtx->cursorY[PAUSE_EQUIP] = cursorY;
|
|
break;
|
|
}
|
|
} else if (CUR_UPG_VALUE(cursorY) != 0) {
|
|
pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint;
|
|
pauseCtx->cursorX[PAUSE_EQUIP] = cursorX;
|
|
pauseCtx->cursorY[PAUSE_EQUIP] = cursorY;
|
|
break;
|
|
}
|
|
} else if (gBitFlags[cursorPoint - 1] & gSaveContext.inventory.equipment) {
|
|
pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint;
|
|
pauseCtx->cursorX[PAUSE_EQUIP] = cursorX;
|
|
pauseCtx->cursorY[PAUSE_EQUIP] = cursorY;
|
|
break;
|
|
}
|
|
|
|
cursorY = cursorY + 1;
|
|
cursorPoint = cursorPoint + 4;
|
|
if (cursorY < 4) {
|
|
continue;
|
|
}
|
|
|
|
cursorY = 0;
|
|
cursorPoint = cursorX + 1;
|
|
cursorX = cursorPoint;
|
|
if (cursorX < 4) {
|
|
continue;
|
|
}
|
|
|
|
KaleidoScope_MoveCursorToSpecialPos(play, PAUSE_CURSOR_PAGE_RIGHT);
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
if ((pauseCtx->stickRelX < -30) || (dpad && CHECK_BTN_ALL(input->press.button, BTN_DLEFT))) {
|
|
pauseCtx->nameDisplayTimer = 0;
|
|
pauseCtx->cursorSpecialPos = 0;
|
|
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
|
|
|
cursorPoint = cursorX = 3;
|
|
cursorY = 0;
|
|
while (true) {
|
|
if (cursorX == 0) {
|
|
if (CUR_UPG_VALUE(cursorY) != 0) {
|
|
pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint;
|
|
pauseCtx->cursorX[PAUSE_EQUIP] = cursorX;
|
|
pauseCtx->cursorY[PAUSE_EQUIP] = cursorY;
|
|
break;
|
|
}
|
|
} else if (gBitFlags[cursorPoint - 1] & gSaveContext.inventory.equipment) {
|
|
pauseCtx->cursorPoint[PAUSE_EQUIP] = cursorPoint;
|
|
pauseCtx->cursorX[PAUSE_EQUIP] = cursorX;
|
|
pauseCtx->cursorY[PAUSE_EQUIP] = cursorY;
|
|
break;
|
|
}
|
|
|
|
cursorY = cursorY + 1;
|
|
cursorPoint = cursorPoint + 4;
|
|
if (cursorY < 4) {
|
|
continue;
|
|
}
|
|
|
|
cursorY = 0;
|
|
cursorPoint = cursorX - 1;
|
|
cursorX = cursorPoint;
|
|
if (cursorX >= 0) {
|
|
continue;
|
|
}
|
|
|
|
KaleidoScope_MoveCursorToSpecialPos(play, PAUSE_CURSOR_PAGE_LEFT);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (pauseCtx->cursorX[PAUSE_EQUIP] == 0) {
|
|
pauseCtx->cursorColorSet = 0;
|
|
|
|
if (LINK_AGE_IN_YEARS == YEARS_CHILD) {
|
|
if ((pauseCtx->cursorY[PAUSE_EQUIP] == 0) && (CUR_UPG_VALUE(UPG_BULLET_BAG) != 0)) {
|
|
cursorItem = ITEM_BULLET_BAG_30 + CUR_UPG_VALUE(UPG_BULLET_BAG) - 1;
|
|
} else {
|
|
cursorItem = ITEM_QUIVER_30 + sUpgradeItemOffsets[pauseCtx->cursorY[PAUSE_EQUIP]] +
|
|
CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) - 1;
|
|
osSyncPrintf("H_arrowcase_1 + non_equip_item_table = %d\n", cursorItem);
|
|
}
|
|
} else {
|
|
if ((pauseCtx->cursorY[PAUSE_EQUIP] == 0) && (CUR_UPG_VALUE(UPG_QUIVER) == 0)) {
|
|
cursorItem = ITEM_BULLET_BAG_30 + CUR_UPG_VALUE(UPG_BULLET_BAG) - 1;
|
|
} else {
|
|
cursorItem = ITEM_QUIVER_30 + sUpgradeItemOffsets[pauseCtx->cursorY[PAUSE_EQUIP]] +
|
|
CUR_UPG_VALUE(pauseCtx->cursorY[PAUSE_EQUIP]) - 1;
|
|
osSyncPrintf("大人 H_arrowcase_1 + non_equip_item_table = %d\n", cursorItem);
|
|
}
|
|
}
|
|
} else {
|
|
cursorItem = ITEM_SWORD_KOKIRI + sEquipmentItemOffsets[pauseCtx->cursorPoint[PAUSE_EQUIP]];
|
|
osSyncPrintf("ccc=%d\n", cursorItem);
|
|
|
|
if (pauseCtx->cursorSpecialPos == 0) {
|
|
pauseCtx->cursorColorSet = 8;
|
|
}
|
|
}
|
|
|
|
if ((pauseCtx->cursorY[PAUSE_EQUIP] == 0) && (pauseCtx->cursorX[PAUSE_EQUIP] == 3)) {
|
|
if (gSaveContext.bgsFlag != 0) {
|
|
cursorItem = ITEM_HEART_PIECE_2;
|
|
} else if (CHECK_OWNED_EQUIP_ALT(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_BROKENGIANTKNIFE)) {
|
|
cursorItem = ITEM_SWORD_KNIFE;
|
|
}
|
|
}
|
|
|
|
cursorSlot = pauseCtx->cursorPoint[PAUSE_EQUIP];
|
|
|
|
pauseCtx->cursorItem[PAUSE_EQUIP] = cursorItem;
|
|
pauseCtx->cursorSlot[PAUSE_EQUIP] = cursorSlot;
|
|
|
|
osSyncPrintf("kscope->select_name[Display_Equipment] = %d\n", pauseCtx->cursorItem[PAUSE_EQUIP]);
|
|
|
|
if (!(CHECK_AGE_REQ_EQUIP(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP]))) {
|
|
pauseCtx->nameColorSet = 1;
|
|
}
|
|
|
|
if (pauseCtx->cursorItem[PAUSE_EQUIP] == ITEM_BRACELET) {
|
|
if (LINK_AGE_IN_YEARS == YEARS_CHILD || IS_RANDO) {
|
|
pauseCtx->nameColorSet = 0;
|
|
} else {
|
|
pauseCtx->nameColorSet = 1;
|
|
}
|
|
}
|
|
|
|
if ((pauseCtx->cursorX[PAUSE_EQUIP] == 0) && (pauseCtx->cursorY[PAUSE_EQUIP] == 0)) {
|
|
if (LINK_AGE_IN_YEARS != YEARS_CHILD) {
|
|
if ((cursorItem >= ITEM_BULLET_BAG_30) && (cursorItem <= ITEM_BULLET_BAG_50)) {
|
|
pauseCtx->nameColorSet = 1;
|
|
} else {
|
|
pauseCtx->nameColorSet = 0;
|
|
}
|
|
} else {
|
|
pauseCtx->nameColorSet = 0;
|
|
}
|
|
}
|
|
|
|
KaleidoScope_SetCursorVtx(pauseCtx, cursorSlot * 4, pauseCtx->equipVtx);
|
|
|
|
// Allow Toggling of Strength when Pressing A on Strength Upgrade Slot
|
|
if ((pauseCtx->cursorSpecialPos == 0) && (pauseCtx->state == 6) &&
|
|
(pauseCtx->unk_1E4 == 0) && CHECK_BTN_ALL(input->press.button, BTN_A) &&
|
|
(pauseCtx->cursorX[PAUSE_EQUIP] == 0) && (pauseCtx->cursorY[PAUSE_EQUIP] == 2) && CVarGetInteger("gToggleStrength", 0)) {
|
|
CVarSetInteger("gStrengthDisabled", !CVarGetInteger("gStrengthDisabled", 0));
|
|
// Equip success sound
|
|
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
|
// Wait 10 frames before accepting input again
|
|
pauseCtx->unk_1E4 = 7;
|
|
sEquipTimer = 10;
|
|
}
|
|
|
|
u16 buttonsToCheck = BTN_A | BTN_CLEFT | BTN_CDOWN | BTN_CRIGHT;
|
|
if (CVarGetInteger("gDpadEquips", 0) && (!CVarGetInteger("gDpadPause", 0) || CHECK_BTN_ALL(input->cur.button, BTN_CUP))) {
|
|
buttonsToCheck |= BTN_DUP | BTN_DDOWN | BTN_DLEFT | BTN_DRIGHT;
|
|
}
|
|
|
|
if ((pauseCtx->cursorSpecialPos == 0) && (cursorItem != PAUSE_ITEM_NONE) && (pauseCtx->state == 6) &&
|
|
(pauseCtx->unk_1E4 == 0) && CHECK_BTN_ANY(input->press.button, buttonsToCheck) &&
|
|
(pauseCtx->cursorX[PAUSE_EQUIP] != 0)) {
|
|
|
|
if (CHECK_AGE_REQ_EQUIP(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP])) {
|
|
if (CHECK_BTN_ALL(input->press.button, BTN_A)) {
|
|
|
|
// #Region SoH [Enhancements]
|
|
// Allow Link to remove his equipment from the equipment subscreen by toggling on/off
|
|
// Shields will be un-equipped entirely, and tunics/boots will revert to Kokiri Tunic/Kokiri Boots
|
|
// Only BGS/Giant's Knife is affected, and it will revert to Master Sword.
|
|
|
|
// If we have the feature toggled on
|
|
if (CVarGetInteger("gEquipmentCanBeRemoved", 0)) {
|
|
|
|
if (CVarGetInteger("gEnhancements.SwordToggle", SWORD_TOGGLE_NONE) == SWORD_TOGGLE_BOTH_AGES ||
|
|
(CVarGetInteger("gEnhancements.SwordToggle", SWORD_TOGGLE_NONE) == SWORD_TOGGLE_CHILD) && LINK_IS_CHILD) {
|
|
// If we're on the "swords" section of the equipment screen AND we're on a currently-equipped sword
|
|
if (pauseCtx->cursorY[PAUSE_EQUIP] == 0 && pauseCtx->cursorX[PAUSE_EQUIP] == CUR_EQUIP_VALUE(EQUIP_TYPE_SWORD)) {
|
|
Inventory_ChangeEquipment(EQUIP_TYPE_SWORD, EQUIP_VALUE_SWORD_NONE);
|
|
gSaveContext.equips.buttonItems[0] = ITEM_NONE;
|
|
Flags_SetInfTable(INFTABLE_SWORDLESS);
|
|
goto RESUME_EQUIPMENT_SWORD; // Skip to here so we don't re-equip it
|
|
}
|
|
} else {
|
|
// If we're on the "swords" section of the equipment screen AND we're on a currently-equipped BGS/Giant's Knife
|
|
if (pauseCtx->cursorY[PAUSE_EQUIP] == 0 && pauseCtx->cursorX[PAUSE_EQUIP] == 3
|
|
&& CUR_EQUIP_VALUE(EQUIP_TYPE_SWORD) == EQUIP_VALUE_SWORD_BIGGORON && CHECK_OWNED_EQUIP(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_MASTER)){ // And we have the Master Sword
|
|
Inventory_ChangeEquipment(EQUIP_TYPE_SWORD, EQUIP_VALUE_SWORD_MASTER); // "Unequip" it by equipping Master Sword
|
|
gSaveContext.equips.buttonItems[0] = ITEM_SWORD_MASTER;
|
|
Flags_UnsetInfTable(INFTABLE_SWORDLESS);
|
|
goto RESUME_EQUIPMENT_SWORD; // Skip to here so we don't re-equip it
|
|
}
|
|
}
|
|
|
|
// If we're on the "shields" section of the equipment screen AND we're on a currently-equipped shield
|
|
if (pauseCtx->cursorY[PAUSE_EQUIP] == 1 && pauseCtx->cursorX[PAUSE_EQUIP] == CUR_EQUIP_VALUE(EQUIP_TYPE_SHIELD)) {
|
|
Inventory_ChangeEquipment(EQUIP_TYPE_SHIELD, EQUIP_VALUE_SHIELD_NONE); // Unequip it
|
|
goto RESUME_EQUIPMENT; // Skip to here so we don't re-equip it
|
|
}
|
|
|
|
// If we're on the "tunics" section of the equipment screen AND we're on a currently-equipped tunic
|
|
if (pauseCtx->cursorY[PAUSE_EQUIP] == 2 && pauseCtx->cursorX[PAUSE_EQUIP] == CUR_EQUIP_VALUE(EQUIP_TYPE_TUNIC)) {
|
|
Inventory_ChangeEquipment(EQUIP_TYPE_TUNIC, EQUIP_VALUE_TUNIC_KOKIRI); // "Unequip" it (by equipping Kokiri Tunic)
|
|
goto RESUME_EQUIPMENT; // Skip to here so we don't re-equip it
|
|
}
|
|
|
|
// If we're on the "boots" section of the equipment screen AND we're on currently-equipped boots
|
|
if (pauseCtx->cursorY[PAUSE_EQUIP] == 3 && pauseCtx->cursorX[PAUSE_EQUIP] == CUR_EQUIP_VALUE(EQUIP_TYPE_BOOTS)) {
|
|
Inventory_ChangeEquipment(EQUIP_TYPE_BOOTS, EQUIP_VALUE_BOOTS_KOKIRI); // "Unequip" it (by equipping Kokiri Boots)
|
|
goto RESUME_EQUIPMENT; // Skip to here so we don't re-equip it
|
|
}
|
|
}
|
|
|
|
if (CHECK_OWNED_EQUIP(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP] - 1)) {
|
|
Inventory_ChangeEquipment(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP]);
|
|
} else {
|
|
goto EQUIP_FAIL;
|
|
}
|
|
|
|
RESUME_EQUIPMENT:
|
|
if (pauseCtx->cursorY[PAUSE_EQUIP] == 0) {
|
|
gSaveContext.infTable[29] = 0;
|
|
gSaveContext.equips.buttonItems[0] = cursorItem;
|
|
|
|
if ((pauseCtx->cursorX[PAUSE_EQUIP] == 3) && (gSaveContext.bgsFlag != 0)) {
|
|
gSaveContext.equips.buttonItems[0] = ITEM_SWORD_BGS;
|
|
gSaveContext.swordHealth = 8;
|
|
} else {
|
|
if (gSaveContext.equips.buttonItems[0] == ITEM_HEART_PIECE_2) {
|
|
gSaveContext.equips.buttonItems[0] = ITEM_SWORD_BGS;
|
|
}
|
|
if ((gSaveContext.equips.buttonItems[0] == ITEM_SWORD_BGS) && (gSaveContext.bgsFlag == 0) &&
|
|
CHECK_OWNED_EQUIP_ALT(EQUIP_TYPE_SWORD, EQUIP_INV_SWORD_BROKENGIANTKNIFE)) {
|
|
gSaveContext.equips.buttonItems[0] = ITEM_SWORD_KNIFE;
|
|
}
|
|
}
|
|
RESUME_EQUIPMENT_SWORD:
|
|
Interface_LoadItemIcon1(play, 0);
|
|
}
|
|
|
|
Audio_PlaySoundGeneral(NA_SE_SY_DECIDE, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
|
pauseCtx->unk_1E4 = 7;
|
|
sEquipTimer = 10;
|
|
} else if (CVarGetInteger("gAssignableTunicsAndBoots", 0) != 0) {
|
|
// Only allow assigning tunic and boots to c-buttons
|
|
if (pauseCtx->cursorY[PAUSE_EQUIP] > 1) {
|
|
if (CHECK_OWNED_EQUIP(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP] - 1)) {
|
|
u16 slot = 0;
|
|
switch (cursorItem) {
|
|
case ITEM_TUNIC_KOKIRI:
|
|
slot = SLOT_TUNIC_KOKIRI;
|
|
break;
|
|
case ITEM_TUNIC_GORON:
|
|
slot = SLOT_TUNIC_GORON;
|
|
break;
|
|
case ITEM_TUNIC_ZORA:
|
|
slot = SLOT_TUNIC_ZORA;
|
|
break;
|
|
case ITEM_BOOTS_KOKIRI:
|
|
slot = SLOT_BOOTS_KOKIRI;
|
|
break;
|
|
case ITEM_BOOTS_IRON:
|
|
slot = SLOT_BOOTS_IRON;
|
|
break;
|
|
case ITEM_BOOTS_HOVER:
|
|
slot = SLOT_BOOTS_HOVER;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
KaleidoScope_SetupItemEquip(play, cursorItem, slot,
|
|
pauseCtx->equipVtx[cursorSlot * 4].v.ob[0] * 10,
|
|
pauseCtx->equipVtx[cursorSlot * 4].v.ob[1] * 10);
|
|
} else {
|
|
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0,
|
|
&D_801333E8);
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
EQUIP_FAIL:
|
|
if (CHECK_BTN_ALL(input->press.button, BTN_A)) {
|
|
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
|
} else if ((CVarGetInteger("gAssignableTunicsAndBoots", 0) != 0) && (pauseCtx->cursorY[PAUSE_EQUIP] > 1)) {
|
|
Audio_PlaySoundGeneral(NA_SE_SY_ERROR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (oldCursorPoint != pauseCtx->cursorPoint[PAUSE_EQUIP]) {
|
|
Audio_PlaySoundGeneral(NA_SE_SY_CURSOR, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8);
|
|
}
|
|
} else if ((pauseCtx->unk_1E4 == 7) && (pauseCtx->pageIndex == PAUSE_EQUIP)) {
|
|
KaleidoScope_SetCursorVtx(pauseCtx, pauseCtx->cursorSlot[PAUSE_EQUIP] * 4, pauseCtx->equipVtx);
|
|
pauseCtx->cursorColorSet = 8;
|
|
|
|
sEquipTimer--;
|
|
if (sEquipTimer == 0) {
|
|
pauseCtx->unk_1E4 = 0;
|
|
}
|
|
}
|
|
|
|
|
|
// Grey Out Strength Upgrade Name when Disabled
|
|
// Do not Grey Out Strength Upgrade Name when Enabled
|
|
// This needs to be outside the previous block since otherwise the nameColorSet is cleared to 0 by other menu pages when toggling
|
|
if ((pauseCtx->pageIndex == PAUSE_EQUIP) && (pauseCtx->cursorX[PAUSE_EQUIP] == 0) &&
|
|
(pauseCtx->cursorY[PAUSE_EQUIP] == 2) && CVarGetInteger("gToggleStrength", 0)) {
|
|
if (CVarGetInteger("gStrengthDisabled", 0)) {
|
|
pauseCtx->nameColorSet = 1;
|
|
} else {
|
|
pauseCtx->nameColorSet = 0;
|
|
}
|
|
}
|
|
|
|
for (rowStart = 0, i = 0, point = 4; i < 4; i++, rowStart += 4, point += 16) {
|
|
|
|
for (k = 0, temp = rowStart + 1, bit = rowStart, j = point; k < 3; k++, bit++, j += 4, temp++) {
|
|
|
|
if ((gBitFlags[bit] & gSaveContext.inventory.equipment) && (pauseCtx->cursorSpecialPos == 0)) {
|
|
if (CHECK_AGE_REQ_EQUIP(i, k + 1)) {
|
|
if (temp == cursorSlot) {
|
|
pauseCtx->equipVtx[j].v.ob[0] = pauseCtx->equipVtx[j + 2].v.ob[0] =
|
|
pauseCtx->equipVtx[j].v.ob[0] - 2;
|
|
pauseCtx->equipVtx[j + 1].v.ob[0] = pauseCtx->equipVtx[j + 3].v.ob[0] =
|
|
pauseCtx->equipVtx[j + 1].v.ob[0] + 4;
|
|
pauseCtx->equipVtx[j].v.ob[1] = pauseCtx->equipVtx[j + 1].v.ob[1] =
|
|
pauseCtx->equipVtx[j].v.ob[1] + 2;
|
|
pauseCtx->equipVtx[j + 2].v.ob[1] = pauseCtx->equipVtx[j + 3].v.ob[1] =
|
|
pauseCtx->equipVtx[j + 2].v.ob[1] - 4;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Add zoom effect to strength item if cursor is hovering over it when toggle option is on
|
|
if ((pauseCtx->cursorX[PAUSE_EQUIP] == 0) && (pauseCtx->cursorY[PAUSE_EQUIP] == 2) &&
|
|
CVarGetInteger("gToggleStrength", 0) && pauseCtx->cursorSpecialPos == 0) {
|
|
u8 row = 2;
|
|
u8 column = 0;
|
|
u8 equipVtxIndex = 16 * row + 4 * column;
|
|
pauseCtx->equipVtx[equipVtxIndex].v.ob[0] = pauseCtx->equipVtx[equipVtxIndex + 2].v.ob[0] =
|
|
pauseCtx->equipVtx[equipVtxIndex].v.ob[0] - 2;
|
|
pauseCtx->equipVtx[equipVtxIndex + 1].v.ob[0] = pauseCtx->equipVtx[equipVtxIndex + 3].v.ob[0] =
|
|
pauseCtx->equipVtx[equipVtxIndex + 1].v.ob[0] + 4;
|
|
pauseCtx->equipVtx[equipVtxIndex].v.ob[1] = pauseCtx->equipVtx[equipVtxIndex + 1].v.ob[1] =
|
|
pauseCtx->equipVtx[equipVtxIndex].v.ob[1] + 2;
|
|
pauseCtx->equipVtx[equipVtxIndex + 2].v.ob[1] = pauseCtx->equipVtx[equipVtxIndex + 3].v.ob[1] =
|
|
pauseCtx->equipVtx[equipVtxIndex + 2].v.ob[1] - 4;
|
|
}
|
|
|
|
Gfx_SetupDL_42Opa(play->state.gfxCtx);
|
|
|
|
gDPSetCombineMode(POLY_KAL_DISP++, G_CC_MODULATEIA_PRIM, G_CC_MODULATEIA_PRIM);
|
|
gDPSetPrimColor(POLY_KAL_DISP++, 0, 0, 255, 255, 255, pauseCtx->alpha);
|
|
|
|
for (rowStart = 0, j = 0, temp = 0, i = 0; i < 4; i++, rowStart += 4, j += 16) {
|
|
gSPVertex(POLY_KAL_DISP++, &pauseCtx->equipVtx[j], 16, 0);
|
|
bool drawGreyItems = !CVarGetInteger("gTimelessEquipment", 0);
|
|
if (LINK_AGE_IN_YEARS == YEARS_CHILD) {
|
|
point = CUR_UPG_VALUE(sChildUpgrades[i]);
|
|
if ((point != 0) && (CUR_UPG_VALUE(sChildUpgrades[i]) != 0)) {
|
|
// Grey Out the Gauntlets as Child
|
|
// Grey Out Strength Upgrades when Disabled and the Toggle Strength Option is on
|
|
if ((drawGreyItems &&
|
|
((sChildUpgradeItemBases[i] + CUR_UPG_VALUE(sChildUpgrades[i]) - 1) == ITEM_GAUNTLETS_SILVER ||
|
|
(sChildUpgradeItemBases[i] + CUR_UPG_VALUE(sChildUpgrades[i]) - 1) == ITEM_GAUNTLETS_GOLD)) ||
|
|
(CVarGetInteger("gToggleStrength", 0) && CVarGetInteger("gStrengthDisabled", 0) && sChildUpgrades[i] == UPG_STRENGTH)) {
|
|
gDPSetGrayscaleColor(POLY_KAL_DISP++, 109, 109, 109, 255);
|
|
gSPGrayscale(POLY_KAL_DISP++, true);
|
|
}
|
|
KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIcons[sChildUpgradeItemBases[i] + point - 1], 32, 32, 0);
|
|
gSPGrayscale(POLY_KAL_DISP++, false);
|
|
}
|
|
} else {
|
|
if ((i == 0) && (CUR_UPG_VALUE(sAdultUpgrades[i]) == 0)) { // If the player doesn't have the bow, load the current slingshot ammo upgrade instead.
|
|
if (drawGreyItems) {
|
|
gDPSetGrayscaleColor(POLY_KAL_DISP++, 109, 109, 109, 255); // Grey Out Slingshot Bullet Bags
|
|
gSPGrayscale(POLY_KAL_DISP++, true);
|
|
}
|
|
KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIcons[sChildUpgradeItemBases[i] + CUR_UPG_VALUE(sChildUpgrades[i]) - 1], 32, 32, 0);
|
|
gSPGrayscale(POLY_KAL_DISP++, false);
|
|
} else if (CUR_UPG_VALUE(sAdultUpgrades[i]) != 0) {
|
|
// Grey Out the Goron Bracelet when Not Randomized and Toggle Strength Option is off
|
|
// Grey Out Strength Upgrades when Disabled and the Toggle Strength Option is on
|
|
if ((drawGreyItems &&
|
|
(((sAdultUpgradeItemBases[i] + CUR_UPG_VALUE(sAdultUpgrades[i]) - 1) == ITEM_BRACELET &&
|
|
!(IS_RANDO) && !CVarGetInteger("gToggleStrength", 0)))) ||
|
|
(CVarGetInteger("gToggleStrength", 0) && CVarGetInteger("gStrengthDisabled", 0) && sAdultUpgrades[i] == UPG_STRENGTH)) {
|
|
gDPSetGrayscaleColor(POLY_KAL_DISP++, 109, 109, 109, 255);
|
|
gSPGrayscale(POLY_KAL_DISP++, true);
|
|
}
|
|
KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIcons[sAdultUpgradeItemBases[i] + CUR_UPG_VALUE(sAdultUpgrades[i]) - 1], 32, 32, 0);
|
|
gSPGrayscale(POLY_KAL_DISP++, false);
|
|
}
|
|
}
|
|
// Draw inventory screen icons
|
|
for (k = 0, bit = rowStart, point = 4; k < 3; k++, point += 4, temp++, bit++) {
|
|
|
|
int itemId = ITEM_SWORD_KOKIRI + temp;
|
|
bool age_restricted = !CHECK_AGE_REQ_ITEM(itemId);
|
|
if (age_restricted) {
|
|
gDPSetGrayscaleColor(POLY_KAL_DISP++, 109, 109, 109, 255);
|
|
gSPGrayscale(POLY_KAL_DISP++, true);
|
|
}
|
|
if (((u32)i == 0) && (k == 2) && (gSaveContext.bgsFlag != 0)) {
|
|
KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIconSwordBiggoronTex, 32, 32, point);
|
|
} else if ((i == 0) && (k == 2) && (gBitFlags[bit + 1] & gSaveContext.inventory.equipment)) {
|
|
KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIconBrokenGiantsKnifeTex, 32, 32, point);
|
|
} else if (gBitFlags[bit] & gSaveContext.inventory.equipment) {
|
|
KaleidoScope_DrawQuadTextureRGBA32(play->state.gfxCtx, gItemIcons[itemId], 32, 32, point);
|
|
}
|
|
gSPGrayscale(POLY_KAL_DISP++, false);
|
|
}
|
|
}
|
|
|
|
// Render A button indicator when hovered over strength
|
|
if ((pauseCtx->cursorX[PAUSE_EQUIP] == 0) && (pauseCtx->cursorY[PAUSE_EQUIP] == 2) &&
|
|
CVarGetInteger("gToggleStrength", 0) && pauseCtx->cursorSpecialPos == 0
|
|
&& pauseCtx->unk_1E4 == 0 && pauseCtx->state == 6) {
|
|
u8 row = 2;
|
|
u8 column = 0;
|
|
u8 equipVtxIndex = 16 * row + 4 * column;
|
|
// Get Bottom Bisector of the Quad
|
|
s16 translateX = (pauseCtx->equipVtx[equipVtxIndex].v.ob[0] + pauseCtx->equipVtx[equipVtxIndex + 1].v.ob[0]) / 2;
|
|
// Add 4 since the icon will be zoomed in on
|
|
s16 translateY = pauseCtx->equipVtx[equipVtxIndex + 2].v.ob[1] + 4;
|
|
KaleidoScope_DrawAButton(play, sStrengthAButtonVtx, translateX, translateY);
|
|
}
|
|
|
|
KaleidoScope_DrawPlayerWork(play);
|
|
|
|
//if ((pauseCtx->unk_1E4 == 7) && (sEquipTimer == 10)) {
|
|
//KaleidoScope_SetupPlayerPreRender(play);
|
|
//}
|
|
|
|
if ((pauseCtx->unk_1E4 == 7) && (sEquipTimer == 9)) {
|
|
//! @bug: This function shouldn't take any arguments
|
|
//KaleidoScope_ProcessPlayerPreRender(play);
|
|
}
|
|
|
|
// gSPInvalidateTexCache(POLY_KAL_DISP++, 0);
|
|
gSPInvalidateTexCache(POLY_KAL_DISP++, pauseCtx->iconItemSegment);
|
|
//gSPInvalidateTexCache(POLY_KAL_DISP++, pauseCtx->iconItem24Segment);
|
|
gSPInvalidateTexCache(POLY_KAL_DISP++, pauseCtx->nameSegment);
|
|
|
|
//gSPSegment(POLY_KAL_DISP++, 0x07, pauseCtx->playerSegment);
|
|
gSPSegment(POLY_KAL_DISP++, 0x08, pauseCtx->iconItemSegment);
|
|
gSPSegment(POLY_KAL_DISP++, 0x09, pauseCtx->iconItem24Segment);
|
|
gSPSegment(POLY_KAL_DISP++, 0x0A, pauseCtx->nameSegment);
|
|
gSPSegment(POLY_KAL_DISP++, 0x0B, play->interfaceCtx.mapSegment);
|
|
//gSPSegment(POLY_KAL_DISP++, 0x0C, pauseCtx->iconItemAltSegment);
|
|
|
|
Gfx_SetupDL_42Kal(play->state.gfxCtx);
|
|
KaleidoScope_DrawEquipmentImage(play, pauseCtx->playerSegment, 64, 112);
|
|
|
|
if (gUpgradeMasks[0]) {}
|
|
|
|
CLOSE_DISPS(play->state.gfxCtx);
|
|
}
|