Shipwright/soh/src/overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.h

21 lines
506 B
C

#ifndef Z_BG_BDAN_OBJECTS_H
#define Z_BG_BDAN_OBJECTS_H
#include "ultra64.h"
#include "global.h"
struct BgBdanObjects;
typedef void (*BgBdanObjectsActionFunc)(struct BgBdanObjects*, GlobalContext*);
typedef struct BgBdanObjects {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgBdanObjectsActionFunc actionFunc;
/* 0x0168 */ u8 switchFlag;
/* 0x016A */ s16 timer;
/* 0x016C */ ColliderCylinder collider;
/* 0x01B8 */ s32 cameraSetting;
} BgBdanObjects; // size = 0x01BC
#endif