Shipwright/soh/assets/textures/boss_title_cards/object_fhg.h

12 lines
626 B
C

#pragma once
#include "align_asset_macro.h"
#define dgPhantomGanonTitleCardENGTex "__OTR__textures/object_fhg/gPhantomGanonTitleCardENGTex"
static const ALIGN_ASSET(2) char gPhantomGanonTitleCardENGTex[] = dgPhantomGanonTitleCardENGTex;
#define dgPhantomGanonTitleCardGERTex "__OTR__textures/object_fhg/gPhantomGanonTitleCardGERTex"
static const ALIGN_ASSET(2) char gPhantomGanonTitleCardGERTex[] = dgPhantomGanonTitleCardGERTex;
#define dgPhantomGanonTitleCardFRATex "__OTR__textures/object_fhg/gPhantomGanonTitleCardFRATex"
static const ALIGN_ASSET(2) char gPhantomGanonTitleCardFRATex[] = dgPhantomGanonTitleCardFRATex;