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https://github.com/HarbourMasters/Shipwright.git
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c80f9fbd57
* WIP Multiversion support * GC PAL Non-MQ support complete * Updated OtrGui to handle different game versions * Added version file * Added new extract mode to ZAPD and optimized OTR gen time * Fixed bug causing crash * Further optimized OTRExporter, saving around ~20 seconds. * ZAPD is now multi-threaded. * Fixed merge issue * Fixed memory leak and fog issue on pause screen. * Additional fog fixes. Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
41 lines
756 B
C++
41 lines
756 B
C++
#pragma once
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#include <map>
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#include <string>
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#include <vector>
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class OutputFormatter
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{
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private:
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const uint32_t tabSize;
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const uint32_t lineLimit;
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uint32_t col;
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uint32_t nest;
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uint32_t nestIndent[8];
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uint32_t currentIndent;
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uint32_t wordNests;
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char word[128];
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char space[128];
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char* wordP;
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char* spaceP;
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std::string str;
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void Flush();
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static __declspec(thread) OutputFormatter* Instance;
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static int WriteStatic(const char* buf, int count);
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public:
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OutputFormatter(uint32_t tabSize = 4, uint32_t indentation = 4, uint32_t lineLimit = 120);
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int (*StaticWriter())(const char* buf, int count); // Must be `int` due to libgfxd
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int Write(const char* buf, int count);
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int Write(const std::string& buf);
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std::string GetOutput();
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};
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