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16 lines
633 B
C
16 lines
633 B
C
#ifndef TEXTURES_VR_K4VR_PAL_STATIC_H
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#define TEXTURES_VR_K4VR_PAL_STATIC_H 1
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#include "align_asset_macro.h"
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#define dgMidosHouseBgTLUT "__OTR__textures/vr_K4VR_pal_static/gMidosHouseBgTLUT"
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static const ALIGN_ASSET(2) char gMidosHouseBgTLUT[] = dgMidosHouseBgTLUT;
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#define dgMidosHouseBg2TLUT "__OTR__textures/vr_K4VR_pal_static/gMidosHouseBg2TLUT"
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static const ALIGN_ASSET(2) char gMidosHouseBg2TLUT[] = dgMidosHouseBg2TLUT;
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#define dgMidosHouseBg3TLUT "__OTR__textures/vr_K4VR_pal_static/gMidosHouseBg3TLUT"
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static const ALIGN_ASSET(2) char gMidosHouseBg3TLUT[] = dgMidosHouseBg3TLUT;
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#endif // TEXTURES_VR_K4VR_PAL_STATIC_H
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