mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-25 10:52:19 -05:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
44 lines
2.1 KiB
C
44 lines
2.1 KiB
C
#ifndef DUNGEONS_DDAN_ROOM_2_H
|
|
#define DUNGEONS_DDAN_ROOM_2_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dddan_room_2Tex_003B80 "__OTR__scenes/nonmq/ddan_scene/ddan_room_2Tex_003B80"
|
|
static const ALIGN_ASSET(2) char ddan_room_2Tex_003B80[] = dddan_room_2Tex_003B80;
|
|
|
|
#define dddan_room_2Tex_004380 "__OTR__scenes/nonmq/ddan_scene/ddan_room_2Tex_004380"
|
|
static const ALIGN_ASSET(2) char ddan_room_2Tex_004380[] = dddan_room_2Tex_004380;
|
|
|
|
#define dddan_room_2Tex_004780 "__OTR__scenes/nonmq/ddan_scene/ddan_room_2Tex_004780"
|
|
static const ALIGN_ASSET(2) char ddan_room_2Tex_004780[] = dddan_room_2Tex_004780;
|
|
|
|
#define dddan_room_2Tex_004B80 "__OTR__scenes/nonmq/ddan_scene/ddan_room_2Tex_004B80"
|
|
static const ALIGN_ASSET(2) char ddan_room_2Tex_004B80[] = dddan_room_2Tex_004B80;
|
|
|
|
#define dddan_room_2Tex_005380 "__OTR__scenes/nonmq/ddan_scene/ddan_room_2Tex_005380"
|
|
static const ALIGN_ASSET(2) char ddan_room_2Tex_005380[] = dddan_room_2Tex_005380;
|
|
|
|
#define dddan_room_2Tex_005B80 "__OTR__scenes/nonmq/ddan_scene/ddan_room_2Tex_005B80"
|
|
static const ALIGN_ASSET(2) char ddan_room_2Tex_005B80[] = dddan_room_2Tex_005B80;
|
|
|
|
#define dddan_room_2Tex_005F80 "__OTR__scenes/nonmq/ddan_scene/ddan_room_2Tex_005F80"
|
|
static const ALIGN_ASSET(2) char ddan_room_2Tex_005F80[] = dddan_room_2Tex_005F80;
|
|
|
|
#define dddan_room_2Tex_006380 "__OTR__scenes/nonmq/ddan_scene/ddan_room_2Tex_006380"
|
|
static const ALIGN_ASSET(2) char ddan_room_2Tex_006380[] = dddan_room_2Tex_006380;
|
|
|
|
#define dddan_room_2Tex_006EB8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_2Tex_006EB8"
|
|
static const ALIGN_ASSET(2) char ddan_room_2Tex_006EB8[] = dddan_room_2Tex_006EB8;
|
|
|
|
#define dddan_room_2DL_001B30 "__OTR__scenes/nonmq/ddan_scene/ddan_room_2DL_001B30"
|
|
static const ALIGN_ASSET(2) char ddan_room_2DL_001B30[] = dddan_room_2DL_001B30;
|
|
|
|
#define dddan_room_2DL_0035C8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_2DL_0035C8"
|
|
static const ALIGN_ASSET(2) char ddan_room_2DL_0035C8[] = dddan_room_2DL_0035C8;
|
|
|
|
#define dddan_room_2DL_006CB0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_2DL_006CB0"
|
|
static const ALIGN_ASSET(2) char ddan_room_2DL_006CB0[] = dddan_room_2DL_006CB0;
|
|
|
|
|
|
#endif // DUNGEONS_DDAN_ROOM_2_H
|