mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-25 10:52:19 -05:00
460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
47 lines
2.5 KiB
C
47 lines
2.5 KiB
C
#ifndef DUNGEONS_MIZUSIN_ROOM_10_H
|
|
#define DUNGEONS_MIZUSIN_ROOM_10_H 1
|
|
|
|
#include "align_asset_macro.h"
|
|
|
|
#define dMIZUsin_room_10Tex_003870 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_10Tex_003870"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_10Tex_003870[] = dMIZUsin_room_10Tex_003870;
|
|
|
|
#define dMIZUsin_room_10Tex_004070 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_10Tex_004070"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_10Tex_004070[] = dMIZUsin_room_10Tex_004070;
|
|
|
|
#define dMIZUsin_room_10Tex_004870 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_10Tex_004870"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_10Tex_004870[] = dMIZUsin_room_10Tex_004870;
|
|
|
|
#define dMIZUsin_room_10Tex_005070 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_10Tex_005070"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_10Tex_005070[] = dMIZUsin_room_10Tex_005070;
|
|
|
|
#define dMIZUsin_room_10Tex_005870 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_10Tex_005870"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_10Tex_005870[] = dMIZUsin_room_10Tex_005870;
|
|
|
|
#define dMIZUsin_room_10DL_001B80 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_10DL_001B80"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_10DL_001B80[] = dMIZUsin_room_10DL_001B80;
|
|
|
|
#define dMIZUsin_room_10DL_000FE0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_10DL_000FE0"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_10DL_000FE0[] = dMIZUsin_room_10DL_000FE0;
|
|
|
|
#define dMIZUsin_room_10DL_003298 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_10DL_003298"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_10DL_003298[] = dMIZUsin_room_10DL_003298;
|
|
|
|
#define dMIZUsin_room_10DL_001E60 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_10DL_001E60"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_10DL_001E60[] = dMIZUsin_room_10DL_001E60;
|
|
|
|
#define dMIZUsin_room_10DL_0036D8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_10DL_0036D8"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_10DL_0036D8[] = dMIZUsin_room_10DL_0036D8;
|
|
|
|
#define dMIZUsin_room_10DL_002708 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_10DL_002708"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_10DL_002708[] = dMIZUsin_room_10DL_002708;
|
|
|
|
#define dMIZUsin_room_10DL_0021D0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_10DL_0021D0"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_10DL_0021D0[] = dMIZUsin_room_10DL_0021D0;
|
|
|
|
#define dMIZUsin_room_10DL_002FE0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_10DL_002FE0"
|
|
static const ALIGN_ASSET(2) char MIZUsin_room_10DL_002FE0[] = dMIZUsin_room_10DL_002FE0;
|
|
|
|
|
|
#endif // DUNGEONS_MIZUSIN_ROOM_10_H
|