mirror of
https://github.com/HarbourMasters/Shipwright.git
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460b3d02f5
* share common scenes between mq and nonmq * move shared scenes under shared folder and bring back thieves hideout mq handling * update headers for shared scenes * bump submodules * remove mq handling for mirror world song patch * only have unique dungeons be nomq/mq variants * bump submodules
95 lines
4.8 KiB
C
95 lines
4.8 KiB
C
#ifndef OBJECTS_OBJECT_POH_H
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#define OBJECTS_OBJECT_POH_H 1
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#include "align_asset_macro.h"
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#define dobject_pohTex_003010 "__OTR__objects/object_poh/object_pohTex_003010"
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static const ALIGN_ASSET(2) char object_pohTex_003010[] = dobject_pohTex_003010;
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#define dobject_pohTex_003910 "__OTR__objects/object_poh/object_pohTex_003910"
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static const ALIGN_ASSET(2) char object_pohTex_003910[] = dobject_pohTex_003910;
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#define dobject_pohTex_003D10 "__OTR__objects/object_poh/object_pohTex_003D10"
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static const ALIGN_ASSET(2) char object_pohTex_003D10[] = dobject_pohTex_003D10;
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#define dobject_pohTex_004510 "__OTR__objects/object_poh/object_pohTex_004510"
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static const ALIGN_ASSET(2) char object_pohTex_004510[] = dobject_pohTex_004510;
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#define dobject_pohTex_004710 "__OTR__objects/object_poh/object_pohTex_004710"
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static const ALIGN_ASSET(2) char object_pohTex_004710[] = dobject_pohTex_004710;
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#define dobject_pohTex_004790 "__OTR__objects/object_poh/object_pohTex_004790"
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static const ALIGN_ASSET(2) char object_pohTex_004790[] = dobject_pohTex_004790;
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#define dobject_pohTex_004990 "__OTR__objects/object_poh/object_pohTex_004990"
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static const ALIGN_ASSET(2) char object_pohTex_004990[] = dobject_pohTex_004990;
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#define dobject_pohTex_004A10 "__OTR__objects/object_poh/object_pohTex_004A10"
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static const ALIGN_ASSET(2) char object_pohTex_004A10[] = dobject_pohTex_004A10;
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#define dobject_pohTex_004B10 "__OTR__objects/object_poh/object_pohTex_004B10"
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static const ALIGN_ASSET(2) char object_pohTex_004B10[] = dobject_pohTex_004B10;
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#define dobject_pohTex_004D10 "__OTR__objects/object_poh/object_pohTex_004D10"
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static const ALIGN_ASSET(2) char object_pohTex_004D10[] = dobject_pohTex_004D10;
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#define dobject_pohTex_004F10 "__OTR__objects/object_poh/object_pohTex_004F10"
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static const ALIGN_ASSET(2) char object_pohTex_004F10[] = dobject_pohTex_004F10;
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#define dgPoeAttackAnim "__OTR__objects/object_poh/gPoeAttackAnim"
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static const ALIGN_ASSET(2) char gPoeAttackAnim[] = dgPoeAttackAnim;
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#define dgPoeDamagedAnim "__OTR__objects/object_poh/gPoeDamagedAnim"
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static const ALIGN_ASSET(2) char gPoeDamagedAnim[] = dgPoeDamagedAnim;
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#define dgPoeFleeAnim "__OTR__objects/object_poh/gPoeFleeAnim"
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static const ALIGN_ASSET(2) char gPoeFleeAnim[] = dgPoeFleeAnim;
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#define dgPoeFloatAnim "__OTR__objects/object_poh/gPoeFloatAnim"
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static const ALIGN_ASSET(2) char gPoeFloatAnim[] = dgPoeFloatAnim;
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#define dgPoeAppearAnim "__OTR__objects/object_poh/gPoeAppearAnim"
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static const ALIGN_ASSET(2) char gPoeAppearAnim[] = dgPoeAppearAnim;
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#define dgPoeDisappearAnim "__OTR__objects/object_poh/gPoeDisappearAnim"
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static const ALIGN_ASSET(2) char gPoeDisappearAnim[] = dgPoeDisappearAnim;
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#define dgPoeBurnDL "__OTR__objects/object_poh/gPoeBurnDL"
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static const ALIGN_ASSET(2) char gPoeBurnDL[] = dgPoeBurnDL;
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#define dgPoeLanternDL "__OTR__objects/object_poh/gPoeLanternDL"
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static const ALIGN_ASSET(2) char gPoeLanternDL[] = dgPoeLanternDL;
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#define dgPoeSoulDL "__OTR__objects/object_poh/gPoeSoulDL"
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static const ALIGN_ASSET(2) char gPoeSoulDL[] = dgPoeSoulDL;
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#define dgPoeSkel "__OTR__objects/object_poh/gPoeSkel"
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static const ALIGN_ASSET(2) char gPoeSkel[] = dgPoeSkel;
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#define dgPoeSkelLimbsLimb_004FB4DL_002F58 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_004FB4DL_002F58"
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static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_004FB4DL_002F58[] = dgPoeSkelLimbsLimb_004FB4DL_002F58;
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#define dgPoeSkelLimbsLimb_004FC0DL_001FB0 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_004FC0DL_001FB0"
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static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_004FC0DL_001FB0[] = dgPoeSkelLimbsLimb_004FC0DL_001FB0;
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#define dgPoeSkelLimbsLimb_004FF0DL_001898 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_004FF0DL_001898"
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static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_004FF0DL_001898[] = dgPoeSkelLimbsLimb_004FF0DL_001898;
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#define dgPoeSkelLimbsLimb_004FFCDL_001620 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_004FFCDL_001620"
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static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_004FFCDL_001620[] = dgPoeSkelLimbsLimb_004FFCDL_001620;
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#define dgPoeSkelLimbsLimb_005008DL_002910 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_005008DL_002910"
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static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_005008DL_002910[] = dgPoeSkelLimbsLimb_005008DL_002910;
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#define dgPoeSkelLimbsLimb_005044DL_001C68 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_005044DL_001C68"
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static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_005044DL_001C68[] = dgPoeSkelLimbsLimb_005044DL_001C68;
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#define dgPoeSkelLimbsLimb_005068DL_001B70 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_005068DL_001B70"
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static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_005068DL_001B70[] = dgPoeSkelLimbsLimb_005068DL_001B70;
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#define dgPoeSkelLimbsLimb_005074DL_001A78 "__OTR__objects/object_poh/gPoeSkelLimbsLimb_005074DL_001A78"
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static const ALIGN_ASSET(2) char gPoeSkelLimbsLimb_005074DL_001A78[] = dgPoeSkelLimbsLimb_005074DL_001A78;
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#endif // OBJECTS_OBJECT_POH_H
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