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* Normalized imgui and added texture filter and fixed develop * Fixed incorrect separator title
18 lines
343 B
C++
18 lines
343 B
C++
#pragma once
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enum SeqPlayers {
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/* 0 */ SEQ_BGM_MAIN,
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/* 1 */ SEQ_FANFARE,
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/* 2 */ SEQ_SFX,
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/* 3 */ SEQ_BGM_SUB,
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/* 4 */ SEQ_MAX
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};
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namespace Game {
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void InitSettings();
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void LoadSettings();
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void LoadPadSettings();
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void SaveSettings();
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void SetSeqPlayerVolume(SeqPlayers playerId, float volume);
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}
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