Shipwright/libultraship/libultraship/DisconnectedController.h
KiritoDev 219804cbe4
Controller Configuration UI and JSON Config (#760)
* Initial controller hud ui

* Reverted fbdemo changes

* Moved config to json and implemented controller config

* fix build on linux, gitignore new config file

* fix build

* Fix compilation and file directory paths

* Call save on cvar save

* Fixed cvar loading and added deck slots to the config

* Changed control deck port 0 to use a physical device by default

* Added gyro and rumble & fixed loading errors

* Save config on toggle menubar

* fix linux build

* Fixed drift calculation

* Controller config now saves when pressing F1

* Removed ExitGame hook from ImGuiImpl

* Moved mappings to a map

* Added GetKeyName

* untranslate scancodes

* Fixed hud layout on keyboard device

* Fixed keyboard read on hud

* Fixed crash when reloading controllers

* Removed ConfigFile and changed file extension

* Changed Dummy to Disconnected and fixed filters

* Removed function leftover

* Changed ControllerHud to InputEditor

Co-authored-by: briaguya <briaguya@alice>
Co-authored-by: David Chavez <david@dcvz.io>
2022-07-13 23:12:11 -04:00

32 lines
1.1 KiB
C++

#pragma once
#include <vector>
#include <optional>
#include "Controller.h"
class DisconnectedController final : public Ship::Controller {
public:
DisconnectedController() {
GUID = "Disconnected";
}
std::map<std::vector<std::string>, int32_t> ReadButtonPress();
void ReadFromSource(int32_t slot) override {}
const char* GetControllerName() override { return "Disconnected"; }
const char* GetButtonName(int slot, int n64Button) override { return "None"; }
void WriteToSource(int32_t slot, ControllerCallback* controller) override { }
bool Connected() const override { return false; }
bool CanRumble() const override { return false; }
bool CanGyro() const override { return false; }
void ClearRawPress() override {}
int32_t ReadRawPress() override { return -1; }
bool HasPadConf() const { return true; }
std::optional<std::string> GetPadConfSection() { return "Unk"; }
void CreateDefaultBinding(int32_t slot) override {}
protected:
std::string GetControllerType() { return "Unk"; }
std::string GetConfSection() { return "Unk"; }
std::string GetBindingConfSection() { return "Unk"; }
};