Shipwright/soh/soh/Enhancements
Malkierian 35301556d9
Added "Always show gold skulltula" to check tracker options. Toggleable without restart. (#3505)
Made "Hide right-side shop checks" toggleable without restart.
2023-12-16 20:51:25 -05:00
..
audio Moved the check for !seqInfo.canBeUsedAsReplacement in InitializeShufflePool to exclude them before modifying either shuffle pool. (#3370) 2023-11-13 18:11:29 -05:00
boss-rush fix quest assignment (#3343) 2023-11-04 22:52:09 +01:00
controls Race Integrity QoL (#3445) 2023-11-28 23:42:37 -05:00
cosmetics Race Integrity QoL (#3445) 2023-11-28 23:42:37 -05:00
crowd-control Use Correct Player Boot Enums in CC (#3403) 2023-11-15 20:38:21 -05:00
custom-message Force the Sarias Song magic hint to replace all other Sarias Song text. (#3296) 2023-11-04 22:56:03 +01:00
debugger Player Equip Docs (#3282) 2023-10-30 10:56:36 -05:00
game-interactor Re-implement King Dodongo's Lava texture effects (#3434) 2023-11-23 09:07:30 -05:00
item-tables Adds OnTransitionEnd hook to GameInteractor, called at the end of a transition after all mid-transition setup is called. (#2635) 2023-04-02 04:47:23 -04:00
randomizer Added "Always show gold skulltula" to check tracker options. Toggleable without restart. (#3505) 2023-12-16 20:51:25 -05:00
speechsynthesizer Fix voice compilation (#2571) 2023-03-02 21:58:27 +01:00
tts Add TTS for Game Over menu (#3338) 2023-11-05 12:06:21 -06:00
bootcommands.c tweak: easy pause buffer to track inputs better (#3054) 2023-08-13 11:41:19 -04:00
bootcommands.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
debugconsole.cpp Fix magic being zeroed out when using fast file select (#3389) 2023-11-14 17:08:45 -05:00
debugconsole.h Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
enemyrandomizer.cpp Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
enemyrandomizer.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
enhancementTypes.h Race Integrity QoL (#3445) 2023-11-28 23:42:37 -05:00
gamecommand.h
gameconsole.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameconsole.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameplaystats.cpp String copy util method and fix Save Manager string copy overflows (#3274) 2023-10-27 15:18:56 -04:00
gameplaystats.h Randomizer feature: Triforce Hunt (#3062) 2023-09-26 08:45:37 -05:00
gameplaystatswindow.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
gfx.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gfx.h
mods.cpp Random Enemy Sizes fixes (#3452) 2023-11-28 14:30:36 -05:00
mods.h Mirrored world enhancement (#1569) 2023-06-13 08:46:15 -04:00
n64_weird_frame_data.inc
nametag.cpp Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
nametag.h Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
presets.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
presets.h Race Integrity QoL (#3445) 2023-11-28 23:42:37 -05:00
savestates_extern.inc [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00
savestates.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
savestates.h