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43 lines
2.5 KiB
C
43 lines
2.5 KiB
C
#ifndef DUNGEONS_GERUDOWAY_SCENE_H
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#define DUNGEONS_GERUDOWAY_SCENE_H 1
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#include "align_asset_macro.h"
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#define dgThievesHideoutNightEntranceTex "__OTR__scenes/nonmq/gerudoway_scene/gThievesHideoutNightEntranceTex"
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static const ALIGN_ASSET(2) char gThievesHideoutNightEntranceTex[] = dgThievesHideoutNightEntranceTex;
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#define dgThievesHideoutDayEntranceTex "__OTR__scenes/nonmq/gerudoway_scene/gThievesHideoutDayEntranceTex"
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static const ALIGN_ASSET(2) char gThievesHideoutDayEntranceTex[] = dgThievesHideoutDayEntranceTex;
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#define dgerudoway_sceneCollisionHeader_0074EC "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneCollisionHeader_0074EC"
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static const ALIGN_ASSET(2) char gerudoway_sceneCollisionHeader_0074EC[] = dgerudoway_sceneCollisionHeader_0074EC;
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#define dgerudoway_sceneTex_009D20 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_009D20"
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static const ALIGN_ASSET(2) char gerudoway_sceneTex_009D20[] = dgerudoway_sceneTex_009D20;
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#define dgerudoway_sceneTex_00A920 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_00A920"
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static const ALIGN_ASSET(2) char gerudoway_sceneTex_00A920[] = dgerudoway_sceneTex_00A920;
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#define dgerudoway_sceneTex_00A520 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_00A520"
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static const ALIGN_ASSET(2) char gerudoway_sceneTex_00A520[] = dgerudoway_sceneTex_00A520;
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#define dgerudoway_sceneTex_009520 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_009520"
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static const ALIGN_ASSET(2) char gerudoway_sceneTex_009520[] = dgerudoway_sceneTex_009520;
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#define dgerudoway_sceneTex_007520 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_007520"
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static const ALIGN_ASSET(2) char gerudoway_sceneTex_007520[] = dgerudoway_sceneTex_007520;
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#define dgerudoway_sceneTex_008520 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_008520"
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static const ALIGN_ASSET(2) char gerudoway_sceneTex_008520[] = dgerudoway_sceneTex_008520;
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#define dgerudoway_sceneTex_008D20 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_008D20"
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static const ALIGN_ASSET(2) char gerudoway_sceneTex_008D20[] = dgerudoway_sceneTex_008D20;
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#define dgerudoway_sceneTex_00D120 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_00D120"
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static const ALIGN_ASSET(2) char gerudoway_sceneTex_00D120[] = dgerudoway_sceneTex_00D120;
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#define dgerudoway_sceneTex_00C120 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_00C120"
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static const ALIGN_ASSET(2) char gerudoway_sceneTex_00C120[] = dgerudoway_sceneTex_00C120;
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#endif // DUNGEONS_GERUDOWAY_SCENE_H
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