20 lines
439 B
C
20 lines
439 B
C
#ifndef Z_EN_NUTSBALL_H
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#define Z_EN_NUTSBALL_H
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#include "ultra64.h"
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#include "global.h"
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struct EnNutsball;
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typedef void (*EnNutsballActionFunc)(struct EnNutsball*, GlobalContext*);
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typedef struct EnNutsball {
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/* 0x0000 */ Actor actor;
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/* 0x014C */ EnNutsballActionFunc actionFunc;
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/* 0x0150 */ s8 objBankIndex;
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/* 0x0152 */ s16 timer;
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/* 0x0154 */ ColliderCylinder collider;
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} EnNutsball; // size = 0x01A0
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#endif
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