Shipwright/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo_data.c

241 lines
6.2 KiB
C

#include "z_boss_dodongo.h"
static u8 D_808C7000[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1,
1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0,
1, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0,
0, 0, 1, 1, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1,
1, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 0, 1,
1, 1, 1, 1, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
1, 0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0,
};
static ColliderJntSphElementInit sJntSphElementsInit[19] = {
{
{
ELEMTYPE_UNK3,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 7, { { 8500, 1200, 0 }, 40 }, 100 },
},
{
{
ELEMTYPE_UNK3,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 33, { { 2000, -2000, 0 }, 60 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 1, { { 0, 0, 0 }, 60 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 15, { { 0, 0, 0 }, 20 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 16, { { 0, 0, 0 }, 30 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 17, { { 0, 0, 0 }, 40 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 22, { { 0, 0, 0 }, 30 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 23, { { 0, 0, 0 }, 20 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 24, { { 0, 0, 0 }, 30 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 29, { { 0, 0, 0 }, 30 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 30, { { 0, 0, 0 }, 30 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 31, { { 0, 0, 0 }, 30 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 32, { { 0, 0, 0 }, 50 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 38, { { 0, 0, 0 }, 30 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 39, { { 0, 0, 0 }, 30 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 40, { { 0, 0, 0 }, 40 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 45, { { 0, 0, 0 }, 30 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 46, { { 0, 0, 0 }, 30 }, 100 },
},
{
{
ELEMTYPE_UNK2,
{ 0xFFCFFFFF, 0x00, 0x04 },
{ 0xFFCFFFFF, 0x00, 0x00 },
TOUCH_ON | TOUCH_SFX_NORMAL,
BUMP_ON,
OCELEM_ON,
},
{ 47, { { 0, 0, 0 }, 40 }, 100 },
},
};
static ColliderJntSphInit sJntSphInit = {
{
COLTYPE_HIT3,
AT_ON | AT_TYPE_ENEMY,
AC_ON | AC_TYPE_PLAYER,
OC1_ON | OC1_TYPE_PLAYER,
OC2_TYPE_1,
COLSHAPE_JNTSPH,
},
19,
sJntSphElementsInit,
};
static Vec3f sUnkZeroVec = { 0.0f, 0.0f, 0.0f };
#include "overlays/ovl_Boss_Dodongo/ovl_Boss_Dodongo.h"