Shipwright/soh/src/overlays/actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.h

20 lines
494 B
C

#ifndef Z_BG_JYA_HAHENIRON_H
#define Z_BG_JYA_HAHENIRON_H
#include "ultra64.h"
#include "global.h"
struct BgJyaHaheniron;
typedef void (*BgJyaHahenironActionFunc)(struct BgJyaHaheniron*, GlobalContext*);
typedef struct BgJyaHaheniron {
/* 0x0000 */ Actor actor;
/* 0x014C */ BgJyaHahenironActionFunc actionFunc;
/* 0x0150 */ ColliderJntSph collider;
/* 0x0170 */ ColliderJntSphElement colliderItems[1];
/* 0x01B0 */ s16 timer;
} BgJyaHaheniron; // size = 0x01B4
#endif