Shipwright/soh/src/overlays/actors/ovl_Bg_Bowl_Wall/z_bg_bowl_wall.h

23 lines
576 B
C

#ifndef Z_BG_BOWL_WALL_H
#define Z_BG_BOWL_WALL_H
#include "ultra64.h"
#include "global.h"
#include "overlays/actors/ovl_En_Bom_Bowl_Man/z_en_bom_bowl_man.h"
struct BgBowlWall;
typedef void (*BgBowlWallActionFunc)(struct BgBowlWall*, GlobalContext*);
typedef struct BgBowlWall {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgBowlWallActionFunc actionFunc;
/* 0x0168 */ Vec3f initPos;
/* 0x0174 */ Vec3f bullseyeCenter;
/* 0x0180 */ s16 isHit;
/* 0x0182 */ s16 timer;
/* 0x0184 */ EnBomBowlMan* chuGirl;
} BgBowlWall; // size = 0x0188
#endif